Destiny 2 aims to impress with Warmind

Next week on May 8th, Destiny 2 is making a strong bid for players’ attention with its Warmind DLC. It feels as though there is extra pressure on this content update, as Destiny 2’s reputation and popularity has taken a strong hit since its launch last year.

Bungie put together a page to cover all of the highlights of Warmind, and to be fair, it looks like quite the full-featured patch. There’s a new Mars storyline, the Escalation Protocol public event, the Spire of Stars raid, the debut of Season 3, exotic weapon tuning, seasonal Crucible rankings, new Crucible maps, and private matches to anticipate.

To get the full scoop on Season 3’s changes to the Crucible and its new exotic weapons, give the following developer video a watch.

Source: Destiny 2
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17 Comments on "Destiny 2 aims to impress with Warmind"

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ihatevnecks
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ihatevnecks

Everything about Warmind just feels like a write-off. Even with the NDA they’re under, the people who went to the summit all seemed to come out with the same opinion: “I can’t wait for fall.”

You have a second “big” DLC right around the corner, and nobody who actually got to see it behind closed doors even gives a shit about it. That’s sad. I’ll be damned if I pay for Taken King 2.0.

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Sylkesh

Completely false: the Bungie community summit mid-April was not for a demonstration of the DLC but for discussions between significant players and streamers, who are still or did in the past spend a long time in the game. Discussions were about where the game was, what to do to improve the game.
People who were there just played the DLC the last morningfor something like 30 minutes. The rest of the 2-days summit was dedicated to exchanges between the devs and representative members of the Destiny community. Both praises and criticisms were accepted and Bungie is now sorting out the comments to try and find out the best way to work with the community and answer as best as possible to the expectations of the players.
For your information, I moderate the Twitch channel of one of these streamers and she’s really enthousiastic about what was discussed during the summit. And I can tell that obviously, you don’t know a lot about what has been said and done during this summit.

ihatevnecks
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ihatevnecks

That’s a long reply you could have saved yourself if you’d read my message. I made it quite clear that the streamers who’ve talked about it (Datto, Goth, Tefty) were all quite clear that they’re excited for what’s coming *in the fall*. Not in the DLC coming next week.

Tell me, how much detail do *you* have on what was discussed? Why don’t you let us know this streamer, so we can let Bungie know she’s breaking her NDA with her channel mods? :)

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Sylkesh

I don’t have details about the discussions, I was not there. As for my streamer friend, she perfectly knows the terms of the NDA and when she’s allowed to reveal which piece of information.
I felt I had to send this long reply because your two paragraphs were somehow contradictory or at least could appear as such: on the one hand you say everyone can’t wait for fall, and on the other hand, you say nobody gives a shit about the DLC.
I felt compelled to add that the April summit attendees were mostly enthousiastic about what was discussed there. As for the DLC, it’s part of this enthousiasm even if many other interesting features are arriving later on, especially in the September update.
May be I misunderstood what you wanted to highlight in your post, but it wasn’t completely clear for me.

ihatevnecks
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ihatevnecks

I don’t think they’re contradictory at all. Just like I pointed out, the streamers I’ve watched have all said they’re excited for what’s coming this fall – NOT for what’s coming with the DLC.

That’s the whole point of the comment; the DLC seems like a total write-off from Bungie. All the “big stuff” that might actually make D2 into a worthwhile game won’t be around for another 6+ months.

Bannex
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Bannex

Does warmind introduce a new enemy or are we stuck fighting the same variations of the same enemies since d1?

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Danny Smith

Its just the hive again, but now knights use a shield and animations from cabal phalanxes. viva recycling!

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Greaterdivinity

Uh…it’s the…hive dudes? (I can’t remember names because the enemies are all so unmemorable) But they like…have ice on them or something. So I think just more slight alterations of the same enemies that folks have been fighting for the past 4+ years : /

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Space Captain Zor

C’mon Anthem, don’t let me down.

Bannex
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Bannex

You’re setting yourself up for disappointment

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Danny Smith

Its been a long time since i’ve seen a userbase so firmly rooted in ‘fool me once’ like this. Bungie has burnt its bridges so deeply with D2 and its 8 months of bad press that i’m gonna be interested to see how this pans out.

-I assume of course a 3 hour story full of shitty memes by an ex disney YA writer who thinks everyone needs to talk like a bad buffy the vampire slayer fan fic circa the early 2000’s followed by a tidal wave of cash shop trash right out of a mobile game.

Again.

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Dug From The Earth

– Still a complete ack basswards mechanic for getting groups in game
– Still the most anti-social, social online game on the market
– Still very little to do after you beat the story (a new horde mode doesnt really help)
– Still tons of focus on the “not as popular as they it is” PvP mode

Nope… Sorry Warmind… you dont impress, and Destiny 2 is still a pile of well coded garbage.

The only thing D2 improves upon over Destiny 1 release, even after all these months, is the story.

Bungie is clearly a company that is either too arrogant or too out of touch with gamers (or both) to make a product that their customers want.

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Greaterdivinity

The only thing D2 improves upon over Destiny 1 release, even after all these months, is the story.

…so how bad was the story in Destiny 1, then? >.>

Because the narrative and writing in Destiny 2 has been…uh…let’s just charitably say, “Less than impressive”…

Seriously, I’m not sure how the writers and VO directors managed to do it, but they managed to make me wish that Nolan North would just shut the fuck up forever. And I fucking love Nolan North and can’t think of a performance of his in the past 5+ years that I haven’t enjoyed.

Edit: And yes, the continued lack of meaningful grouping and social tools in-game (they’re currently expanding them in the companion app…) pains me.

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Danny Smith

D1 had a very late development rewrite so a lot of the better writing was in the grimoir cards you unlocked just by playing. Unfortunately those were taken out and replaced with a comic book and the in game stuff went from unfinished, obtuse but intriguing to really bad generic ‘MCUesque’ writing by a former disney writer who might have only been hired because of a relative working at activision higher up the ladder.

At its worst D1 was vague and wishy washy with “i could tell you of the battles that used to scare children, but those stories are no longer told and now the children are frightened anyway”, at its worst D2 uses phrases like “later haters” and “we are not so different you and i” and personally i would take the former.

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sizer99

The Destiny 1 story was just gibberish, nothing coherent at all. It’s even worse than World of Warcraft lore. They did have a good writer before launch, but they decided to bury his stuff by making you go to a website to read it and pretty much ignored it in game.

As the most damning example, Luke Smith (the game director) recently admitted that they never had any idea at all what ‘The Darkness’ (the big bugaboo you’re all supposedly there to thwart) was. They just made deliberately vague crap up day to day.

So yes, Destiny 2’s is better, damning with faint praise.

Tizmah
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Tizmah

All I remember from the destiny 1 story was a bunch of robot dialogue , getting some cube and a shotty parade cutscene at the end.

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Greaterdivinity

I’ll give them that the exotic weapon updates largely look pretty great so far. It’s like the team got into a room and asked, “How can we make these weapons fun and exciting!” rather than, “How can we make these weapons without making them too fun and desirable compared to legendaries.”

I’ll play through since I got the season pass, but it’s still not looking like it’s going to be really worth diving back into until September. The changes so far (and coming in this update) have been good, it’s just very slow progress. I just hope they’ve made massive improvements on the narrative/writing front compared to the campaign/CoO, because the ongoing lack of a meaningful reaction to community feedback on that front is frustrating given the fact that we’re finally starting to get some decent info and interaction from other teams.