Eliot Lefebvre

Senior Reporter

Eliot Lefebvre has been writing on Massively Overpowered since it was created after a long and illustrious career of writing about video games for half a decade on some other site that you might have heard about. He currently pens Wisdom of Nym for Final Fantasy XIV, WoW Factor for World of Warcraft, and the rotating adventures of Choose My Adventure. He also shares writing duties on Perfect Ten and writes some nonsense for What Are You Playing. No photos of him standing next to Abraham Lincoln have surfaced, coincidentally.

Personal blog: Eliot-Lefebvre.com
Twitter: @eliot_lefebvre

The Daily Grind: Do you make friends in MMOs or bring them with you?

I’ve mentioned before that my most stalwart MMO partner is my wife, who has stuck by me through thick and thin. When we move into a new game together, well, we’re in it together because we’ve been friends much longer than we’ve been playing MMOs together. On the other hand, our other constant companion and close real-life friend was someone we met after playing games together. So we both make friends in the game and bring them in from out of the game.

Some people don’t have a whole lot of real-life friends to bring into the game; others have so many that they need never deal with strangers. How do you do stuff? Do you tend to bring your friends with you into the game, or do you make friends in the game that you bring into your real life?

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WRUP: Someone was really hungry edition

I don’t know how we got to the point of eating lobster, exactly, but someone must have been really hungry. Like, insanely hungry. Someone fished up that thing, and rather than deciding that it was proof that there were no loving deities in the world, the fisher thought “let’s boil that and eat it.” And then it was drenched in butter until the rubbery lobster meat became something palatable, which is somehow even more nonsensical than the fact that you’d look at this thing and think you should eat it.

But I don’t care about what you’re eating this weekend and you don’t care about what I’m eating. No, what I care about is the answer to the question of What Are You Playing. We’ll let you know what those of us on the Massively Overpowered staff will be playing along with some of our patrons, and you can let us know your plans down in the comments.

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Betawatch: June 26th, 2015

Is there anything as marvelous as finding out that your game got so heavily exploited that the whole game needs to be wiped? If you’re playing Ark: Survival Evolved, let us know what that’s like. Fortunately for players, there’s now a bounty system in place for hacks and an official server for folks from the site, so that’s awesome.

Other stuff happened with testing this week, too! We were told about it, and it did in fact happen!

And yes, there are more games in testing, which we’ve linked down below. If you know of something else that’s in testing or swapped phases without us noticing, please, do let us know down in the comments if you would.

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Overwatch shows off Zarya and Bastion gameplay in new videos

The early Overwatch gameplay videos continue moving through the cast with a robot that has the heart of a human and a woman with the heart of… well, still a human. But a very athletic human. It’s Bastion and Zarya’s turns in the hot seat, which should satisfy fans of heavy gravitational artillery and transforming robots alike.

Bastion shows off his ability to swap between modes to provide stationary defense or mobile harassment, while Zarya shows off her explosive shells and her party support. Check out both videos just below, and see whether either of these warriors looks like the sort of character you’d like to bring marching into combat.

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Trion’s new mystery game looks like Devilian Online

Trion Worlds decided to engage in a bit of image-based teasing yesterday, leaving players with nothing more than an image an a tagline. Some eagle-eyed fans have noted that the teaser image does seem to have a counterpart, though: The Ominous Devil Guy from the teaser image is nearly identical to one of the story silhouettes for Korean-born game Devilian Online.

Could Trion be bringing the game over to these shores? It’s an action RPG by Ginno Games akin to the Diablo franchise, which would represent something that isn’t currently in Trion’s western stable. Or it could be something else entirely, like a stunning coincidence (there are only so many ways to sketch an ominous demonic dude in silhouette, after all). Check out the suspected game’s official site and draw your own conclusions.

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Ark: Survival Evolved offers a bounty for hunting hacks

The developers behind Ark: Survival Evolved are rewarding players for hunting the most dangerous game. Considering this is a game wherein you hunt and tame dinosaurs, you know that has to be good. Developer Studio Wildcard is encouraging the community to keep its eyes open for hacks, exploits, bugs, and the like, offering a $100 bounty for finding things that could negatively impact the game environment.

Lest you think that this is as simple as saying you found something and then getting paid, the developers are looking for straightforward and detailed methods for reproducing specific hacks or exploits at will. If you can provide that, contact the developers, and after they examine the bug, then will ultimately pay you money. Money! So instead of hunting dinosaurs, you’re hunting violations of the world in which you hunt dinosaurs. That’s probably a bit more awesome.

Source: Gamasutra


Anarchy Online’s new graphical engine is finally live

Anarchy Online has been on the verge of having a new graphics engine for what seems to be forever and a day, but it’s finally here. Yes, the game’s new graphics engine is available for use in the game’s newest update. If you want the game to look even prettier despite its age, you can do that.

It’s worth noting that the new graphical engine is quite bulky; the installer is 5 gigs, and the total installed size comes to roughly 23 gigs. You’ll need to download the new engine client separately from the existing game, as well. Still, it’s the big centerpiece of the game’s latest patch, and with good cause. If you’re an Anarchy Online fan with a more modern computer, get the new engine installed and see the game be prettier than ever.

Source: 18.8.0 Update Release Notes; thanks to the many excited readers who sent this in!


World of Warcraft details the timewalking mechanics of the Shattered Halls

Let’s assume you’re playing World of Warcraft‘s latest big patch, but raiding Hellfire Citadel isn’t in the cards for you for whatever reason. What else can you do? Well… you could go into Hellfire Citadel anyway. Only not this version of Hellfire Citadel; a different version of Hellfire Citadel wherein you take on a demonically corrupted version of the Horde and face off against a prominent figure that’s been altered beyond recognition.

Yes, Timewalking dungeons can be a source of endless hilarity.

Let’s set aside the obvious irony: Shattered Halls is one of the new Timewalking dungeons available this weekend, and players can read up on the mechanics and the bosses if they’ve forgotten in the years since it was relevant content. (Or if they were never around for that.) Check out the full walkthrough and get ready to take on a very different sort of Hellfire Citadel that still feels familiar after all.


Trove plans a stress test event to celebrate the end of beta

Trove is really leaving beta for real, and to celebrate, the developers want players to break the servers tomorrow. If necessary. Ideally, the servers will handle any load without so much as flinching. But the goal is to have a stress test on June 25th, and if you aren’t naturally inclined to flood the game’s servers with login efforts to see how they hold up, you can be motivated to do so via rewards.

Every player who logs in during the end of beta event will receive a Flask Coin to unlock any Flask or Emblem from the game’s store for free, and players at 30+ Mastery will also receive five piñatas to smash open for more goodies. If the stress test does break the servers, you’ll still get your items for the attempt, and if it doesn’t… well, now you have items and a stable game to play. Win-win!


Guild Wars 2 adds a canonically transgender NPC

Inclusion has always been a big priority for Guild Wars 2, and that cause has taken another step forward as of yesterday’s patch. A character named Sya is in the game now, and if you talk to her briefly, she reveals that you met her before in the Bloodtide Coast, but she was going by her birth name of Symon at the time. After the attack on Lion’s Arch, she realized that she both needed and wanted to transition.

Sya isn’t a major character and can be missed if you’re not paying attention, but her presence in the game is a deliberate and welcome nod to transgender individuals. It also confirms that transitioning is definitely a thing that happens in Tyria, above and beyond the mechanical side of letting you purchase and use Full Makeover Kits.

Source: GW2 forums; thanks to Kieran for the tip!


Skyforge will finalize open beta after this week’s test

Skyforge has entered its final beta test, which means that open beta and soft launch is just around the corner. If you’ve been watching the game with interest since its initial announcement, there’s a sense of completeness at its impending launch, and no small measure of satisfaction… but at the same time, we’re not out of the woods yet. There’s still another testing phase to go through, after all, and that means more players putting the game through its paces.

We took the opportunity to ask a few questions of the development team to see how the beta process was going and what elements are still being adjusted. If you’d like to know more about the testing as it’s being run from behind the scenes, read on.

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Final Fantasy XIV: Heavensward is (almost) a perfect expansion

There are certain phrases you really want to be able to use but don’t expect to in a first impressions piece. That headline is one of them.

I will freely admit that I have not seen every scrap of content in Heavensward yet. I will also freely admit that I’m predisposed to like the game and the expansion; this has been one of my biggest games over the past year, it’s a game that’s brought a lot of good stuff into my life, and I have a lot invested in it.

And for all those caveats, this is still one of the best expansions that I’ve ever seen. It manages to expand an existing game beyond its previous limits without making the past entirely irrelevant. It isn’t perfect, and there are certainly weaknesses and oversights, but as an addition designed to expand the game as a whole rather than just a tacked-on new dimension, it may as well be.

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