Pantropy works to simplify crafting and protect players from offline raids

    
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With $24k out of $94k raised so far, the German mech shooter Pantropy has a long road ahead of it in its Kickstarter campaign.

The team hasn’t stopped developing for the game during this period, however. It reported that work is being done on an “offline raid protection system” to make the PvP battlescape a little more fair.

It also acknowledged that its crafting system needs an overhaul: “We also got a lot of feedback from our current playerbase and the result is that our crafting is waaaay to complex. We’ll try to re-write all crafting recipes today and make them more simple.”

As we’ve pointed out previously, Pantropy is a little larger than your typical multiplayer game but less than a bigger MMO, with a server size of 64 to 128 players duking it out over an alien landscape.

Source: Kickstarter
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