Multiplayer Civil War game War of Rights expands server capacity and takes the fight to Nicodemus Hill
Civil War battle simulator War of Rights fired its first shot of 2018 with Update 90. It’s a good mid-sized content update that starts off with an increase in server capacity, bringing the population cap up from 90 to 100. In a game that’s all about mass battles, the more the merrier.
The team also added its 13th historical skirmish area, Nicodemus Hill: “In this skirmish area, the Confederates are to defend Jackson’s artillery positioned on Nicodemus Hill from the Union attacking from the direction of Miller farm […] In this alternate scenario, we present the possibilities of what would have happened had Hooker diverted some of his attention to the lightly defended hill and attempted to silence Stuart’s horse artillery shortly after the fighting in the Miller cornfields.”
Other changes with this patch include a balance pass on starting morale, increasing the time to capture skirmish points on larger maps, and a “major overhaul” to the UI.