Conan Exiles is ‘not slowing down’ one month after launch
Believe it or not, it has already been a month since Conan Exiles was grabbing headlines with its launch and trying to establish itself for the long haul. Funcom posted a weekly newsletter in which it said that key issues are getting addressed and that “work on the game is not slowing down.”
Important problems seem to be at the forefront of the studio’s attention: “There are still bugs to fix, exploits to remove and balancing and optimizations to implement, and since launch we’ve rolled out several hotfixes to improve various aspects of the game. We know that there still are some stability issues on consoles, that the Purge isn’t working as intended and that the decay system needs some updates and fixes. Everything is getting its due diligence.”
One interesting project that the studio’s been working on is a utility program that will make it much easier than before for players to set up and operate their own private servers. The devs also wanted to remind players that a double experience weekend is approaching from June 22nd through the 24th.
[PC] We have a rather sizable PC patch in the pipeline with a hefty amount of changes. It's set to release today around 5pm CEST, at which time the servers will go down for patching. The changelog can be found in the link below:https://t.co/ibfB5EZE5N
— CONAN EXILES (@ConanExiles) June 14, 2018