E3 2018: Cyberpunk 2077 is going to be a first-person-shooter and RPG both

The bad news, Cyberpunk 2077 hopefuls, is that there’s still no word on the alleged multiplayer elements for the game. The good news, or at least the news, is that there’s some indication of how that will be integrated. See, it turns out that the game is an FPS. Yes, it’s still an RPG, but it’s an FPS in the vein of titles like Destiny 2. Not entirely, of course, since that’s an MMO, but… well, it’s an FPS in which numbers pop out.

There is plenty of space to speculate about how that would ultimately have a multiplayer component. If it helps, it’s also worth noting that the game will feature vehicles as well, so that’s another new revelation which might merit a rewatch of the trailer. We’ve included that down below, if you’d like another look at the things you’ll be seeing as you play through the single-player portions if nothing else.

Source: PC Gamer; thanks to Alex for the tip!
Massively Overpowered is on the ground in Los Angeles, California, for E3 2018, bringing you expert MMO coverage on Anthem, Fallout 76, Elder Scrolls Online, and everything else on display at this year’s Electronic Entertainment Expo!
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54 Comments on "E3 2018: Cyberpunk 2077 is going to be a first-person-shooter and RPG both"

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draugris

Thank god no multiplayer. Not every game needs this multiplayer, suvival, battle royale nonsense. The only thing i do not like is that it´s first person, but i can work around that. So far i am excited and hoping that the story and rpg elements are strong in this game.

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Ryan Allgood

I’d be interested in watching a Let’s Play of the more story oriented elements. The visuals and world look amazing. But I don’t care at all for first person shooters. They’re at least a little better when they’re also RPGs, but the FPS portion becomes a hurdle to appreciating the enjoyable RPG aspects, so it’s never worth the time/money for me.

Still, I hope it’s good for those who are excited for it!

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Mateusz Pachnik

GOOD!
Can’t stand the stance that everything needs to be “the same” everywhere and all the time.
In this case be like every other generic game in 3rd perspective.
People need to appreciate the difference and not always hide behind “me like only that and the rest is trash because i don’t like it” mentality.
I love first person perspective in games, although i was born in early 80s and in late 80s and nearly whole 90s there wasn’t much of a choice.
Still i always preferred 1st person then 3rd because IMO it lets you appreciate the virtual world more, if it is done in the way to be appreciated ofc, instead of putting QoL first and foremost all of the damn time.

IMO QoL breaks immersion always, every time when the game revolves around it.

3rd person IMO is a cheesy way to help players with awareness and please mostly SWaG’oholics.

It is still, only my opinion, but i am happy they’ve decided with that solution.

One last thing, if given the option everyone, beside few and me included, would play still in 3rd person perspective thus i am all for only 1st perspective mode for all ;)

Cadaver
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Cadaver

Sounds perfect to me. I appreciate that this may be an odd sentiment to express on a website dedicated to multiplayer gaming, but I’m very happy that it’s a SPG and FP to boot. I’ve read a few articles recently proclaiming the imminent death of the AAA single player game and the impending domination of GaaS. So it’s reassuring to see something like this kicking back against that miserable trend. I’m hyped!

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ghostlight

I’m ok with first person as long as you can go to third person as well. If this is FP only, then it’s pretty much a deal breaker for me. Sighs. :(

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NeoWolf

The only thing that surprised me about this is that they aren’t giving us an option to toggle to third person so we can ogle our character :)

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Dug From The Earth

Im usually a 100% supporter of game options that dont affect gameplay. Like being able to disable motion blur.

I have a feeling though, that certain gameplay elements in Cyberpunk, will be affected, if they put in the option to go from 3rd and 1st person.

Example: In first person, you duck behind a chest high ledge for cover from oncoming fire. In first person, you cant see over that ledge unless you peak up over it to see, making your head a target.

In 3rd person, you also duck behind a chest high ledge for cover, only because the camera is in 3rd person, you still have full view of the enemies and battlefield, despite your character not being able to see them. This makes some elements of combat significantly less challenging, and it may not be something the devs wish to have happen in their game.

Of course, CDproject Red COULD be the innovating company here, and develop tech that only shows what your character could see, if your character actually had line of sight to it, despite being able to pivot a 3rd person camera around from a birds eye view point. Maybe they will do this? Who knows.

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Dug From The Earth

FPS is nothing new in the RPG genre

Elder Scrolls series
Deus Ex
Ultima Underworld
Wizardry 8
Might & Magic games
Fallout 3, NV, and 4

Its fine if its not your thing. But for those acting like a FPS rpg is so unheard of, perhaps they should get a bit more informed.

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Schmidt.Capela

Elder Scrolls series
Fallout 3, NV, and 4

The point of view in those games is, thankfully, toggleable, though. If not for the fact aiming, including interactions with small objects in the environment, is completely borked in 3rd person view, I would never go into 1st person view in those games. Heck, I use VATS almost exclusively in the Fallout games just to avoid as much of the 1st person camera as I can.

Ultima Underworld
Wizardry 8
Might & Magic games

Much of the reason why back then I was so much into jRPGs; it sure felt like most western devs decided 1st person POV was the new hot gimmick and decided to include it as often as possible, including most (A)DnD-based games starting with… Eye of the Beholder? Thankfully studios like Bioware and Black Isle didn’t join the trend.

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Dug From The Earth

Whats a gimmick to you, is increased immersion for me.

I actually like both 3rd and 1st person games, thankfully, as I can enjoy unique aspects from both. 1st person immerses me into the character more, as if im the character in the world itself. Where as 3rd person lets me see and experience the world more like im reading a book or watching a movie, observing things around me that the character wouldnt necessarily be aware of.

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Schmidt.Capela

Yeah, 1st person PoV can increase immersion. Which would be great if I wanted immersion, but I sincerely don’t care for it; never have, and given how long I’ve been playing games, likely never will.

What I enjoy isn’t immersing myself in the game, but rather deconstructing it, figuring what makes it tick in all its aspects, from technical elements to gameplay to how the narrative is assembled. It’s why I often spend more time with a game’s modding tools than with the game itself, why I search every nook and cranny of every environment in the games I play, and yes, why I prefer a birds eye view of the game where I can more easily see all the relationships between the game’s elements rather than a down-to-the-ground view that would immerse me into the action.

BTW, this extends to books and movies too. When I watch a movie or read a book I’m not immersing myself, but rather analyzing and deconstructing the narrative elements; I have far more fun this way. If I’m watching the movie alone I’ll even resort to pausing the movie and looking up references as they show up in order to get a more precise picture of what is happening, further increasing my enjoyment.

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Dug From The Earth

And none of that is possible for you in first person, at all?

I see people saying that merely because the game is first person, that its a deal breaker for them. That sounds like an extreme reaction to a much smaller issue.

hoylegu
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hoylegu

Yes, first-person only IS a deal-breaker for me. I and many others get violently ill playing in the first-person.

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Dug From The Earth

Violently ill.

I suffer from motion sickness in games myself.

However, a game with proper Field of View (FOV) settings removes this from happening. Only games that force a low FoV cause me to get sick. It can happen in 3rd person games too. IE: The division, when they also force a lower Field of View on the player.

Knowing CD Project Red, they will more than likely have a standard option for increasing the FoV, eliminating the motion sickness effect which is caused from the excessive movement with a narrow field of view.

Its certainly something that should be requested of them now.

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Schmidt.Capela

And none of that is possible for you in first person, at all?

Possible, yes. Much less enjoyable, though. It makes me feel like I’m wearing blinders, and that’s if the game doesn’t have some other issue with camera movement like those annoying as hell impact shakes for the sake of “immersion”.

I see people saying that merely because the game is first person, that its a deal breaker for them. That sounds like an extreme reaction to a much smaller issue.

It’s not a deal breaker for me, but given how it makes the game less enjoyable for me, it means I see a game locked into 1st person view as far less valuable than one where I can choose from multiple PoVs, or one that is locked in a 3rd person PoV (after all, assuming no bugs or other issues with the 3rd person PoV, I tend to never bother with the 1st person PoV).

Which is why I said I would still purchase the game, just not for its full asking price, as without a 3rd person view option I don’t consider it worth that much.

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Dug From The Earth

fair enough. Its nice that most games will go down in price eventually to be inclusive of when people make decisions like that

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Kayweg

Let me add System Shock, Prey and Alien: Isolation to that
For me, the first person thing is no turn off at all.
But i can understand that it might be for those who have a strong preference for a specific view mode, i’ve been there.
For a long time i avoided 3rd person titles, as i felt much more comfortable in 1st person view, and 3rd person just felt awkward.
Luckily i eventually ventured into 3rd person territory too, and will now enjoy either view mode just fine.
Rest assured, this debate will now overshadow any emerging news about the game.

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windows_me

This is exactly what I wanted the game to be.

Your Honor
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Your Honor

I couldn’t imagine it any other way, shocking that people are upset about that.

Always pictured it as Vampire: The Masquerade, which I happened to play in the first person. If there was ever a game I wish there was a remake for…

Godnaz
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Godnaz

I couldn’t imagine it any other way, shocking that people are upset about that.

Bioshock, Fallout 3+, Dues Ex, Borderlands, Destiny.. All played much better in first person and couldn’t imagine playing it any other way. Seeing my avatar would take away much of the immersion.

Not shocked that people are upset though. Most RPGs usually take place in 3rd person and as you can see by the uproar/disappoinment it’s been a tough mechanic to brake the cycle on. Some for good reason whether it’s motion sickness or epilepsy.

I think a lot of people just don’t ‘like’ it and I’d implore them to give it another hard try with CyberPunk.

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Schmidt.Capela

Fallout 3+

The other games you mentioned are 1st person only (apart from using glitches or mods), but Fallout 3+ allow you to select which point of view you want to use — and I actually find playing in 3rd person, using VATS to avoid Fallout’s very buggy 3rd person aiming, the best way to play the game by far.

It’s not about failing to give 1st person a try; I’ve been playing 1st person games since the 80s, I just find the 3rd person point of view so much more enjoyable that I tend to only play games locked to 1st person PoV if they are otherwise exceptional games, and even then I’m as likely as not to go with a merely good 3rd person PoV game rather than an exceptional 1st person PoV game.

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johnwillo

If we’re aggregating links here, Rock, Paper, Shotgun had a lot of good commentary on the gamplay demo.

https://www.rockpapershotgun.com/2018/06/13/cyberpunk-2077-e3-gameplay-demo/