Justin Olivetti

Senior Reporter

A casual gamer and long-time MMO fan, Justin is often heard yelling, "Player housing for all!" in the Massively Overpowered offices. In addition to news, he tackles LOTRO Legendarium for LOTRO, The Perfect Ten, Jukebox Heroes, the retrospective Game Archaeologist series, One Shots, and the Massively OP podcast.

Personal blog: BioBreak
Twitter: @sypster

Trove bug accidentally grants tons of free loot to players

Bugs and glitches happen. This is a fact of MMO life. But what happens when a bug ends up erroneously dumping rare and expensive items in your lap — and the studio doesn’t take them away?

This is the situation that Trove’s been dealing with over the past 24 hours. Yesterday, a bug sprouted in the game that gave out rare mounts, unearned patron points, Chaos Factor, and other paid items to players for free. Although Trion Worlds took down the server to fix the bug, when the studio brought it back online there was no full rollback on the accidentally gained goods. Word is that Trion will be gradually taking back these items and points later this week, although some players are reporting that these items and badges are still in their inventories.

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Dream of Mirror Online lands on Steam

Dream of Mirror Online has a new virtual home, as the cel-shaded anime MMO is now available through Steam.

DOMO has had a tumultuous history, as the 2005 title was shut down toward the end of 2012. Suba Games decided to bring it back with the help of a small Kickstarter campaign and officially revived the game this past February.

The Steam page makes a pitch for you to play DOMO: “Behold an anime-themed land of wonders, friendship, and skill, shrouded in the mysteries of an ancient world yours to explore. Forge relationships and find new friends, take up a job, or soar through the majestic skies as you rediscover a social MMORPG beloved by many around the world! ”

Source: Steam


Otherland delays early access

Bad news, kids: Otherland is not going to make its projected August 26th start date for early access after all.

“There are many reasons for [the delay],” Drago posted, “one of them being the decision to set up US servers simultaneously, as this has been requested so many times over the last couple of days. The team simply could use more time to polish the game and get rid of bugs that have come up over the weekend.”

No new time frame for an early access launch was given, although the team said that it will be announcing the new date along with a feature video later this week. Previously, Drago indicated that early access would last for a half of a year and that the game is nearly feature complete. Early access should cost around $22 for the standard edition, although Drago has yet to commit to prices.

Source: Steam


Guild Wars 2 teases Thief elite specialization

“This promises to be a distracting week…” Guild Wars 2 hinted on its Twitter account today, posting a piece of concept art with a figure holding what appears to be a staff or spear.

The safe money is on the announcement of the next Heart of Thorns elite specialization, most likely for the Thief class. Guild Wars 2 has already revealed several elite specs, including the Berserker, the Herald, the Tempest, the Reaper, the Dragonhunter, and the Chronomancer.

Guild Wars 2 will also be announcing the expansion’s “challenging group content” in a presentation at PAX this coming weekend.

Source: Twitter. Thanks to Siphaed for the tip!


How Wander’s launch devastated its community manager

What is it like to be the community manager of an MMO that was infamously called the worst PlayStation 4 game ever? That’s the question of the day for Emma S., the community manager of Wander.

Emma shares how she got involved with the Wander project as a volunteer and worked her way up to CM and social media guru. She describes jumping into the role at launch “beyond stressful” and “insane,” feelings complicated by a massively buggy and unstable release.

“Never underestimate the tremendous wrath of an immeasurable horde of irate gamers,” she recalls. “Within half an hour of launch, Facebook and Twitter had exploded with incredibly nasty comments. Though they were horrible, they were also honest. I hit the ground running. I read and answered every single post and comment as it came though. My stomach sank further with each passing notification. I felt was like I was being punched from the inside with every new comment.”

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Project Gorgon wraps up Kickstarter campaign with over $74K

It asked players for $20,000 to add better art and additional features, but what Project Gorgon ended up with was an impressive $74,781.

The indie fantasy MMO wrapped up a successful Kickstarter campaign last night after two failed attempts in the past. Over 1300 backers rallied to provide Project Gorgon with funds to beef up its graphics and feature set for its December 2016 launch. The campaign achieved several stretch goals, including a Bard skillset and the ability to become a vampire.

The team also posted a new community Q&A on the forums a couple of days ago. Amid discussing topics such as animal forms and incoming races (Fairies are next on the slate), Eric Heimburg said that he will be improving Steam functionality: “I’m going to kick the dirt off the implementation of the Steam interface and expect to get that up in a month or so.”

Source: Kickstarter, Q&A. Thanks, TJ!


The MOP Up: Rick & Morty meet MOBAs

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. See any good MMO news? Hit us up through our tips line!

This week we’ll see a bizarre MOBA/adult cartoon crossover, a special character that you can only play for two months, a sexism-free MMO, and more videos than you can shake a stick at (provided that your stick-shaking capabilities are limited to five).

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One Shots: Quiet grace

When I take pictures of people in real life, I almost never ask them to pose. That feels so artificial to me; I’d rather have shots of them laughing, scowling, being weird, and being themselves instead. Also, I’m a creeper. It’s why I can appreciate this picture by reader Eamil from Final Fantasy XIV.

“This is my friend Rhadra Nelhah immediately after healing us through a dragonskin treasure map fight, wearing the Thavnairian bustier she just had crafted, holding a staff that shoots rainbows, and with the beautiful environment of the Sea of Clouds as a backdrop,” Eamil said. “I turned to look at her as the fight wound down and loot was being given out, and I couldn’t resist taking a screenshot.”

These moments of quiet grace should be photographed. And then photobombed.

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Path of Exile patch adds better artwork

A recent small patch for Path of Exile will be easier on the eyes for players, as the team has added better artwork for some of the game’s mobs and weapons. While action-RPGs such as Path of Exile are usually played zoomed out at an isometric angle, a forum post showed the new art designs from a first-person perspective so that players could really see all of the changes.

The 2.0.2 patch also included player-requested cash shop pets, two new halls for the Halls of the Grandmasters, a faster game load time, new tempest prefixes, and plenty of balance tweaks.


The Game Archaeologist: Star Wars Galaxies’ NGE

It became one of the most infamous moments in MMO history — and perhaps one of the most misunderstood.

For all that the MMO community references Star Wars Galaxies’ New Game Enhancements (NGE) as a synonym for devs breaking a game with a horrible patch, expansion, or business decision, the actual details of the referenced events have become blurred through time, retellings, and a sort of weird mythology.

It’s been 10 years since the NGE damaged a game’s reputation, embittered players for life, and made the mainstream notice that not all was sunshine and daisies in MMOs. So how did this disaster occur and what was so bad about it?

Well, it happened a long time ago in a studio far, far away…

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The Daily Grind: What’s the best MMO prison?

Fictional prisons can be pretty fascinating to explore in books and video games. I’ve noticed that pretty much every MMO has at least one if not two or more significant prisons, usually in a state of prisoner revolt or break-out.

I have fond memories of plundering the Stormwind Stockade in World of Warcraft, of the prison-planet Belsavis in Star Wars: The Old Republic, and of the mighty (and inexplicably tall) Ziggurat in City of Heroes. More prisoners to beat up? Don’t mind if I do!

What is the best MMO prison in your opinion and why? For bonus conversation, would you play an MMO that takes place entirely inside a fantasy or high-tech prison?

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Ex-Daybreak President John Smedley starts his own company

The MMO industry trembled last month as John Smedley left his long-held post as president of Daybreak Game Company (and before that, SOE), but now it might have a reason to rejoice as the former EverQuest creator announced that he’s started up a new company.

On his Facebook page, Smedley released a brief post stating that he’s the CEO of an unnamed company with “Info coming soon :).”

While it was previously understood that Smedley was going to return to Daybreak in a new position, now it looks as though ties between the two have been severed. Daybreak issued a statement regarding Smedley’s new post saying, “On behalf of Daybreak, we wish Smed well in his new endeavors. Any questions regarding his new business should be directed to him.”

GameInformer reached out to Smedley for a comment and wrote, “[Smedley] indicated that he’s not ready to announce anything right now, but news should be coming in the next few weeks.”

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League of Legends denies Season 5 rewards to banned or restricted players

If you’ve been a bad boy or girl this year and still expect to reap rewards from League of Legends’ Season 5, then you are in for a world of disappointment.

Riot Games Lead Game Designer of Social Systems Jeffrey Lin indicated that players who have received certain types of disciplinary measures this year will not get their ranked rewards: “We are still working on the details for the 2015 Season, but the current plan is that players who have been Chat Restricted, Ranked Restricted or Game Banned during the 2015 Season will not receive Season Rewards in Ranked.”

To put it mildly, this announcement has not gone over well with the League of Legends community. On Reddit, there is a thread with over 3,500 upvotes as of the time of this writing with players saying that this is too heavy-handed, is being announced midway through the season, is a punishment on top of a punishment, and doesn’t take into account the automated disciplinary system that LoL boasts.

Update: Lin clarified his earlier statement by saying that some punished players will still get rewards: “Players that have reformed and DO NOT HAVE Chat or Ranked Restrictions by Season end will still get Ranked Rewards. However,players that have been game banned for 7-14 days for excessive toxicity at any point during the 2015 Season will not get rewards.”
Source: Ask.fm, Reddit


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