World of Warcraft explains hunter pets in Battle for Azeroth while datamining unearths more secrets

We’re not going to blow anyone’s mind by stating that pets are pretty central to the experience of playing a Hunter in World of Warcraft. You can eschew one altogether as Marksmanship, but they’re still pretty darn important. The developers have put together a long post discussing the mechanical changes coming to hunter pets with the Battle for Azeroth expansion. No, you won’t be able to choose your pet’s specialization any longer, but that’s because all three specializations are now meant to simultaneously tank while solo and provide DPS through other means, while pet-specific abilities are becoming more varied and potent across the board.

But there’s plenty to discuss even outside of official announcements as datamining has uncovered what appears to be broadcast text for the siege of Lordaeron and the attack on Teldrassil (i.e., the events that kick off the expansion as a whole). There are also new bits of datamining suggesting that First Aid may be rolled into the Tailoring profession, as well as a new mount that strengthens the hints of a mag’har allied race for the Horde. All unannounced thus far, of course, but still exciting fuel for speculation.

Source: Official Site, Wowhead (1, 2, 3)
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17 Comments on "World of Warcraft explains hunter pets in Battle for Azeroth while datamining unearths more secrets"

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Roger Melly

This sounds like dumbing down to me . At least the prospect of Classic servers holds out some hope they may give rise to the pristine servers they talked about a while back which hopefully would have the classic ruleset and difficulty in them .

I still think Blizzard will mess up the classic servers in some way or another by listening to a vocal minority ( probably by putting in a looking for group tool into them ) .

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Necromonger

I remember those talent tree’s for players, like Deathknight who could spec as tank in Blood / Frost / Unholy.

I remember talent specs for my pets on my hunter, each pet was almost unique.

But the game is being made easier and easier, a baboon can do 90% max dps with 3 buttons now.

Players dont ask to get back to 50 keybindings again to do a proper rotation, but a little challenge and each class being unique like how it was should have never been abandoned.

Realy bad decision to keep taking stuff away from classes….

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Utakata

” First Aid may be rolled into the Tailoring profession…”

Well, that’s pointless asinine change. WoW Players will still likely be forgiving about that.

“…a new mount that strengthens the hints of a mag’har allied race for the Horde.”

That’s those brown Orcs from Draenor for the uninitiated. Think of the Frostwolf Clan. Players been asking for to play those since TBC. o.O

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Loyheta

I wish beast mastery was the melee class. Survival should just be the most kite-happy class ever, with poisons and traps and caltrop. Coordinating beast attacks like flanking strike and synchronized hits would actually make BM feel like some kind of BM spec.

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Ashfyn Ninegold

Another change meant to make it easy for them and having nothing whatsoever to do with how “outdated” something is for the player experience, just how tired they are of having to program with it in the game. So they are removing it for their own convenience.

Since they don’t want to take into account all the effects that pets have when trying to balance classes, they are simply removing them, homogenizing pet families, and creating a few sets that are easy for them to work with. Removing Res and Charge, two of the best pet talents, for example.

Has nothing to do with players, only program designers.

(Revisits decision not to buy BFF, sorry, BfA, and continues not to buy.)

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Dug From The Earth

Sorry, im a long time alt hunter (meaning its what I play in my off time), and these changes are dumbed down garbage.

The great part of pet specs was that you got to CHOOSE if you wanted more damage or more survivability. Isnt that what an rpg is based around? Choice? Being able to select between damage or tank was an example of a GOOD type of choice in a game.

On top of that, they are going in reverse and re-implementing the concept that some pet families are better at tanking than others, rather than allowing you to spec ANY pet from any family as a tank. The same for DPS.

This ultimately is completely taking away the hunters ability to choose the pet they want based on the type of animal/creature/or visual look, and will now be entirely based on the animals stats instead. That means if I really love bears, my raid group will be even less happy to have me along for the run unless I use a different pet to increase my DPS output.

Maintain and/or reinstate pet family uniqueness

And now we have an example of a BAD type of choice in a game. Not even really a choice. The unique pet abilities found in specific pet families ultimately results in “This is the best pet to have in raids, this one for soloing, and this one for PVP”. There is ZERO real choice here, and if you want to optimize your performance, you will end up using a pet that you may not even like. IE: maybe you hate spiders, but since they may get an uber PvP skill, its what you will be using. This is how pets USED to be closer to vanilla, and blizzard moved away from this because it ended up with nearly all hunters using the same specific, limited pets.

Its not the end of the world for hunters… but it is a huge step backwards. Especially from a “play experience” perspective. I played with pets like this since vanilla, and was extremely happy ever since they moved away from these mechanics. Ill adapt, and still hold my own, I just wont have as much fun doing it. Good job Blizzard!

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nobleeinherjar

As a hunter main since launch, these changes also disappoint me. Which you would think is silly, considering I don’t really play WoW anymore, so why would I care? But I still want the best for its players, regardless. Unfortunately, making “dumbed down garbage” seems to be WoW’s mission these days.

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Armsman

So WoW Hunter Pets are becoming FFXIV Combat Chocobos in “Free Stance” — got it. ;)

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Vice Vandal

The Hunter class is probably at its worst in Legion and this kind of change does not make me more confident about the future.

Blending all pets into some kind of all-roles-covered blob is not needed at all and feels like it’s going to make the class even less involved than it is right now.

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Armsbend

Pet Hunter is too involved in pvp at the moment.

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Utakata

I spec’d MM to get around that. :)

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Cosmic Cleric

From the Blizzard class designer link …

Choosing to put a particular pet into “Tank spec” feels outdated

I wonder if they think the same for player tank classes, and if not, then why the distinction between player pets and players?

Charge will be removed

Yikes!

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Zora

Musical chairs, musical chairs everywhere…

Someone give these people a new project to work onto already, they keep moving furniture around (with players still sat on the couch sipping tea!) when all they truly wish for is to move elsewhere and start anew.

Azeroth is a home for the elderly now, have some respect for senior mmorpgers and go play outside with your buddies, Ion you punk you…

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johnwillo

That’s one of the big attractions of Classic. No more screwing around with talents, rotations, perceived class imbalances. “It is what it is, now play it.”

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Fisty

It’s like when a new manager comes in and wants to shake things up to make a name.

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Zora

…or when the very same management wants to provide the impression there is a new manager and shake things up so people things something changed, whereas oldtimers will tell you in full details how they remember the chairs and tables where exactly there during this expansion and the counter over there during that other one and everyone sigh and proceed getting drunk.

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Cosmic Cleric

I was just thinking that when I was reading this article, about how much all of the classes have changed in WoW over the years and how it’s changed way too much to the point where it just gets tedious playing every xpac. That you’re starting over again from scratch it feels like. Blizzard, finish designing the game already, you’ve had enough time to do so.