Mavericks takes battle royale in the direction of an MMO

Normally there’s a firm line of separation between battle royale-style multiplayer shooters and the full-fledged MMORPG, but Automaton’s Mavericks may be about to change all of that.

The online tactical shooter has a couple of advantages that may set it apart and above its competition when it comes out this year. For starters, it’s using the Cryengine to create a large “photo-realistic” and “high-fidelity” environment. Then Mavericks is opening up its doors to 1,000 players at a time in its persistent world, thanks to SpatialOS’ tech.

“We’ve combined a number of new and proven additions that drastically expand on what you’ve seen from the last generation of games,” the studio said, ‘including character progression, deep narrative, intelligent mission systems, social hubs, and a huge world rich in content.”

The team hasn’t started doing dev diaries yet, but it HAS created a dev diary for the upcoming dev diaries, which you can watch after the break and then feel generally fulfilled about your life.

Source: Mavericks, press release. Cheers, Kinya.
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5 Comments on "Mavericks takes battle royale in the direction of an MMO"

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Greaterdivinity

Seen lots of funding and a number of games announce that they’ll be using the tech, but have we seen a single game using SpatialOS actually launch? >.>

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Kinya

Worlds Adrift :D

luxundae
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luxundae

Serious question: Is Worlds Adrift actually out? I’m really confused about the state of its alpha/beta/early-access/launch.

Google thinks it was released in May 2017, with an open beta in November 2017, and I’m not sure that makes any sense.

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Thomas Zervogiannis

If I understand correctly they are still in “closed beta”, heading to open beta = Steam early access “soon”: https://www.worldsadrift.com/blog/a-better-update-schedule/, https://www.worldsadrift.com/blog/soaring-closed-beta/

luxundae
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luxundae

Thanks!