Star Trek Online offers up the Bajoran Interceptor as its crowning reward for its anniversary events

You didn’t think Star Trek Online was just busting out a few giveaways for its eight-year anniversary celebration, did you? Because it’s not. The game is dropping a whole lot of events on players to celebrate the occasion starting on January 23rd and running through February 22nd. The grand reward for the whole shebang is the new Bajoran Interceptor, a Tier 6 ship well-suited to rapid turns and assault maneuvers with an experimental weapon and a specialized console to improve rapid kills.

Players can earn a chunk of the tokens required for this new ship by clearing the new featured episode ending the Tzenkethi conflict, as well as by taking part in the familiar Omega Particle stabilization minigame. You can also hunt for miniature versions of Q throughout Starfleet Academy and the Klingon academy, and these activities also have new fireworks and emotes you can unlock along the way. Check out a retrospective video by the developers just past the break, and get ready to fly your new ship with the blessing of the Prophets.

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7 Comments on "Star Trek Online offers up the Bajoran Interceptor as its crowning reward for its anniversary events"

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Melissa McDonald

I’m a huge trekkie, but it bums me out when they have yet-another-brow-ridge humanoid species to introduce. Bajorans are Boring.

Star Trek and Star Wars and Lord of the Rings are all due new games with 2018 game engines and graphics. The smart money would be on Star Wars of course, with Disney’s billions backing it. But, Amazon may be interested in making a new LOTR game to go with its coming TV show. Star Trek has a new series, but it hasn’t really taken everyone by storm since it’s limited access with a paywall (which will almost certainly be true of Amazon’s LOTR series)

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connor_jones

I agree that producer Rick Berman was a bit uninspired with his ‘yet-another-brow-ridge humanoid species’, though to be fair much of this was due to budgetary and time restrictions. That said, the writing in Deep Space Nine was overall very good and often great, and co-producer/writer Ira Steven Behr especially did an amazing job with it when Berman and Braga give him primary control while they concentrated on Voyager. Not to get argumentative here, but watch episodes like Duet and the Homecoming/Circle/Siege trilogy, to say nothing of Progress (Kira’s ‘growing up’ episode) and tell me again that the Bajorans are boring.

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connor_jones

A bit off topic, but I felt compelled to mention that I finally finished Delta Rising a few weeks ago and actually liked it a lot more than I had expected, given how that expansion seemed to get mixed reviews from the fans. Lots of surprisingly good storytelling there and it made me nostalgic for Voyager, which was interesting because I was never a huge fan of that show. Also, I did find the final mission heartfelt and poignant, marred maybe just a little by the long annoying puzzle gauntlet.

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JonBuck

I was there at launch. And oh Lord, was the game horrible compared to now. Cryptic only had 18 months to develop the game after Perpetual went belly up. I think they did okay for the time that they had. And I’m really impressed with what the game has become.

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Daniel Reasor

Agreed. The game’s self-resurrection with the Legacy of Romulus expansion deserves to go down as one of the notable success stories of MMO history.

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JonBuck

I was subbed for just over a year after launch. There were a few storylines at the start, but it was mostly patrols and not-really-exploration content. Missions could be one of a few types.

    Scanning: Scan five things in space or on the ground.
    Clicking: Click on five items/consoles/artifacts.
    Combat: Fight five ships/groups on the ground.

The patrols had more variety, but not by much. And if you wanted a Klingon, you had to start them at level 30. They were intended to be PvP and had zero content.

I left the game about the time Atari sold it to PWE and they transitioned to FTP. Played it sporadically for a few years. When they released the Temporal Agent expansion the game just grabbed me again. Got the lifetime sub when it was discounted. And I’m a bit of a whale when it comes to spending money. (I have almost all the C-Store ships). But I can’t say I regret spending it. I’ve put over 1,300 hours into it according to Steam.

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connor_jones

Agreed, LoR was an amazing expansion with tons of content. Would have preferred the Romulans as a completely separate faction, but I can understand why Cryptic did it the way they did. Also, I liked the Romulan story, it came off rather more personal than the early Federation story. In any event I hope the upcoming Victory is Life expansion is equally good.