Back in my World of Warcraft and RIFT days, I spent an awful lot of time in dungeon runs as a healer. I even still function as a flashpoint medic in Star Wars: The Old Republic when our healer isn’t pulling his or her weight. It wasn’t that I sought out healing roles to begin with, but that my class selection (Shaman, Druid, Cleric, Operative) just so happened to include heals, and I guess that curiosity and peer pressure gradually convinced me to give it a try.
I won’t say that I was the all-time best healer you’ve ever seen, but I generally kept my group alive and pulled us through some incredibly tricky fights. I even enjoyed it, once I got past my initial jitters and embraced the lifestyle. These days I don’t heal as much, although I actually do miss it.
So anyway, here are 10 lessons I learned as an MMO healer (semi-retired)!
Massively OP: We’re here with RIFT Game Director Christopher Junior to talk about the state of the game and what’s coming up this year. So Christopher, following the excitement over Nightmare Tide, it feels as though RIFT has fallen into a quieter time in its cycle. What do players have to look forward to for the rest of 2015?
Christopher Junior: I wouldn’t say it’s been a quiet time! After the release of Nightmare Tide we’ve certainly focused a lot of our time on features that improve players’ quality of life rather than the big, flashy, news-making stuff. We’ve added a ton of content and new features including two sets of raids, an expansion to planar attunement, a new nightmare raid rift, a whole new type of instant adventure that takes place in raid zones, a massive upgrade to our wardrobe system and more. Now that I think about it, there’s plenty of flash in there!
The resurrected Dungeon Fighter Online is now no longer as homeless as it once was. Neople just announced that the action MMO has opened up its official website, although portions of it are still under construction.
In recent developments for the side-scrolling title, Dungeon Fighter Online has raised the level cap to 85 and introduced the new Female Slayer class. The Slayer uses her long blade to rapidly cut and slash opponents to ribbons and apparently has a bit of a good/evil dichotomy going on.
You can check out the Female Slayer in action in the video after the break!
It might be time to dig out that mostly-forgotten EverQuest Worlds mobile app, especially if you’ve been playing one of Daybreak’s fantasy titles. The studio announced that it’s not only added a few new features, but new MMO rewards that can be earned by beating the content.
A recent update added in a minigame, trivia game, and a questline. The minigame doles out a Visage of Farfathom illusion for EverQuest, the trivia game rewards a hot pink flight suit for Landmark, and the questline bestows a Stewie the Stirge bat pet for EverQuest II.
So… is hot pink your color?
Blizzard. Lawsuit. The World of Warcraft studio seems to be constantly dealing with some legal action or another. But now it may have gotten itself into a Russian nesting doll of litigation.
Blizzard is still tackling Snail Games over the latter’s Taichi Panda mobile game, saying that Snail’s title infringes on WoW’s Pandaran characters. Snail’s response? To turn around and sue Chinese developer Skymoons for its The Journey Of Flower, saying that the latter cloned Taichi Panda. There is no word yet as to who Skymoons will sue in response.
The really strange thing? This is not the first time this sort of lawsuit chain has happened with Blizzard at the head.
Antmen are hot properties this July, or so we heard. Alas, there are not many places that you can explore what life would be like as an ant adventurer — unless, of course, you decided to pick up The Hammers End.
Antman is one of six quirky races that exist in this indie title, along with other luminaries such as Fishman and Brownie. This is “the best hangout since the dawn of MMORPGs,” boast the developers, promising a return to the feel of old-school games. It’s a decidedly low-fidelity MMO that has potential charm as you take on the role of a small adventurer in the larger world of nature.
The Hammers End is subscription-only, requiring a $15/month access fee after a free trial. It offers a full PvE and PvP world with non-instanced dungeons, and all the Papyrus font you could ask for. Check out the following overview video to get a quick feel for The Hammers End’s style and features!
Something is afoot over at Hearthstone
, but the developers are holding their cards close to their chests, as it were. /rimshot
Several media outlets have received a physical scroll teasing an upcoming announcement for the popular card game. The rumor is that it will have something to do with the Argent Tournament, but it’s not clear whether this will be an expansion or a single-player adventure. What we do know is that all will be revealed on July 22nd.
Just don’t expect Hearthstone to suddenly announce a brand-new class. Blizzard flat-out said on Twitter that it’s not secretly working on Monks, Death Knights, or the like: “We aren’t planning on any new classes at this time.”
While ZeniMax has yet to release any sales numbers from Elder Scrolls Online’s console launch, at least one thing is crystal clear: the MMO is doing very, very well for itself on the PlayStation 4.
The PlayStation Store posted its June sales charts, on which ESO was number one for the PlayStation 4. The game also topped the “add-ons” charts with its ESO Plus subsciption. June was the first month that ESO was listed on the charts. Wonder what July will bring?
Elder Scrolls Online topped the UK retail sales charts back in its first week of release on consoles and is available on the Xbox One as well.
Could all of the toxic community behavior found in League of Legends
actually be beneficial? It might be in a roundabout fashion, as Riot Games
has performed countless hours of research on the issue in an attempt to discourage vile gamers and encourage positive sportsmanship.
In a new interview at Re/code, Riot’s social systems team revealed what it’s been working on to make people play nice. The issue wasn’t solely with a handful of bad seeds; Riot said that 87% of negative behavior came from generally nice people having bad days or moments. “The answer had to be community-wide reform of cultural norms,” the studio concluded.
To deal with the toxicity, Riot put out a tribunal program that allowed players to be judged by their peers. Data from the program were then automated with the help of behavioral scientists. The result? Verbal abuse is down 40%, incidences are down to 2% of all games, and a vast majority of first-time offenders caught have yet to relapse.
Before a few months ago, the time that I spent in Marvel Heroes
was largely uninformed and aimless. I figured it was just a Diablo
click-fest that required very little knowledge other than how to work my index finger. That led me to meandering through the story mode and experiencing leveling that was so painfully slow that it almost drove me away from the game.
This all changed when I decided to buckle down and do some actual research into how Marvel Heroes was set up and its different systems functioned. After a few days of this, everything started to “click” for me, and I found my excitement and enjoyment of subsequent game sessions skyrocket.
Since I ended up bookmarking half of the internet in this journey to get my Marvel Heroes diploma (I imagine that Mr. Fantastic is the one who gives it to me), I wanted to share those resources with you in the hopes of passing along some great information that could take you from zero to hero in no time at all.
Will EverQuest II’s new progression servers prove to be the popular gathering spot that EverQuest’s was earlier this summer? We will soon find out, as testing has already commenced on the project.
These time-locked expansion servers are currently available to beta test, although players are required to be all-access members to roll up new characters. There are two servers from which to choose: Stormhold for PvE and Deathtoll for PvP.
Daybreak cautions players that it will wipe all progress at the end (and perhaps middle) of the beta and that the studio will be testing a login queue system during this period as well. If you’re interested in giving the progression servers an early try, you’ll want to read up on the instructions to learn how to join in on the fun.
To this day, I’ve really only been a “crafter” in a small handful of MMOs: Fallen Earth, World of Warcraft, and Lord of the Rings Online. However, almost every time I start a new game, I have the best of intentions to take advantage of the crafting system. Those plans just never seems to coalesce.
If I’m honest with myself, I have to admin the reason that I bail on crafting usually has a lot to do with time. Time spent gathering and crafting is time not spent on (in my opinion) much more interesting activities such as questing and fighting. Plus crafting can be a huge moneysink and doesn’t always offer exclusive rewards that can’t be purchased or won elsewhere.
Some of you are crafters. But for those who aren’t, what keeps you from crafting in MMOs?
Jonesing for a full mobile MMO experience? Android gamers now have another option, as Forsaken World Mobile is coming to Google Play this week
The mobile version of the long-running fantasy MMO will arrive in several unspecified regions. Forsaken World Mobile has already come to iOS and is clinging to a “soft launch” definition for the time being. The title includes the choice of five classes, including the vampiric Kindred.
Forsaken World Mobile recently put up a new website, and you can watch the MMO’s gameplay trailer below!