Make My MMO: Star Citizen’s Legatus pack offers 117 ships for $27,000 (May 26, 2018)

This week in MMO crowdfunding, Star Citizen’s crowdfunding reached new heights as Cloud Imperium posted the Legatus pack, a huge bundle pack that runs $27,000. That seems ridiculous, but it also includes a ridiculously huge number of ships – 117, in fact, with 163 extras (things like beacons, modules, posters, and additional models). If you’ve already got that much skin in the game, it might be worth consolidating into this package. If you’re new, it might take more effort; forumgoers have posted that the pack is visible only to people who have already paid $1000, so you’ll need to contact CS and tell them you have a pile of money ready to go. With thanks to Cotic for the tip!

Meanwhile, Elite Dangerous caused bizarre controversy with its Memorial Day weekend event, Fractured prepped a Kickstarter, Greed Monger refunds continued to stall, and The Flower of Knighthood launched a Kickstarter with a $600,000 goal.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

The Flower of Knighthood

Recent MMO crowdfunding news

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Crowfall

Campaigns and crowdfunded MMOs we’re watching

3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful. Work continues.
AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.
Albion Online (Sandbox) – Launched July 2017, hit Steam May 2018.
Antraxx (Team Antraxx) – Kickstarter canceled.
Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.
Ashes of Creation (Intrepid Studios) – Successful KS. Alpha zero.
Broke Protocol (Cylinder) – Unsuccessful KS. In free early access.
Camelot Unchained
(City State) – Kickstarter successful; open donations/packages.
Caribbean Conquest (Invenio) – First KS canceled, second ended unsuccessfully.
Contested Space (Zon)
Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.
Chronicles of Elyria (Soulbound) – Kickstarter successful, open packages.
Citadel of Sorcery (MMO Magic, Inc.) – Open donations.
City of Titans (Missing Worlds Media) – Successful KS; launching fall 2018.
Descent Underground (Descendent Studios) – Successful KS.
Divergence Online (Stained Glass Llama) – Three campaigns; now in KS early access.
Dogma: Eternal Night
(Prelude Games Factory): Kickstarter overdonor preorder packs.
Dragon of Legends (Thrive Games) – Successful Kickstarter.
Dual Universe (Novaquark) – Kickstarter funded, donor platform. Pre-alpha.
Eco (Strange Loop Games) – Funded, now in alpha.
Edengrad (Huckleberry Games) – Kickstarter funded; in early access.
Elite: Dangerous (Frontier Developments) – Funded and launched.
Empyrion Online (Eleon) – Kickstarter canceled; launched on Steam early access.
Epic Space (EpicSpace.net)
Ever, Jane (3 Turn Productions) – Now in open beta.
Global Adventures (SubaGames) – Kickstarter funded.
Gloria Victis (Black Eye Games) – Open donations, no end date; in early access.
Greed Monger (Greed Monger) – Abandoned, now allegedly in refund process.
Grim Dawn (Crate Entertainment) – Funded and launched.
Guardians of Ember (Runewaker) – Funded and launched.
Guns of Icarus (Muse) – Funded and launched.
Hero’s Song (Pixelmage) – KS canceled; Indiegogo. Canceled w/ refunds.
Infinity: Battlescape (I-Novae Studios)
HEX (HEX Entertainment) – Funded and launched.
Legends of Aria (Citadel Studios) – Kickstarted as Shards Online. Alpha ended.
Life is Feudal (Bitbox): Indiegogo ended. Currently in beta.
LUX (Chimera) – Kickstarter canceled.
Maestros of the Anthymn (String Theory) – Kickstarter canceled.
Maguss (Maguss) – Indiegogo successful; open beta.
Mekria (Infinity Online Studios) – Kickstarter canceled.
Midair (Archetype Studios) – Kickstarter successful.
Nebula Online (Mizar Games) Kickstarter canceled; launched in November.
Neo’s Land (NeoJac Entertainment) – Open donations, no end date.
Novus AEterno (Taitale Studios)
OrbusVR (Ad Alternum) – KS funded March 2017. In early access.
Overpower (Hydrant Games) – Kickstarter unfunded; heading to early access.
Pantheon: Rise of the Fallen (Visionary Realms) – Open donations. Pre-alpha.
Pantropy (Brain Stone GmbH): First Kickstarter canceled, second funded.
Pathfinder Online (GoblinWorks) – Doom, mostly.
Planet Nomads (Craneballs) – Kickstarted, early access launched sans multiplayer.
Pixel Starships (SavySoda)
Project Gorgon (Elder Game) – Kickstarted in three tries + Indiegogo. Early access.
Pumpkin Online (Monique) – Downgrading from MMORPG.
The Exiled (Fairytale Distillery) – fka Das Tal; 2015 KS unsuccessful. Early access.
The Realm: Reawakened (Stephen Nichols) – Ongoing GoFundMe.
The Repopulation (Idea Fabrik) – Kickstarted twice by A&B. Back in alpha.
ROKH (Darewise) – Kickstarter canceled; now in early access.
RUiN (Tarhead Studio) – Kickstarter successful.
The Stomping Land (Alex Fundora) – Abandoned.
Sacrament (Ferocity Unbound) – Kickstarter failed; Patreon ongoing.
Shadow’s Kiss (Clockwork Throne) – Ongoing Patreon, Kickstarter funded.
Shroud of the Avatar (Portalarium) – Successful KS. Soft launch July 2016. Launch March 2018.
Star Citizen (Cloud Imperium) – Ongoing donations/packages.
TUG (Nerd Kingdom) – In middle of year-long revamp after funding surge.
Vigor Roads (NeuronHaze) – Kickstarter unsuccessful; early access planned for 2017.
War of Rights (Campfire Games) – Successful Kickstarter; in alpha.

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156 Comments on "Make My MMO: Star Citizen’s Legatus pack offers 117 ships for $27,000 (May 26, 2018)"

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Aldristavan
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Aldristavan

I came here JUST for the comments and they did not disappoint.

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Lethality

There are plenty of reasons to criticize the existence of this “package” but the fools in this thread are missing all of them.

Valen Sinclair
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Valen Sinclair

Sickening. I’m glad I got a refund on my pledge and left this game in my rear view.

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primal

yeah of course you did lol

Estranged
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Estranged

I had to come back to “lulz” at the delusion and rationalization. Keep on keeping on…

#1: This game won’t be the best thing since sliced bread.

#2: It is not the most ambitious gaming project of all time.

#3: You aren’t making gaming better by funding this run away project. Enabling companies to try this stunt. That’s it. Wish I had my $80 back.

#4: If they don’t need the funds, then CR is certainly desperate or just a basic grifter. Guess they pay 500 employees with Bitcoin.

#5: How long will it take to earn this package, in game? 😂

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Arcanum Zero

#5: How long will it take to earn this package, in game?

I see this P2W argument come up a lot, and I have to admit I don’t really understand it. Maybe someone (Estranged?) can enlighten me.

I expect that SC “whales” are pledging for these packages with the expectation that it will be exactly as easy/hard to grind for these ships in these quantities as it would be in any other space sim. If they are not, they are being extremely foolish.

I don’t expect this investiture of fat stacks to affect game mechanics. If it is substantially more difficult and frustrating to grind for ships in SC than in similar games, SC will die a quick death — that seems obvious enough.

That being the case, these whales are no different than any other player who started playing the game a week; a month; a year before I did. I mean, I assume that, like most game publishers, CIG intends to continue selling Star Citizen well into the future. If the presence of players in the game with better kit is a dealbreaker for new players, that calls into question the marketing strategy of every MMOG ever.

I also think it’s important to note that this $27K package confers little more in-game advantage than a $300 pledge for a single large ship — these whales can still only fly one at a time.

I will say that what does concern me is the $230 average ship price tag that this package implies. The Constellation costs $300. My ship cost $45, including the price of admission. I don’t like what that says about the available roster of early game ships.

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primal

apparently this pack was actually requested by backers that wanted an easy way to buy every ship. thats it, thats why it wasnt announced cus it was for them and that is it.

to earn that package in game would take years and years but its the same thing as eve online it would take years to earn every single ship in that game to

Estranged
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Estranged

primal, that’s cool, hey…

take their money

whatevs

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Cosmic Cleric

#3: You aren’t making gaming better by funding this run away project. Enabling companies to try this stunt. That’s it. Wish I had my $80 back.

Just curious, where do you draw the line on this. Zero crowdfunding for games, or crowdfunding is ok until after some threshold of time/money (in relation to what is being created) is reached, is it an unethical money grab?

If the latter, what was Star Citizen’s Rubicon/threshold limit moment for you?

Personally speaking, I’d love for all crowdfunding developed games to succeed, so we can move away from publishers-controlled game development, and all that entails.

Estranged
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Estranged

Cosmic, I can’t be so black and white about what is appropriate. However, when someone is trying to sell virtual gaming items for the cost of a really nice car – ummm, yeah.

You are wanting to hand gaming into the no accountability zone. Have fun.

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Cosmic Cleric

Cosmic, I can’t be so black and white about what is appropriate.

Well, based on your list, you seemed to be very black and white about it, which is why I was asking. /shrug

However, when someone is trying to sell virtual gaming items for the cost of a really nice car – ummm, yeah.

Ok, this I can agree on. Its outrageous. I personally think its unethical to sell to unwitting people who can’t afford it, so I’m hoping the whales are rich whales, otherwise this is wrong on multiple levels.

You are wanting to hand gaming into the no accountability zone. Have fun.

No, not at all. In fact I would agree we should always have accountability with each other, on almost every facet of our lives, as to when they interact with each other, generally speaking. So yeah, if someone is talking others monies to make something for them, they should have accountability.

Having said that, we don’t know that they are corrupt, or if they are making an epic software masterpiece, or just trying to make something epic and failing for lack-of-skills/knowledge reasons, and don’t want to admit to that.

So, I’m not ready to throw the baby out with the bath water, quite yet. I really, REALLY, want an alternative to publishers funding and managing game development. If crowd-sourcing does the trick, more power to us all.

There’s been so much heat and arguing on this subject, any facts are being argued with very entrenched sides, with little or no clarity. Instead, why don’t we just let this play out, and see how it goes, treat it like a ‘Grand Experiment’ in game development, instead of getting out the torches and pitchforks, and storming the castle? We’ll either get a (hopefully) great game and successor to the earlier generation of same-type space games, or we’ll get so many “I told you so!”‘s to make publishing companies smile all the way to the bank.

But I just want to see if a non-publisher financed big-ticket game can make it to the finish line, or not, without us gamers dooming it before it can be completed, because of bad public impressions and politics.

Estranged
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Estranged

Cosmic, because if this goes totally sideways… they will have killed crowd funding for gaming. It will be a global story with multiple lawsuits.

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Cosmic Cleric

Cosmic, because if this goes totally sideways… they will have killed crowd funding for gaming.

It’ll be sad too, as I currently play games that got off the ground and released via crowd-sourcing/funding.

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Oleg Chebeneev

#2
Which one is?

Estranged
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Estranged

Oleg: this is your continued stance, not my job to prove it. I’m calling you guys out on this nonsense.

The sandbox games like GTA V are damn ambitious, for instance. I also know a company like Rockstar is using their own money and will produce. Just an example.

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Oleg Chebeneev

I thought you had some real example of more ambitious gaming project in mind when you wrote this. So lets agree, until you figure something out, it will be Star Citizen for now.

Estranged
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Estranged

Oleg, why is this the “most ambitious” project in history? All I see is a limited instance space game with a mediocre tacked on shooter. It will have a single player campaign.

Feels like a bunch of ideas patched together like Frankenstein, with feature creep that is possibly the worst in gaming history. Is that ambition?

The fund raising is definitely ambitious, it’s the most glorious version!

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Cosmic Cleric

Oleg: this is your continued stance, not my job to prove it. I’m calling you guys out on this nonsense.

Kind of unfair to call someone out their ‘nonsense’, without being able to back up your claims with facts that support them. /shrug

Estranged
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Estranged

I keep reading about this ambition notion – it’s a catch all.

Ambition can be poisonous and have devastating effects.

deekay_plus
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deekay_plus

it’s intended comm valu eis intentional vague because it’s not actually communicatingn anything material, but just a genieral feel good sales slogan like BDSSE or see you in the verse or w/e bullshit cult like apparatus they’ve wrapped their selves so tight in that they have a hard time processing requests.

they’ve never known, because they also don’t know what else is out there that does all the things that they thing is never done before SC for years now and end up moving the goal posts over and over to justify the “most ambitious never done before BDSSE cancer curing lasting world peace causing transcendental human evolutyionary event known as SC”

or toherwise, it’s just a markettting slogan with no set definition for this context as the definition is constantly changing anytime it’s brought up (by cig or their fans).

Estranged
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Estranged

DK, good morning! Yeah, that sums it up!

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mike foster

I bought three. Laughing all the way to the space bank as I blast peasant-noobs in their starter pack trashcans. HA

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Kevin McCaughey

Which is exactly why I won’t be buying it.

Reader
wandrim

Some people want a once in a lifetime space MMO and are willing to spend much to support that. Traditional development has failed for decades to deliver with the closest being EVE or ED which neither really can get to what people want.

Too much money? Nobody is holding a gun to your head. Spend $20 and get access to play pre-alpha and see where development is going. Don’t spend and still see where development is going by taking some time to review the extensive behind the scenes development videos of the game or the extremely transparent schedule.

If you genuinely want a game like this then every dollar put in(by anyone) is a good thing. If you want a genuine game that will last for 20-30+ years than every year they can keep the game and systems getting developed is a good thing.

Hundreds and hundreds of games over the past 20 years have been pushed out asap with flaws and only incremental design upgrades and under financial and time constraints. Now we finally got a developer not constrained and able to pursue a vision with far greater potential than almost anything before it. I don;t know if this has ever happened in a way which worked or on this scale.

It is pathetic that those who pretend to care about games would throw baseless criticism around because they want it yesterday and want it free and somehow feel justified on begrudging those who can afford to support a project with such great potential.

Estranged
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Estranged

Keep saying that, all cult leaders have their pitch.

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John Kennedy

Just as people are free to spend however much they want on Star Citizen, we’re free to laugh at them.

I don’t see the problem.

Reader
wandrim

That is fair enough and not at all the point I was trying to make. Laughing at peoples questionable personal choices is not the same as disingenuous criticism aimed at undermining confidence in the entire project. And for what? The only people who stand to lose in this, are those who voluntarily risked spending, while the rest of us can reap the benefits of a potentially better game. I suppose there are those with less honorable motives, like competitors, and envious individuals.

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dsmart

In what is unbelievably another notch in the scope creep, mechs are coming.

Mechs. Are. Coming.

comment image

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primal

mech suits have been talked about for YEARS, nothing new and they have always been planned. they were supposed to have a contest for players to build it years ago but then it didnt happen. stop lying derek

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Joe Blobers

Update about “Mech”. I found the original post talking about “Mech” on… April 30th 2013, so even before the scope change of mid-2014 which turned to add +120M$ to CIG funding as Backers approval:

https://robertsspaceindustries.com/comm-link/transmission/12978-Introducing-Your-RSI-Space-Suit

In short, the full blown mech suit class IX is the one matching description of last Chairman letter about: “model of Mobile Combat Suit, the Sentinel Battle Platform”.

Class IX – Full blown mech suit. Somewhere between a space suit and the power loader from Alien. These repair the outsides of large ships, move heavy objects in hangars, etc.

Thanks boy for remembering us that CIG is now closer to reveal another original stretch goals :)
Please take note also of the last word: etc … a shortcut you love to use and which mean… everything possible that match our current and futur expectation or definition :)

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Lethality

Fake, by the way.

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Joe Blobers

Quote dsmart: “dsmart”

Never loss and opportunity to spit on CR and Backers right? Heavy armor Ala mech but style have been a thing since a very long time. This is not new and does not make SC a Mech Style dedicated game.

Looking at the picture, this asset exterior can be done in 2 days max, including VFX. You are probably hurt by a company that deliver what gamer want to play, with fidelity and quality :)

But… it won’t never happen because they are going to collapse in June right… but of which year boy? it was 2015 or 2016, I can’t recall :)

cmdr_cotic
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cmdr_cotic

It ain’t never going to stop. Chris would sell his grandma’s knickers if he thought he could get a good price for them.

Your Honor
Reader
Your Honor

What the hell?

I thought this was a Space Sim, where do gundam fit into this?

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dsmart

Well, they have been selling ground vehicles.

Your Honor
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Your Honor

That’s not the same come on.

Elite has ground vehicles so does NMS. Don’t your games have them?

Gundam though… :D

cmdr_cotic
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cmdr_cotic

He’s probably referring to the tanks.
First they sold land, then they sold tanks to protect the land, then they sold ships to transport the tanks that protect the land…

Reader
Joe Blobers

… And absolutely everything is optional. 45$ and not an extra cents.
Expect Defense tower or sentry in air or ground. Paper/Scissor like any games.
Indeed… tyhey are already at port Olisard, defending station. It was not told during Kickstarter. Clever usage of turret ship asset indeed.

dogchocolate
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dogchocolate

Everything is for sale.

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scotty 2ridge

All those Shills don’t come cheap you guys

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ghostlight

Speaking of shills, I find it interesting that Mr. Blobers only ever shows up when Star Citizen is the topic. Funny how that works.

Polyanna
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Polyanna

Maybe it’s just me, but I think the actual story here is that there are enough people in the world who can and will spend $27,000 on a video game that doesn’t even exist to make it worth someone’s time to market a package just for them.

There are so many thing so far wrong with that, and the fact that CIG even did it is the least of them.

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mike foster

fwiw there are very few people who can, and even fewer people who should. CIG has a very strong whale spending model that relies on a few dozen people who are either uncapped on their spend or uncapped on their judgment

Reader
Joe Blobers

If those dozen of whales with uncapped $ limits are a thing in SC, I would say a big: THANKS! as it make the game better at no cost for starter package Backers.
Those guys are also spending more on car, penthouse, boat… and charity more than any of us.

But do they exist in SC? I doubt. This is just a game and those guys dont spend 5 hours a day playing game.

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Schlag Sweetleaf

.

aquachairman s c .gif
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ghostlight

Shlag, your gifs are always an easy like. :D