RIFT Prime won’t let you carry your characters over to regular servers

Trion Worlds’ announcement of a RIFT Prime server for this spring may have raised more questions than it answered. While the studio is starting to dole out more specifics, it’s not doing so on its main site. You know what that means: World wide web scavenger hunt for pertinent information!

Probably the most important piece of revealed info is that nothing will carry over from the Prime server to the rest of the game when Prime ends its run. Players will begin at level one and progress through content that will be released piecemeal over the course of nine to 12 months. It also sounds like the classes and content will be the most up-to-date versions, so don’t get your hopes up to see vanilla builds emerge once again. And if you already have a subscription, then don’t worry: It’ll cover Prime as well.

“Prime progression will not carry over to live servers,” said Producer Chris Junior. “What we’re discussing for Prime players who also play on live is to provide a cosmetic trophy/participation reward for their accomplishments on Prime — such as a title, a cape, something like that.”

Trion also confirmed that the storefront will be “very reduced,” only offering some mounts, cosmetics, voiceovers, dimension items, and a handful of consumables.

And just a friendly PSA reminder: You’ll want to log in by January 31st to preserve your RIFT character names if you haven’t played them in the past six months. Otherwise, those names are fair game starting in February!

Update: In response to our grumbling, Trion says it’s still “actively discussing” the features.

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44 Comments on "RIFT Prime won’t let you carry your characters over to regular servers"

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Ashfyn Ninegold

Yeah, a cape.

Glad patrons get access to Prime. Sad that they are planning to wipe characters and inventories, which pretty much makes Prime what? A temporary MMO?

If they are going to do this, they need a much shorter time frame, 3-4 months max.

They will have significant problems if they don’t wipe characters because . . . maximum character slots.

D3 dealt with this problem by allowing “rebirth” of characters. Essentially you cannot create a Season character in D3 if you don’t have a slot for it. All your Season inventory is mailed to you at the end of the season. You have 30 days to clear it or it goes bye-bye forever.

Path of Exile players can buy character slots for relatively little (I literally have no idea how many slots I have, but I have well over the standard 24 characters). Your League characters pop to the standard leagues at the end of the league, along with all their inventory. Because of the inventory tab system in PoE, all that inventory can stay exactly where it is. You can remove items from the league tabs, but you can’t put anything in. If you don’t sort out your league inventory tabs when they pop over to standard, you can end up with hundreds of Remove Only inventory tabs if you play Leagues regularly.

Trion needs to adopt the D3 or PoE model. Either wipe an existing character and send it to the Prime server (D3’s rebirth) or have enough slots in your regular account to make a character on Prime. And they ought to have a sale on character slots. They are more than twice as expensive as PoE ($6.48 to $3.00). D3, of course, has no shop.

And character inventory and achievements should return with them.

If they don’t do this, it’s hard to see what the attraction is. Yes, they expect the majority of Prime players to be returning players rather than currently playing, but this sort of thing just ensures that it will have little to no interest for current players because why waste your time in this way? And if you’re returning, do you really want to spend your time on something that’s going to get blown away?

Hopefully, they come to their senses.

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A Dad Supreme

…is to provide a cosmetic trophy/participation reward for their accomplishments on Prime…

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Paul

Sub only server with no p2w cash shop – genius idea and all games should do this.

Make it time limited with a wipe at the end, minus several million good thinking points…

Gamhuin
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Gamhuin

I was genuinely interested UNTIL I heard the server was temporary. :\

Edit: Yay! Just saw the update from Brasse and the twitter post – so this is still up for debate.

I would gladly pay a monthly sub to keep playing on a sub/non-FTP server with people who likewise prefer this model (I have always preferred subs and none of this cash shop/lockbox crap and other FTP crap). Just give me the game and allow me to earn everything in it! I will give you my money. I’m okay with cosmetic only store items. Allow me the occasional exotic mount skin, a kilt, a puppy or let my dwarf run around with a bare chested skin (I <3 you LotRO), and I'll lob some extra cash your way – just don't lock gameplay or pay-to-win/buff elements behind a store. And poop on lockboxes!

Aldristavan
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Aldristavan

Please tell me I’m hallucinating and that I did not just read with my own eyeballs that they want me to pay money to level on a server for a year and then they’re going to wipe my character and give me a CAPE?

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Veldan
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Dug From The Earth

its more commonly seen in games like Path of Exile and Diablo though. Not as much in full fledged mmorpgs.

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Ashfyn Ninegold

Neither PoE nor D3 wipe your characters/inventory.

Everything in PoE moves from whatever league just closed to the Standard league, making everything available for all your characters in their standard leagues (regular, SSF, Hardcore). Achievements also carry over.

The exact same is true of D3. Your character and all your inventory leaves at the end of a Season and is reassigned to NS. You keep all your paragon points and achievements.

Veldan
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Veldan

Of course, but why shouldn’t it work?

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Armsbend

Path I know doesn’t wipe your character. Diablo I don’t know.

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Dug From The Earth

Probably a number of reasons that make it less and less desirable.

For example

Time and investment. The time it takes me to level up a character in Diablo is a LOT less than say, Rift. Rift requires a LOT more of an investment on my part to progress in. The more investment on my part, the more attached im going to be to the character

Personalization. In Diablo (or PoE), I dont get ANY personalization. Im playing class locked, no appearance customization (and often gender locked) characters. In an mmorpg, i get to design my own online avatar, to represent what I want, how I want. It can essentially “Become” me while I play. Giving that up can be a lot more of an unwilling circumstance being that I can become a lot more attached to my character for the sole reason that I hand crafted elements of who and what I wanted that character to be into it.

Those are 2 big ones that stand out for me personally.

Can it work on a mechanical level? 100%
Should devs do it simply based on the fact that it can, mechanically, work? Thats what Im sure they are debating right now.

A game like Rift could put a system into the game where your character has to use the toilet ever 2 hours of play. Its 100% doable… doesnt mean they should however. Thats the balance of making games. Knowing what you can do, and then figuring out which of those things you should do.

Veldan
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Veldan

I disagree with the leveling part. RIFT has fairly quick leveling, as do most MMOs nowadays. I’m pretty sure the time it takes me to complete the leveling challenge in Path of Exile is longer than the time it would take me to level from 1 to max in RIFT.

Character creation can be saved in other ways, I seem to recall some games doing this already by making it possible to export a character to a file outside the game, so you can instantly remake it later.

Yes it’s true that MMOs are about more than ARPGs, but let’s be honest, the majority of players plays them the same way. Grind for gear and progress through content. That’s why I think there would be plenty of players for whom ARPG concepts would also work in MMOs.

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Dug From The Earth

well, my first hand in rift, and most mmorpgs, is that I can get to max level in Diablo in 1 to 2 days, where as with most mmorpgs, its more like 1-2 weeks.

Its more effort for me, there for i feel like ive accomplished more of a task, and am more unwilling to scrap my hard work.

Veldan
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Veldan

1 to 2 days? Lol, what kind of a game is that.

But yeah, if you are seeing time spent on a temporary server as effort wasted or hard work scrapped, then it’s not for you, regardless of game type.

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Ashfyn Ninegold

I’m a dawdler and I usually get to max level in a D3 season in 8-10 hours. Standard for groups is 4-6 hours.

Mitzruti
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Mitzruti

It’s like they’re going out of their way to make the whole thing as unattractive as possible.

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squid

Bleh. Assuming there are no special events, handouts, exploits, etc., on the prime server, why not let people transfer their characters when it ends? In fact, why the hell is it ending at all? Just leave it up and patch it along with everything else when it reaches content parity.
You really want people to invest $200 and hundreds (or more) of hours in a character that you’re just going to delete when you decide the server is “done?” Fuckin’ Trion…

Veldan
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Veldan

To be fair, investing hundreds of hours into a character just to start all over after the server is “done” is exactly what Path of Exile (and appearently Diablo) players have been doing for years and years. There’s a certain fun in it, because no content in the game ever becomes obsolete or deserted. Everyone periodically plays through it all again.

The only challenge for a game like RIFT would then be to smoothen out the content. Right now, it’s of course very biased towards the last expansion. Old expansion and vanilla content got nerfed / dumbed down / sped up, or “streamlined”, many times by now. I think for the full playthrough experience to be best, they’d need to undo some of that and make sure that the speed of moving through content is roughly equal everywhere.

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Mark

Except Diablo, and AFAIK, PoE, still retain the character – they just move them to the “Standard” (i.e., not “Season”) server. This sounds more like a wipe.

Veldan
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Veldan

Well yeah, but in PoE, basically noone that plays challenge leagues cares about standard in the least. Personally, I don’t think I have even logged in to all my challenge characters after they moved to standard. If they had been simply deleted, it would be the same to me (and to most league players).

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Ashfyn Ninegold

While D3 is basically rinse/repeat for leaderboard brags, PoE Leagues are recrafted each time and offer completely different game play by adding elements to the game only for that league. Also, PoE leagues offer rare drops that are league specific and league-specific achievements.

People like to compare D3 and PoE, but GGG puts a tremendous amount of work into each League, while D3 basically recycles the same stuff. D3 offers a fluff for reaching achievements that carry over, which is attractive to a lot of players.

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Toy Clown

I lost all interest when I learned it was a temp server.

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xanadox

I lost all interest when I saw Trion. Remember Archeage.
(Trion : we wont do that till we do)
Apart of warns I think Massively should do in every Trion news, why are they going to wipe a server as long as there are enough subs?
Just set a number of subs to mantain the server and promise (lol) keeping the server up as long the subs are more than that number.

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John Buczek

While I’m sad that they won’t be implementing the older versions of classes, I am glad that the Prime Server will be part of a paid Patron Subscription. I’d rather it just stay around instead of sunset. It’s not like it’s a unique or different version of the game that would benefit from a limited runtime. It’s a clean no-cashshop version of Rift for those willing to pay for it.

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Linda Carlson

Brasse here. We are indeed actively discussing the features, as stated in my RIFT tweet. Actively as in every day this week, from early until super late… we are all gamers, so we take this broad-reaching feature development very seriously.
I am running the four corners of the earth (well, at least the parts playing in Telara) for feedback as well. Stay tuned for more info as we solidify the plan!
Brasse
Director of Community
Trion Worlds

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Armsbend

It seems like a good idea if you could just transfer your data over to a regular server. The ‘season’ idea isn’t a bad one really. People become really attached to their characters after a year.

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Nicolás Busso

Bring the discussion on the table of shutting down instant adventures, they ruined the game. Please.

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FG3000

I wont be playing but thanks for the update and communication! Its good to see in the industry.

Aldristavan
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Aldristavan

Whew! I feel better now.