Old School RuneScape mobile won’t unduly task your phone or tablet

Looking forward to playing some Old School RuneScape on your phone or tablet this year? That day is getting closer all the time, and a new blog post shares how much space and data the app will use.

The base application for the mobile MMO is 30 MB, which is certainly on the small side. The team estimates that the game will use about 103 MB of data transfer and between 8% and 12% of battery charge per hour of gameplay. [Jagex has since said this figure is not accurate and it is working on a better estimate.]

The team said that it is laying the groundwork for future updates on both Android and iOS: “An MMORPG which receives weekly content and engine updates is somewhat a new concept in mobile gaming, and so one area of difficulty we had to navigate was the manner in which app stores vet app updates. We’ve been engaged in discussions with both Apple and Google to ensure the app is fit for being on the stores, and we’re making good progress with both!”

Over in regular RuneScape, new features such as Aura Management are being added to the game in response to player feedback. “More bank space and less faff” are the results of this change.

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kjempff

I call bull on the power consumption claim. Maybe you can find a few special cases where that can test true, but on majority devices even a passive screen powered up would consume more than “8-12 %” battery per hour.