Justin Olivetti

Senior Reporter

A casual gamer and long-time MMO fan, Justin is often heard yelling, "Player housing for all!" in the Massively Overpowered offices. In addition to news, he tackles LOTRO Legendarium for LOTRO, The Perfect Ten, Jukebox Heroes, the retrospective Game Archaeologist series, One Shots, and the Massively OP podcast.

Personal blog: BioBreak
Twitter: @sypster

Lineage II mobile title announced for China

There’s no doubt that the Lineage franchise is absolutely massive in Asia, so drop your surprised face at the news that there’s a new mobile game coming based on Lineage II.

Lineage II: Blood Oath will be developed by Snail Games in cooperation with NCsoft for iOS and Android devices. The title is being built with the in-house Flexi Engine and is using content from the live game. Whether this will be a pure mobile version of Lineage II or a streamlined edition remains to be seen.

Blood Oath is scheduled to release in China later this year, and it is unknown if it will be coming to the west after that. It is also not clear if this game has any relationship with Netmarble’s Project S, which is also due out this year.

Source: MMO Culture


Star Trek Online is working on its next expansion and the return of exploration

Star Trek Online captains who are feeling the pinch of being denied exploring those final frontiers might soon have a reason to rev up the warp engines. In an interview with Priority One Podcast, Cryptic confirmed that creating a new exploration system is high up on its priority list, although bringing it to the live server might take time.

Along with season 11.5 coming out next month, Star Trek Online has plenty coming down the pipeline, including the game’s third expansion (and, apparently, expansions four and five are being planned as well). The team hinted at a big announcement coming on May 5th and some sort of event or events for Star Trek’s 50th anniversary.

Other podcast discussion topics included a queue rotation, an overhaul of accolades, and new KDF missions. The devs even floated the idea of new playable factions, hinting at Cardassians, Borg, or Jem’Hadar as being possibilities.

Source: Priority One Podcast via Reddit. Thanks to MySecretID for the tip!


Massively OP Podcast Episode 58: More Camelot Unchained questions answered

Surprise! It’s a bonus episode of the Massively OP Podcast this week — hope you don’t mind! After bringing your questions to Camelot Unchained’s Mark Jacobs in yesterday’s podcast, we had so many left over that he agreed to do a follow-up episode with more answers. Jacobs gets into topics such as the subscription model, classes, and foundational principles. Many thanks again to him for letting us grill him for over two hours for these shows!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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WildStar welcomes players to Arcterra

After talking about it for months, WildStar has finally opened up Arcterra for exploration and general looting.

The frozen continent looms over today’s content update, offering high-level players a new stomping ground full of world bosses, quests, reward tracks, and story mysteries. In the region, players will quest to find the Vault of the Archon, a locale that future updates are supposed to fully unlock.

There’s a lot to check out with this drop, including updated daily rewards, extra housing stuff, and dynamic events. Make sure to read all of the patch notes to see if the team addressed any of the bugs or issues that have bothered you!

Source: Patch notes


Tree of Savior opens new southeast Asia server, fights gold sellers

Tree of Savior’s branches are bowing under the weight of all of the players flocking to the game’s early access launch this week. Not only has an additional European server been teased, but a new southeast Asia server is coming online today to handle the load.

The server, Telsiai, will be accepting (free) transfers from some of the other shards, although this looks like it will be a staggered process with team transfers happening first. IMC thanked players for their continued patience and support during the chaotic week: “Please bear with us as we progress further into stabilization one step at a time.”

IMC is also tackling the plague of gold sellers “with great vengeance and furious anger.” The company issued compensation packages yesterday as an apology for server issues.

Source: Tree of Savior #1, #2, #3. Thanks to Leiloni for the tip!


Warcraft’s international trailer blows up Karazhan

The international trailer for this summer’s Warcraft feature film is now out, and it contains a few new shots interspersed with scenes we’ve seen before. It’s still squee-worthy, especially if you’ve been waiting for years to see World of Warcraft up there on the big screen.

Blizzard Watch has a breakdown of some of the images you’re seeing, including Karazhan exploding, Medivh and Khadgar enjoying some bonding time, and the mighty staff of Atiesh being all stick-like and impressive.

So load up on some popcorn (but not too much, this is only a minute long), sit back, and enjoy the latest trailer after the jump!

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Darkfall: New Dawn explains its decision to reboot

Are you confused over why a small PvP MMO like Darkfall would ever warrant a reboot, nevermind two? Or why these competing reboots wouldn’t just merge forces or have one of them back down? The folks behind Darkfall: New Dawn penned a dev diary to explain the pressing question of why they’re going to all of this trouble to take the game back to its roots.

While the New Dawn team doesn’t address its competition, it does go into depth about its vision for the reboot’s existence: “In short, we recognize that Darkfall, as it was, is critically flawed, but we are confident we can solve these issues […] To us, it means that Darkfall can finally reach its full potential. Darkfall is a game that has a real soul and deep emotional appeal and it can now get a make over to also have superficial appeal and get new players to love it. It means that this is a chance for Darkfall to be more than what it was and cement a lasting place in the MMO landscape.”

The team reiterated the feature points that will set New Dawn apart from Unholy Wars, such as having less grind, an alignment system to combat the gankbox environment, a fleshed-out economy, and territory control.


The Daily Grind: Are older MMOs too intimidating to play?

So here’s an odd conundrum that I wrestle with every now and then. I am a big fan of established, long-running MMOs for their stability, breadth of content, and years’ worth of refinement. Yet I’m also intimidated by them as well because when any game’s been out for many years, it tends to have accumulated so many additional systems, levels, and complexities that it makes me feel horribly behind and in over my head if I attempt to play.

I don’t mind putting in the time to learn the new systems or the effort to level, but there comes a tipping point where it’s just too much and I retreat to more familiar stomping grounds. For example, I used to play a lot of Dungeons and Dragons Online back in the day — and loved it, too. But every time I think about going back, I look at the complicated mess of new features that veterans have mastered but make me cross-eyed. For this sort of reason, I wish that more studios would make it a point to revise and streamline these Jenga-tower additions every few years.

What do you think? Can older MMOs be too intimidating, confusing, or unwieldy to play, especially for a newbie? What could be done about this?

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Trove adds a mess o’ tiger mounts in today’s patch

A small patch to Trove today has added a trio of big cat mounts to chaos chests. While there’s a tiger and an ocelot to be had, probably the most interesting of the additions is a player-designed Sabertooth Tiger. After all, why not ride something that could bite through the roof of a Lexus if the situation called for it?

The patch also doubled cubit rewards from filling up the star bar and fixed a handful of bugs. Do note, though, that the servers have been struggling this afternoon. “We’re working to address the issue that’s preventing players from access any of our games, including Trove,” writes Trion. “Sorry for the unexpected downtime, but we’ll keep updates coming.”

Source: Patch notes


Get your Noblegarden eggs before World of Warcraft hides them for another year

As spring creeps out from underneath blooming bushes and wiggles its bushy tail in the sunlight, Noblegarden returns once again to World of Warcraft.

The short (a little over a week) annual holiday is full to the brim with bunnies, eggs, flowers, and all sorts of pastel candy. Players can hunt around cities and areas for hidden goodies, although Blizzard has also made eggs available at vendors for players to stage their own hunts. There’s a new pet that players can earn this year, a mystical spring bouquet. Yes, it’s a pet entirely made of flowers. Do you have a problem with that?

Wowhead has an officially approved guide to the full event in case you want to make the most of this week. Noblegarden will end on April 4th, so find those treats while you can!


EVE Gunjack also launches on Oculus Rift

Lest you forget, EVE Valkyrie wasn’t the only EVE Universe title that launched on the Oculus Rift yesterday. A smaller but no less notable title, EVE Gunjack, was also included in the Rift’s launch line-up of 30 titles.

Gunjack is an arcade shooter that puts players into a mining ship’s turret and gives permission to go trigger happy. It’s the best-selling game on Samsung Gear VR and will be coming to the HTC Vive and PlayStation VR later this year.

CCP CEO Hilmar Veigar Pétursson said that Gunjack and Valkyrie are only the beginning of the company’s march to VR domination: “Our goal has always been to create the most immersive virtual worlds, and VR now gives us a powerful new tool to achieve that.” CCP has several other VR projects cooking, the result of a $30 million investment in that area.

Source: Press release


Massively OP Podcast Episode 57: Camelot Unchained’s Mark Jacobs

After taking in scads of questions from our readers about Camelot Unchained, we roped in Mark Jacobs to see how many of them he could answer in a tight hour! It’s everything you wanted to know about this Arthurian RvR title — and then some. Even if you’re not into Camelot Unchained, we think you’ll find this episode a fascinating look into the development process. (And if we don’t answer your question, check back tomorrow: This one’s a two-parter!)

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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Otherland returns to Steam after two-month absence

When you’re in early access, it probably doesn’t help your cause to disappear from the world’s most popular digital games store for months at a time. Otherland has no doubt taken a hit for its absence from Steam since the end of January, but fortunately for the studio and fans alike, the title is now back up on the platform.

“It took quite a while, but Otherland is finally back in the store,” Drago posted. “There are still some smaller issues to deal with like adjusting pricing slightly in some territories and the upgrades from standard edition to deluxe and collector’s edition not showing up in the store, but those should be fixed right after the holidays.”

The studio said that it has a pair of large updates in the works for near future deployment with factions, dailies, a level cap increase, and more. Otherland is available to buy on Steam early access for $20 to $50.

Source: Steam


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