City of Heroes emulator SEGS announces new update with NPCs, database support, and a GUI

If you’ve been following SEGS’ twitter over the last week, you know the team there has been teasing something big. And now we know what it is: the next version of the game.

SEGS, of course, stands for Super Entity Game Server; we’ve been covering its team’s efforts to create a full-fledged free-to-play open-source City of Heroes emulator codebase since April.

“The SEGS Group is proud to announce the release the the next version of the Super Entity Game Server version 0.5.0, nicknamed by the group, The UnSilencer,” the developers say. “This version features numerous updates, fixes and additions to the code that will allow you to run a server that is compatible with the Issue 0/1 client of City of Heroes, Comic book/Superhero MMORPG. Some of the new features of this version, are the ability of the server to now spawn NPCs or Non Player Characters, on the map in their predetermined spawn points. Also added is support for MySQL and PostgresSQL in the dbtool, used to create new databases for the server.”

Source: Press release
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5 Comments on "City of Heroes emulator SEGS announces new update with NPCs, database support, and a GUI"

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Celestia

Seeing that Hurricane power in the header made me so deeply homesick.

packagegrope
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packagegrope

if this happens… omfg

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IronSalamander8 .

*Steeples fingers and pets cat*

Yes. Tell us more!

camren_rooke
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camren_rooke

A bump for a CoH story that doesn’t feel like a scab being picked at.

I do hope something more comes of this.

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Aaron Weddle

I hope so two and the NCSoft Don’t End up being complete dicks about it