The Daily Grind: Are you going to play Project Gorgon’s early access?

People, I am frustrated. But in a good way.

With the activation of RIFT Prime, the release of LOTRO’s Northern Mirkwood, and now this week’s launch of Project Gorgon on Steam early access, my MMO dance card is beyond full. Yet I cannot fathom ignoring Gorgon, as I’ve been waiting years for the game to get to a point where it is ready for full-fledged adventures. With this release, I think it is there.

So I will be playing with bells and whistles on, and I think Eliot might too, especially after his effusive praise of the game in his Choose My Adventure series. It’s such a quirky and fun title in the vein of Asheron’s Call that has a lot of us on staff rooting for its success.

But what about you? Now that the early access barrier has been breached, will you be trying out Project Gorgon to see if it’s worth the fuss?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

37 Comments on "The Daily Grind: Are you going to play Project Gorgon’s early access?"

  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Schmidt.Capela

It’s a game I will keep an eye on, but I’m not going to play it, at least not yet. Not just due to it being in Early Access; between one-shot story-focused events and player-run stores instead of a central AH it has enough things I dislike that it would need to really entice me with the rest for me to even give it a try, and it’s still too early to tell if that will be the case.

Reader
Al_Bundy

I tested Project Gorgon several times over the past couple of months and I always lost interest after a couple of hours.

There are several different problems I had with this title. One is the terrible graphics especially on the starter island. This grey and greenish scenery looks simply awful. I felt like a clown running around in this green (???) leather starter armor. So I get that this game is trying to be “oldschool”. But when I hear oldschool MMORPG graphics I think Dark Age of Camelot . No need to make it THAT barren and bleak. I was told that get’s better at some point but I never reached “that point”.

Next thing is the level design. You don’t necessarily need an “open world”, it’s okay to have loading screens between areas (see TESO). What is not ok is to have invisible walls and “Turn around there in nothing interesting beyond this point” messages. For no reason there is a portal in the middle of a flat field that teleports you to the adjacent map. At least make up a reason why I can’t walk there, cliffs or a wall or whatever. No thank you.

Other than that the game felt like a whole bunch of ideas thown together. Some of them good, funny and interesting, some of them boring, bad and outdated. The game never began to feel like it was a “coherent entity” but a weird mixture of “stuff”. I know a lot of “sandbox” games work like this, but I personally missed a thread to follow (no real main quest…).

So overall it’s sure as hell an impressive piece of work considering how small the development team is. But at the current state it’s massively overpriced (I would 5-10€, but not 36,99€) and I don’t see this game getting popular except for a small number of oldschool hardcore fans maybe. So I won’t even begin to play it in the first place because it’ll propably run into serious financial trouble rather soon…

Reader
Dug From The Earth

pretty much how i felt after trying out the game at several points in the past. I didnt even mind the older graphics as much, but the game play elements and overall play experience was just meh

Reader
Oleg Chebeneev

Good review, reflects alot of my opinion. Except I dont think its impressive even for 2 men team.

Reader
Al_Bundy

Haha I didn’t want to be too harsh. What I was trying to say is: clearly the developers put a lot of work and effort into this title. There are not many small, private MMORPG projects who reach this state. It’s “impressive” that they even got to this point without giving up. Nonetheless the game is not worth 37€ and not many people will pay that much.

The market is flooded with significantly better cheaper (or free) MMORPG titles, i doubt this game will survive (at the current price/monetization). Steamcharts says we have 41 players online at the moment. I think most of the backers haven’t gotten their keys yet, but still, I will keep and eye on that number… personally I doubt it’ll grow much.

Reader
Utakata

When the game is fully released, I may take another look at it. It has some interesting ideas after all. But the stuff I’ve seen of it seems to border on old skool janky’ness. Which seems to be in stark contrast from its more visually polished competitors of Black Desert Online and ArcheAge I dare say.

Reader
jay

I’m more of the “What’s project gorgon” camp.

Venomlicious
Reader
Venomlicious

30 bucks to beta test a game. Ill pass

Liandreth
Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Liandreth

Yep, backed the kickstarter a long time ago. Not sure how much I’ll actually play as RIFT has really sucked me in again. But I’ll be checking it out.

Reader
IronSalamander8 .

It has some interesting ideas but a couple friends tried it back a bit prior to Steam and had a lot of good and bad to say about it and they aren’t playing it now so I’ll give it a pass unless that changes.

Reader
Kickstarter Donor
Loyal Patron
Jack Pipsam

I was interested before, but now actually looking at the price, my interest has waned quite a bit in terms of playing during the beta.

$40AUD on sale, $50AUD standard price, yeah, sorry, I don’t think i’m going to pay that price for any Early Access title, regardless of how interesting it looks.

Best of luck to them and those who will play though! I’ll still be keeping an interested eye on the game for another future time.

For now i’ll try and keep my immediate attention on playing EverQuest 2, at least for a month.
But I am still curious about Gorgon and hope to play it someday!

Reader
Hirku

No, one mmonkey on my back is enough, thanks. But it sounds interesting and I wish it well.

Reader
Kickstarter Donor
Wolfyseyes

By my own admission, Gorgon seems a bit too open of a sandbox for me to be drawn in. I like things to be just a teensy bit more compact or focused. Just a bit. Maybe.

Just to be clear, I very often feel the same way about open-world single-player RPGs as well; when I’m granted a huge world map dotted with dozens of little objective icons or whatever, I’m not struck with a sense of glee, I’m struck with a sense of being overwhelmed and then nope into space. Even a game as minimalist as Zelda: Breath of the Wild both overwhelmed with its scope and underwhelmed with the rote and uninspired small tasks and quests everywhere.