So what’s the deal with World of Warcraft’s Demon Hunter? We just don’t know yet. But the space to speculate is pretty awesome.
I mentioned in my last column that in some ways, Legion feels like an expansion that should have been launched back in the post-Wrath of the Lich King space. Certainly the design elements seem a little odd, bringing in a lot of bits and pieces that had all but vanished from the game since that much-loved expansion was done with. There’s speculation to be done there, but the more immediate speculation is about the game’s second Hero Class and what it means for the game as a whole.
We don’t know yet how the class will play in any detail; we know a handful of abilities, we have some idea of the class resource (but not its real mechanics), and we know that in all likelihood they’re going to just be carting around a specialized weapon for the whole expansion because of the Artifact system. But we can still make some guesses based on that.
For many of us, the weekend is the ideal time for gaming – there are no real responsibilities, you don’t have to pretend to be sick to avoid work, and all of our friends are online. Players hoping to get in a weekend of play in Cryptic Studios games over the weekend, however, were met with severe network lag, login troubles, and a host of other connection issues, which had the teams behind the games working furiously to correct the problem.
The last update on the situation as of this writing came yesterday evening, with community moderator Zebular informing players that the issues appear to be with Cryptic’s ISP rather than with any of the company’s hardware. No discussion has yet been started about potential compensation. It’s an unpleasant reality of dealing with online games, and we can only hope that these issues will be swiftly resolved today.
Good news, Destiny fans who thought that the game was taking up far too little hard drive space! You may or may not have opted to pick up The Taken King expansion, but even if you decided not to, you’re going to need a lot of space on your console — about 20 gigabytes of space, as it happens, which coincides with the massive patch that comes out before the expansion launches.
For those who already have a larger hard drive in their consoles, this is probably not a tremendous amount of space, but players with stock hard drives and lots of downloaded titles may feel the pinch. The expansion launches on September 15th.
If there’s an overarching theme to the information that’s been posted thus far for Sacrament, it’s that the designers clearly want it to have some of everything. Open-world PvP? Sure, that’s in. Structured PvP? Yes, that too. Raid content? Yes. Solo content? Uh-huh. Ukulele-playing dogs that fight against resurrected dinosaur necromancers? There’s nothing confirming it yet, but let’s just assume the answer is “yes” for the purpose of the running joke here.
What exists for the game right now is chiefly a large number of concept documents and design discussions, with the promise of a Kickstarter happening at some point in the near future. If you’re in the mood to check out new conceptual MMOs to follow in the future, you may want to give it a look.
I’m not going to lie – I want a goblin playset from Final Fantasy XIV. They’ve got so many fun accessories to play with, what with all the tanks and vangobs and so forth. It seems like the sort of thing that would be endless fiddly fun. And I can’t be the only one, as those little World of Warcraft action figures and so forth keep getting made.
Maybe you’re not one for having physical objects cluttering up your desk, and maybe you really hate when you have a new statue or toy inside of a collector’s edition that forces you to find somewhere to put things. But perhaps the only thing keeping you from spending a few hundred dollars on your favorite game’s toys is that they don’t exist. So if your game of choice had toys, would you buy them? And if they do exist, have you bought any in the past?
Have you been walking through Dark Age of Camelot recently and found someone whose pants were suspended by means downright otherworldly? That person may well have been wearing an Otherworldly Belt, which you can acquire from the fourth chapter of the game’s ongoing Otherworlds Campaign. Or perhaps that person just had, like, really strange suspenders or something, but it was probably the belt.
This installment of the campaign has players heading into otherworldly version of the Silvermine Mountains, the Black Mountains South, and Gotar. The official site also has a walkthrough for the previous steps in the campaign if you need some help catching up. So what are you waiting for? Dive right in and get your own unusual means for keeping your pants from falling down!
Usually, my introduction to our weekly What Are You Playing feature is a testament to the things I find funny. It’s not meant to make a great deal of sense, and in fact in those cases I usually try to back off if it feels like I’m piecing together too much of a narrative or something. Other times, I just have a really nice picture of my character and her wife in Limsa Lominsa and I decide that I just want to use that as the header without any larger joke.
It’s a good picture, that’s all. I think they look like they’re posing for a movie poster.
Anyhow, you probably know what I’m playing (because it’s always the same things) but you don’t know what the rest of the Massively Overpowered staff is playing. You can find that out down below. You can tell us what you’re playing in the comments, too! We find that stuff genuinely interesting.
Project Gorgon‘s latest run on Kickstarter is over, and it was a pretty big success for the title, hitting almost $75,000 in funding. That means the game is moving forward with improvements, and it also means that players are going to need to start paying money to get into the test client. Hey, it had to happen eventually.
So what other beta news do we have before this weekend’s convention?
Plus we’ve got our usual list of games just past the break. Did we miss something? Is another game further along than we know? Let us know down in Ye Olde Commente Sectionne.
Much like the comics it’s based upon, Marvel Heroes
is always moving forward and changing. For example, the game has just revealed its level 52 review of Cable
, updating that ’90s comic poster boy with a new set of abilities, better effects, and better balancing. If you’re not into a telekinetic man with guns, of course, you could just play an armored man covered in guns with the addition of the aptly named War Machine
, or you could pay homage to a different part of the ’90s by teaming up with Carnage of all the characters in the world
The game has also updated its S.T.A.S.H. system and added in a new costume for Cable based on his Marvel NOW! appearance. If you’re wondering how you’re going to pay for all of this stuff at once, there’s a sale for the game running this weekend, so you have a whole bunch of new toys to play with and the chance to get it just a little bit cheaper.
Even if you normally avoid the Wizards of the Coast booth at PAX Prime because you’re not there for tabletop games, you’ll want to visit it this year. Why? Because Sword Coast Legends will be there with playable builds. The developers will also be on a number of panels over the weekend, obviously headlining a panel on Saturday at 1:00 p.m. PDT (4:00 p.m. EDT) about bringing the tabletop experience of Dungeons & Dragons into a digital game.
If you’re not on the show floor, there’s not much you can do other than just take a gander at the game’s new trailer for the convention and several new screenshots down below. You can pre-order if you want to get a spot of early access, which starts next month.
Tribes: Ascend has been in maintenance mode for a while now. It was never the moneymaker that SMITE proved to be, and while it hasn’t been shut down, players were told quite some time ago that it was on the back burner. But that may be changing. The studio’s CEO tweeted earlier this month that next month would bring “something new for something old,” and two further tweets tease at an upcoming reveal of information for Tribes fans.
Unfortunately for fans now eagerly sitting on the edges of their seats, a tease is all that’s provided. Several responses already suspect that the game is being shut down, but others are hopeful that the tweet earlier this month indicates good things just around the bend. Perhaps this is something we’ll find out over PAX Prime this weekend, or perhaps it will wait until early in September.
The bright side of Shroud of the Avatar being in a test state is that sometimes whole systems can be rewritten as just part of the process. Case in point: With the newest release for the game, the entire progression system is being changed to an on-use system. This makes logical sense (you get better at hitting things with a sword by hitting things with a sword a lot) but it does mean a slightly wonky reworking of the current skill progression, which means that players will need to keep their eyes open for anything strange going on with skills and abilities as they play the newest release.
Crafting revisions have also made it into this version of the game, which now includes crafting skills that improve over time and influence the final result. There are also quality of life changes and some more minor features, like the first pass of the game’s weather systems. Read the full notes to see everything that’s been changed, and get ready to try this build for yourself later today.
The final update for Final Fantasy XI is due out in November, but there’s life in the game yet before that happens, and there are many ways to respect the past and say farewell to Vana’diel. September’s update will bring with it new high-end battlefields that allow players to face off against the tag-team of Ultima and Omega along with the deity Promathia once again, recounting the climactic battles for Chains of Promathia at a higher level of difficulty.
Players must first clear the normal versions of these fights to access the high-level versions, along with exchanging items that cost 15 merit points. Both fights can be challenged at several different difficulty levels, with the gear requirements increasing for the higher levels. Rewards include reforging items as well as unique gear for the two battles, so veteran players will want to take the fight to these old enemies once again.