Brianna 'Bree' Royce

Editor-in-Chief

Bree is an unrepentant escapist with a predilection for MMOs. When not compulsively proofreading cereal boxes and newspapers, she can be found modding, PvPing on the auction hall, and touring the Next Big Thing with her guild on a quest for the elusive perfect game.

Working As Intended and Ask Mo are her pet op-ed columns, but she also pens Daily Grinds and compiles both Massively Overthinking and the Week in Review. You can hear her ramble about MMOs every week on the Massively OP podcast. If you're nice, she'll even talk about something other than Star Wars Galaxies.

Personal blog: Skycandy
Twitter: @nbrianna
Favorite MMOs: SWG, CoH, Glitch, GW2, GW1, WoW, MH

World of Tanks rumbles its way to the PlayStation 4

If you are one of the 150 million people who’ve ever played World of Tanks but you just weren’t content with the many devices that can already host it, take heart: It’s coming to one more. Wargaming announced today that we can soon blow up each other’s tanks on the PS4.

Complete DUALSHOCK 4 functionality means players will feel, hear and touch the battle like never before by incorporating light bar and controller speaker capabilities, as well as touchpad support. World of Tanks on PlayStation 4 will also support other key platform features, including Share Play and PlayStation Vita Remote Play, as well as revamped controls designed to optimize the handheld experience. Exclusive to the PlayStation 4, for a limited time only, are two new maps.

The PS4 version is free-to-play, though a PS Plus sub grants “a free premium tank with exclusive camouflage, three days of premium account time, and special discounts on other purchases.”

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Host your own sandbox with Wurm Unlimited on Steam

Code Club has just announced a new phase in development for fantasy sandbox Wurm Online: Wurm Unlimited. Arriving on Steam on October 21st, Wurm Unlimited “allows you to play in the Wurm world locally on your PC and even host persistent servers yourselves.”

The game is pretty much a full copy of the current MMO engine with Steam integration. The idea behind the release is to present the Wurm world to new players and also help players who never got into the game to experience it in a more relaxed way. Hopefully our current or previous players will find it entertaining as well.
There are initially two modes planned for release: “Adventure”, which is a predefined world with a few warring kingdoms to live in and explore, and “Creative” which is an undeveloped map. The main goal for the Adventure mode will be to find a way of becoming a deity on the moon Valrei which we think is suitable both for a single player and a group of players either cooperating or belonging to different kingdoms.

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Gamerz for Gamerz invites MMOers to a haunted Halloween party

Are you searching for a real-world community to bolster your MMORPG experience, something that’s still around after your favorite game is gone or over? Gamerz for Gamerz is a new event and community company hoping to be just that.

“Gamerz for Gamerz was founded to bring video gamers and developers together both online and in person,” reads the group’s founding post. “We will be providing unique and creative ways to find old gaming friends, network with other game industry professionals and maybe even make some new friends in the gaming world. We will also be hosting special events focused on strengthening gaming communities.”

The first such event will be a Halloween Party at a haunted hotel in San Diego aimed at both gamers and game devs. Registration for the event isn’t live yet, but the forums are open.

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EverQuest II’s 12th expansion will be a legit expansion

Daybreak‘s Holly “Windstalker” Longdale has just announced that EverQuest II’s next major content will be a true expansion.

Our next expansion release is right around the corner! Yes, you heard me right – expansion! The team has been churning away and when we looked at the amount of content we created, we decided to call our next release an expansion rather than a campaign or the much-loved term, “campansion.”

Longdale promises that the expansion — EQII’s 12th to date — will include “a sprawling overland and loads of content with quests, advanced solo and heroic dungeons, and a healthy number of raids,” as well as an updated deity system, new tradeskill goodies, and level-agnostic renditions of all the new dungeons.

The full reveal is planned for October 1st.

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Echo of Soul sunsets in Korea next month [Updated]

Hangame announced yesterday that it will sunset MMORPG Echo of Soul in its native Korea.

Hangame thanked players for their loyalty since the game’s launch almost exactly two years ago and said that it struggled to provide “satisfactory content” for the game. MMO Culture notes that earlier this year, Hangame announced a focus on mobile publishing over MMO publishing.

The game’s final event will take place October 22nd.

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Final Fantasy XIV demos ‘VR Titan Suppression Battle’ at Tokyo Game Show

If you happen to be in Tokyo for the Tokyo Game Show this week, make sure to drop by the Sony booth to gawk, as Square-Enix has told Japanese fans that it will be showing Final Fantasy XIV on Sony’s Project Morpheus VR platform.

Well, actually, it’s just called PlayStation VR now. Farewell, Project Morpheus.

Google’s (mangled) translation of the blog post titles the exhibited content as “Final Fantasy XIV: VR Titan Punitive War. A Redditor has translated the post and content as “Final Fantasy XIV: VR Titan Suppression Battle.”

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The Daily Grind: Would you play an MMO with antagonistic GMs?

Whenever we’re reminiscing about the glory days of MMOs, we invariably bring up the prevalence of events and GMs in those classic games. What we sometimes forget to mention, however, is that not all of the events were nice. For every wedding I saw a benevolent GM officiate in EverQuest, for example, I saw four Verant reps rampaging around as Sand Giants, stomping on newbies in Oasis, provoking more elite characters to come to the rescue.

That’s the topic on the mind of Kickstarter donor Xijit, who’s written in to ask,

Would you play a game with antagonistic GMs? That is to say, GMs who log in with maxed-out characters and start PK-ing people until enough players ganged up to bring them down? Or GMs who take other actions that negatively affect the playerbase?

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‘SWG 2.0’ Divergence Online hits alpha 3, launches Indiegogo campaign

If Divergence Online sounds familiar, that’s because it’s been in pre-launch testing for a few years already. This week, it’s entered its third alpha and launched its third crowdfunding campaign.

The game bills itself as “SWG 2.0″ and “the MMORPG that began as the spiritual successor to Pre-CU Star Wars Galaxies but has since grown into its own living, breathing universe.” While these claims might seem wild, SWG players will find plenty that looks eerily familiar graphically, from the skill trees and surveying windows to the harvesters and buildings that are dead-ringers for the old Corellian architecture.

Two-man studio Stained Glass Llama raised $24,259 on Indiegogo and $19,626 on Kickstarter in separate successful campaigns back in 2013. The current campaign is intended to fund the game’s combat system so the game becomes more than “crafting simulator 2015.”

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Team up with Neverwinter’s Harper Bard on the Xbox One [All gone now!]

The Harpers are iconic in Dungeons and Dragons lore and video games in particular, including Neverwinter. Thanks to today’s giveaway, you can add one to your party — if you play on the Xbox One. PWE has granted Massively OP 50 keys for the Harper Bard companion, a rare leader companion you can’t buy through the store. According to PWE, he “plays enchanted music that inspires and protects adventurers when their health dips below 50%.”

The first 50 folks to grab one of the codes below are entitled to redeem that code for a Neverwinter Harper Bard of their very own on their Xbones. Onward!

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ArcheAge’s heroes have finally awoken

Did you miss the ArcheAge clusterfudge over the weekend? After two days of preparation offline, the servers came back up Saturday only to crash and burn thanks to login and cinematic issues, which forced Trion to postpone the launch an extra day and resulted in rollbacks for those few people (10%) who did manage to log in. (Rolling back the servers, you’ll note, is a fairly new ability for Trion, which was previously unable to perform it.)

The rollout of the patch went off yesterday, split by region and server type, which was presumably intended to calm the login land rush brought on by the server merges introduced by this patch. Though some of the servers quickly capped and offered only queues to those logging in, many players in our comments and across Reddit and the official forums report being able to reclaim a significant portion of their land.

Information on a compensation package for the downtime and rollback is expected this week.

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MMO Week in Review: The next big wuxia MMO (September 13, 2015)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

Good news for those of you who love wuxia but haven’t glommed onto the existing wuxia MMOs: Blade & Soul is still on the way, sooner than you might have dreamed. While NCsoft’s epic action-combat MMO is still slated for an early 2016 launch, the closed beta begins next month.

Read on for the very best of this week’s MMO news and opinions.

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ArcheAge Heroes Awaken got up, hit snooze, and went back to sleep

If you’ve already been waiting since Thursday for ArcheAge’s Heroes Awaken patch to launch and server merges to go live, prepare to wait some more. The launch, originally planned for 4 p.m. EDT this afternoon, was stymied by login and authentication issues, and the game remains offline as of 8 p.m. EDT tonight while techs work on the problem.

The latest update from Trion Community Manager Celestrata reads,

Servers have been taken temporarily down as we investigate the cinematic/login issues! We will update this thread with new information as we get it!

4:30 PM PDT Update: Progress continues to be made, but we have no new information to share at this time. We will be pushing our updates out to 1 hour, with our next update coming at 5:30 PM PDT.

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The Daily Grind: How might VR reshape the MMOscape?

Oculus Connect 2, a VR conference hosted by the folks behind Oculus, is set for just a few weeks from now. You probably didn’t know that, and that’s because we don’t cover the VR scene heavily, and that’s because VR appears to go over like a ton of bricks with MMO die-hards unless we’re talking about the Zenimax/Oculus lawsuit (save some popcorn for me, guys).

But a few of you can’t stop dreaming about what a future of VR-enhanced MMOs might look like. Massively OP Kickstarter donor Revek is one such dreamer; for today’s Daily Grind, he asks, “How do you think virtual reality like Oculus is going to change MMOs?”

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