Paladins begins testing its battle royale mode and removes controversial lootboxes

    
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While it’s not as cool of a name as “Thunderdome,” Paladins’ Battlegrounds is still likely to attract plenty of bloodthirsty savages looking for a good scrap.

The new game mode, which is pretty much your now-standard battle royale (complete with the ever-shrinking walls of poison fog), arrived in Open Beta 66 this past Wednesday. Other changes that came with the patch include a Facebook Live streaming option, changes to the minimum system requirements, and a required level of 15 for the classic siege mode.

Hi-Rez has had its hands full this week. The studio faced an uprising from players following the addition of lootboxes in Update 64. These lootboxes, which came in the form of cards, were seen as pay-to-win by many and resulted in players flooding the Paladins subreddit with crappy card art as a way to mock the move. This goofy protest paid off, and Hi-Rez announced that it will be removing and replacing the system.

“We know this system has angered many of our most loyal fans and become a point of continuous contention in the Paladins community (and even inside of Hi-Rez),” wrote new Executive Producer Chris Larson. “Your voice has been heard loud and clear. Our team will be working over the next major release cycle to remove Cards Unbound from the game. We will be replacing it with a new system that I believe the community will be really excited about — including the re-introduction of the deck building point system, and a method for obtaining cards that will be way less grindy.”

Source: Paladins, Google Docs. Thanks Bruno and Jake!
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