E3 2018: ‘Fallout 76 is entirely online’

You’ve seen the teaser. You’ve heard the rumors. You’ve watched the E3 trailer. And now it’s time to find out, exactly, what Fallout 76 is.

On Sunday night, Bethesda took the stage at E3 to finally talk about what Vault Boy and his comrades are up to with this prequel game. Let’s start with the bombshell (so to speak): “Fallout 76 is entirely online.”

That’s right: Bethesda is bringing the Fallout series online with this game, with the option to play solo. It’s what the studio is calling “softcore survival” — death doesn’t mean the loss of progression or your character. Players will be able to hop over to wherever their friends are and play on servers populated by dozens, but not hundreds, of people. Choices are key here as players will decide on the heroes and villains.

There is PvP here and co-op adventures as well. Scavenge, gather, and crafting is a major component. Players, solo and grouped, can build bases anywhere they want and move those buildings to desired locations with mobile platforms. Oh, and there will be nuclear sites that players can use to nuke the world if so desired.

B.E.T.A. (Break-it Early Test Application) testing begins soon, and Fallout 76 will launch later this year on November 14th.

“We have built a platform 100% dedicated servers that will support this game now and in the years to come,” said the studio.

Set in West Virginia far before the other Fallout titles, Fallout 76 will cover four times as much territory as its predecessor and feature 16 times the detail, which is saying something. “You are one of the first to emerge into an untamed and very different wasteland,” explained Game Director Todd Howard.

Players will have spent 25 years in the vault after the bombs dropped, and now they’re going to head out on America’s tricentennial to reclaim the wasteland. Players will be uncovering the nuclear secrets of the region as they explore six regions of West Virginia.

Massively Overpowered is on the ground in Los Angeles, California, for E3 2018, bringing you expert MMO coverage on Anthem, Fallout 76, Elder Scrolls Online, and everything else on display at this year’s Electronic Entertainment Expo!
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154 Comments on "E3 2018: ‘Fallout 76 is entirely online’"

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MrNastyButler

If it’s priced properly, 30 bucks or under, then I’m okay with it. Don’t try and charge full price for this game though. I’m passing either way.

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Tanek

“You’d better not charge more than I’m willing to pay for something I’ll never buy!” is maybe not the strongest of statements. :)

But yeah, depending on how they set things up with the private “worlds” and what we learn about the gameplay in the next few months, I was thinking around $30 or $40 so far.

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rafael12104

Ok. A day and three presentations removed from the Fallout 76 announcement and I have a few new thoughts.

First… what the hell happened to E3?

Holy mother… the Square Enix press event was, literally, mailed in. Yosuke Matsuda had a very short video intro and then there was like 15 mins of trailers and that is it. If it wasn’t for the FFXIV/MHW crossover there would be nothing new to talk about.

Ubisoft was ok. Good fun in general, nothing earth-shattering but no Splinter Cell?! The CGI cinematic of Beyond Good and Evil stole the show, but no gameplay. Meh, slow year?

Sony… sheezus. It was like watching a Kurosawa movie with subtitles. They showed a total of five games with very little information given and the transitions were just weird. The games saved that presentation, barely.

But I digress…

And now I am irked, I must admit. I spent a little time on the FO76 forums, and the drama was definitely Kurosawa too. Players claiming that Fallout was ruined forever. That MMOs are destroying gaming. And some forum warriors took credit for predicting that BGS would be the death knell of the Fallout franchise. Err WTF? What is happening right now???

Sometimes I wonder… is the biggest problem with video games the players themselves?

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Dug From The Earth

This is what happens when you say “I know you all have 1000s of questions right now, and im going to go through them in order” and then proceed to answer a total of about 2 of them.

Good job Todd Howard.

Intentionally vague specifics FTW!

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Kickstarter Donor
NeoWolf

Some more “slightly” less worrying news regarding the pvp, mods, solo experience etc.. in this video Also it sounds like private servers will be coming post launch too

Richard de Leon III
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Richard de Leon III

Always online is something i dont want in my fallout, id rather play the myriad of MMOs out there. I use Fallout/ES as a break from the cord. I’ll pass on this game until offline play is possible if ever. Otherwise bring on Fallout 5.

seculaparsec
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seculaparsec

Try to tell that to people who play ESO

Richard de Leon III
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Richard de Leon III

True, but thats the reason i dont play ESO. The offline versions are preferable in my case.

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Kawaii Five-O

Well, I guess I should put my foot in my mouth for making assumptions.

Todd Howard did an interview with Geoff Keighley and said private worlds and player mods will be a thing some time after launch.

That takes care of my major gripes with the game, so I’m really looking forward to it now.

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Tanek

Since there was zero information on it (and is still very little other than the “we’re committed” bit), you were not the one making assumptions.

Even now, he admits they don’t know how they will work in mods and private servers. Sounded more like it would be servers we pay to spin off of their officials maybe? Revenue stream for them.

So there is still plenty of information we lack and the only thing we know is that we can’t expect either for launch.

hurbster
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hurbster

I have no interest in this. Not dissing the game or anything. It’s just everything I do not want in a Fallout game.

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Microwatt

People on the FO76 forums over on Bethesda’s site are calling for actual boycotts on this game.

Seein’ a whole lot of ridiculousness being thrown around from ‘dissatisfied’ players.

I understand to a certain extent but…really?

Besides for that, I am ecstatic for this and to romp around the Fallout universe with my friends. We’ve been talking about something like this for years!

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Kickstarter Donor
Alex Willis

The minute a single player Elder Scrolls or Fallout game gets released, huge swathes of the playerbase start clamouring for multiplayer or co-op mods.

They finally make a co-op game and now people freak out because of fear of being ganked.

This is a perfectly natural evolution of the franchise. Boycotting this is the act of a sad, lonely person.

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firelily

Multiplayer and co-op does not equal being forced into PVP. PVP pretty much ruins the whole experience, as you can’t get into the game’s other aspects due to the tiresome need to be on your guard 24/7, you’re always interrupted in what you’re doing because some rando wants to gank you or you have your stuff destroyed by some idiot for the lulz. I don’t care to have it done to me and I don’t care to do it to other people. Do you understand the ‘freak out’ now? Do you understand that it’s not ‘fear’ but complete disinterest in playing like that?

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Steven Pierce

Then go play Fallout 4. Seriously. Why whine about something that is not your style of game? Calling for a boycott because it isn’t being made to your liking is childish.

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Microwatt

Then don’t play it.

I respect that opinion/outlook on the ‘survival’ genre and, to an extent, can understand the frustration that comes with genre-bending a title that is historically single player and story-driven.

But for people to be calling out that the entire game be boycotted and Bethesda be raged against?

Yikes…

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Kickstarter Donor
Alex Willis

I don’t care to have it done to me and I don’t care to do it to other people.

cool

Do you understand the ‘freak out’ now?

no

Do you understand that it’s not ‘fear’ but complete disinterest in playing like that?

no

Reader
KumiKaze

The problem is not that it is a co-op game, but that it’s an always online experience, even if you are playing alone.

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Kickstarter Donor
Alex Willis

I’m too old and tired to have the “always online” argument. It’s 2018. I feel like we had this discussion about online requirements in 2002 or something, and The Matrix was super fresh in our brains and something something about Big Brother but honestly, I just don’t care. Our culture is mostly online 24/7 anyways. Demanding the offline experience in multiplayer video games is like refusing to get a credit card. I just don’t have the energy for that debate.

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Schmidt.Capela

An always online game carries a lot of baggage, forces a lot of design decisions, that can worsen the experience regardless of whether the player has a good enough connection speed for it. For example, it prevents exploring the game’s story by keeping multiple saves at pivotal moments — which, mind, is something I very much require in order to be able to enjoy games with a branching story.

Basically, most of the things I look forward in a Fallout game, or even in a generic single-player game, are things I’ll never be able to do in an online-only game. Due to that, for me an always-online requirement in any Fallout, Elder Scrolls, Old Republic, or otherwise single-player game is an automatic deal breaker.

This doesn’t mean I avoid always online games per see; I play MMOs, after all. It’s just that for me to consider an always-online requirement acceptable, it must be in a game that I can’t even conceive playing in single-player. Besides that, if I enjoy a franchise for its single-player experiences, playing an always-online installment would be a constant reminder of everything I used to enjoy in the franchise that is now denied me just to make online, so I prefer to keep my online gaming to franchises that I don’t associate with strong single-player experiences.

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David Goodman

Or they might not have a good enough connection for an always-online setup, or have data caps to be concerned about.

I happen to be lucky enough to live in the Boston area. However, there are other places – such as Minnesota – which are lucky to have carrier pigeons hauling packet data in actual packets. (My friends in Minnesota are not amused by how I pick on them, or they might be, i’m still waiting on a pigeon to my last Facebook post about them.)

It’s really unlikely that we’ll get two games set in this particular time period that have this style of gameplay (even if this one does well) – i can understand some people being upset about that without having to to go the “Big Brother”-like response.

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Kickstarter Donor
Alex Willis

I actually do get the data cap/speed issue. And I could understand how frustrating that could be.

But…how is this unrelated to the usual tech creep that any genre of entertainment goes through? Cassette tapes to CD players to MP3 players to subscription services. Video cards that can’t keep up with new tech. Steam.

I think the issue is legitimate, but I just don’t see the industry slowing down. Their shareholders demand they grow and innovate. Their CUSTOMERS demand it (or a majority do, at any rate).

xpsync
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xpsync

You just know ES6 is going to have coop!

Another request of the ES series, just few friends doing their own thing and maybe happen to cross paths in game, how cool would that be. Go hunting together, quest together.

Single player games are fine but they don’t do a whole lot for me lately, they get lonely feeling, or boring? I dunno just give us the option.

smulb
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smulb

if this is going to be a reskinned ESO i’m going to freak! I want the following:

1) I want to be able to climb ladders (even DDO has this!)
2) I want to be able to shimmy on ledges (even DDO has this!)
3) I want verticality in environments (even DDO has this!)
4) I want destructible objects (even mobile games have this!)

meh… everyone is just going to be running around in their T-51s this is going to be boring! ok thanks! bye!

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Life_Isnt_Just_Dank_Memes

they said in the press conferences that servers are for dozens of players. this isnt an mmo.

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draugris

To be honest, if there is PvP in this game my interest is nearly zero. If the Rust community is coming over for F76 i won´t even try it.

xpsync
Reader
xpsync

tbh this is Bethesda and lets look at ESO; it’s a great game/mmo but lets be real it’s unbelievably stupid level easy, why? They make it as easy as a ES game itself as ES games are not hard and a huge portion of that player base are ES fans.

All Fallout’s so far; are ridiculously easy and Single Player, easy to say there are millions of fans for this series.

SO out of the blue Bethesda is going to throw them all in a sink or swim gank box?

Highly unlikely, you’d have better odds of the sun not coming up tomorrow than for them to actually make a challenging game.

I admit i have no idea how this is going to operate as yet, but i can pretty much guarantee they wouldn’t purposely do something that idiotic, and say they did, it’d be causal’d within a week to brain numbing levels of easy, but who knows maybe they will actually make a challenging game, nothing and i mean nothing lets you enter complete immersion than pure challenge (where you need to get good), could you imagine a FO or ES with challenge, i’d never return, ever. So i should consider myself lucky they wont’ lol.

For the record there is nothing wrong with easy either, depends on the game and Bethesda games are all about atmosphere and stories, which dying every 20 seconds is something millions of fans would not tolerate. So you know somehow it will be casual, i dunno how they are going to do it but no worries, it wont be challenging or ganky.

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draugris

Well i would disagree that ESO is not challenging per se. There is easy content in the game and there is challenging. I do not have a problem with challenging content. But PvP in survival games is almost every time as cancer as the communities of these games. We will see how it will be implemented but it kills a lot of the excitement i had for fallout.

hurbster
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hurbster

I tried to solo a world boss. It did not end well.

xpsync
Reader
xpsync

Nightblade Healer

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thirtymil

I once joined a fight on a world boss when there was a bug that stopped your light and heavy attacks working (after a jump or fall I think). So I waded in and did… absolutely nothing. Good times. Great repair bill.

xpsync
Reader
xpsync

OK peeps that don’t know me i exaggerate to a degree, when i say easy i’m not talking about world bosses or Vet Dungs obviously, the point was that they make it Fisher Price for peeps whom just want to have casual fun, and rightfully so sorta, they are the majority after-all. And after a hard day, nothing wrong with that.