Star Wars: The Old Republic seeks more feedback on conquest changes

    
12
Fix it.
There are lots of moving parts with the conquest system for Star Wars: The Old Republic, so it was almost inevitable that multiple passes would be needed for improving it. The most recent dispatch from the team makes it clear that this was always the goal; the revamp was meant to be the start of revisions, not the end. So there are already plans in place to change certain things, such as lowering the objective cost for all tiers of conquest.

Players can also look forward to a weekly participation reward always being in the rotation for conquests (it was meant to only be there sometimes, but players wondered where it went). Crafting reductions are being scaled back somewhat while Large and Medium targets are getting more enticing rewards. More feedback is helpful for further tuning, so be sure to jump into the discussion and let the developers know how you feel about the changes so far.

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