Massively OP Podcast Episode 173: The Bless Mess

On this week’s show, Bree and Justin unravel the whole “Bless mess,” as it were — and boy is it messy. It’s a weird week of MMO news, with expansions, the apocalypse, and spyware conspiracies abounding. There’s also reader emails covering the eastern MMO invasion and open world exploration.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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13 Comments on "Massively OP Podcast Episode 173: The Bless Mess"

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Davlos

Whoa, having my email featured in the mailbag was unexpected. Thanks for letting me poke my head into the discussion.

Personally, I get very amused by self-described “hardcore” PVPers who complain about how “there’s no MMO to play” when I’ve been PVPing in EVE Online for 12+ years, and there’s no other PVP experience like it. The game is there! There are at least half a dozen sizable groups who solely exist to teach new players how to get into it! The EVE community loves newbros!

They probably aren’t hardcore enough, I guess.

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TomTurtle

As someone who prefers fantasy settings over all else, I found myself really enjoying Fallout 3 and New Vegas. They’re earlier Bethesda iterations, with more jank, but they hold up well enough in comparison to Skyrim.

Bree Royce
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Bree Royce

Ooh interesting, those are the two I DO own, and I was toying with trying them (Justin is persuasive) but then I thought I’d hold out for Fallout 4, which will surely be on the Steam sale soon. Do you think F3 and NV were better/worse?

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TomTurtle

I haven’t played Fallout 4 so I can’t make that comparison. I know it was contentious in comparison to those two, but a lot of it sounds so subjective that it’d highly depend on what one values in games like these.

It reminds me of the series’ transition from 2 to 3 or say, the differences going from each TES game in order: Morrowind to Oblivion to Skyrim. It sounds like Fallout 4 is more casual and accessible at the cost of certain elements like character stat/perk building.

Bree Royce
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Bree Royce

Thanks for the comparison! I will have to dig further… one of the things I liked about the FO series was its character building – so much that one of my favorite TES mods ports what I think is the F3 system into Oblivion. So what you’re saying actually would make a big dif to me!

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Tanek

For ‘Fallout 76’, I am interested enough to keep an eye on the news for it, but I do hope they get back to Elder Scrolls RPGs (specifically TES6 and please do not make it online-only!) before too much longer.

Path of Exile’s Incursion League certainly encourages those fast-kill builds that players complained were not compatible with the Bestiary League. Looks like this will be one of the leagues I won’t fully engage with because of that. The short timer in the incursion rooms takes the fun out of it for me.

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Steve Fox

I was listening to this podcast on my way to work this morning and it suddenly stoppped playing and deleted itself from my phone. Did you all delete it from the iTunes Store?

Well, never mind. I was able to redownload it. Must have been a problem on my phone. Never experienced this before. I gotta be able to listen to my Massively OP.

Bree Royce
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Bree Royce

We did make an Alexa joke in there… maybe Siri got jelly? :D

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Jesse Wan

Copypasta-ed from my own comment on Dulfy’s comment thread: “I’ve figured it out: Guild Wars is best enjoyed when you flavor it with the salt from your previous MMO. Not for nothing that BDO stands for “Bitter Disappointment Online” to me.”

Amusingly, someone copypasta-ed me but three hours later, higher in the comment tree.

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sophiskiai

Forknite, the battle royale game where everybody’s armed with cutlery! You start off wielding a teaspoon, can you work your way up to a powerful ladle or toasting fork?

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Tanek

We need a picture of Mo with a fork now. Where’s Larry?

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Bionicall

Bree, were you thinking of Riders of Icarus? I played that for a bit early on, with pretty much every animal being “tame-able”, and the option for them either as a pet/follower or a mount. I thought it was a fantastic concept, but somehow it never stuck (I think the pay wall really put me off).
On the topic of world exploration, immersion and AI interaction, have you been following some of the Star Citizen development? I know, I know, the pixel ships and the whale milking. But when you get down to some of the systems that they are developing, it becomes really interesting. An AI clever enough to have a difference between trained an un-trained combatants, space that is expansive enough that exploration is actually viable and ‘player’ generated content where instead of some random NPC asking you to escort him to point X, it is actually a player that knows they are going into hostile space.
While I have concerns over the monetization, it is the systems that are being developed that give me hope for the industry.

Bree Royce
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Bree Royce

Riders of Icarus is a great example that I do wish I had thought of! That game always seems to fall by the wayside.

Sadly, I do follow SC development (it’s nearly always me doing the weekly updates for us, and I watch DK stream it). It’s amazing on paper (especially the AI stuff from a week or two ago). Just that most of the coolest stuff isn’t in the game yet, so it’s just more long waiting games.