Tree of Savior vows ‘intense balancing changes’ for healers and archers are on the way
When last we checked in with Tree of Savior, it was in the middle of a nine-week anniversary event with free DLC, quest, and gear – in fact, that event is technically still running for another week or two. In the meantime, IMCGames is promising “intense balancing changes” coming in the next update.
First up? Healing. The current mechanics encouraged support classes to ingore healing skills because of their poor scaling. But “after this update, the amount of HP restored will depend not on the receiver’s maximum HP but on the caster’s healing abilities and skill level,” the studio says. “The efficacy of healing skills, then, will be based on your Healing stat and the skills’ own heal factors.”
There’s also a massive list of skill changes coming for nearly every class; while many tweaks are to healer and archer skills, there’s plenty more to be had, including straight-up brand-new skills for a few classes, like the Kabbalist and Wugushi. The Druid’s Lycanthropy set is due for an overhaul as well.