Did you forget that Ultima Online is rolling out an expansion later this year? You might have, but for faithful UO players, it’s certain to be the highlight of 2015.
Broadsword announced today that it’s commenced testing of the first part of Time of Legends, and players are invited to help with finding bugs and trying out the new content. The test center patch includes more skills, currency conversion, additional housing craftables, and the new humility and spirituality virtues. Part two of the expansion test will come next week.
Time of Legends is drawing from Ultima’s franchise history and notably works in elements from Ultima II and Worlds of Ultima: The Savage Empire (shown above).
took to a much-anticipated livestream
last night to assuage fears concerning the fate of companions in Star Wars: The Old Republic
when Knights of the Fallen Empire
comes out later this year.
The bottom line is that all companions will be available for play in the expansion and affection preserved, although only some of the companions (including a few new ones) are slated to be part of the tale. “When Fallen Empire launches, all of your existing companions remain accessible to you outside of the story chapters,” BioWare posted. “In the KotFE story there is a specific cast of characters that is a part of that ongoing storyline.”
Although WildStar is shifting over to free-to-play this fall, you can get a discounted jump start by snagging a discounted retail box of the game.
GameStop is selling a physical copy of WildStar for just $10 right now. Since that includes 30 days of game time, players could pick it up for a discounted subscription. On top of that, redeeming a box code will earn players either a mount or costume for every character on their accounts.
Players have another incentive for subscribing, as Carbine will be giving housing decor, pets, and cosmic points to those who sub up before the F2P launch.
A massive, multi-month alien invasion is underway in Skyforge, and the game’s player gods are being called to do their part in the fight against the plant-based Phytonides.
“Each invasion is a huge event in Aelion’s ongoing timeline and one that could change the face of the game world,” Allods Team explained, saying that players will fight on multiple fronts in several stages to prevail.
Currently, the event is in its preparatory stage and will progress to full-fledged invasion in a couple of months. Players can do their part by helping to research the aliens and fight back in small- and large-group events. The developers teased desirable rewards for participating, including epic gear and new costumes.
You can watch a developer diary on the invasion events after the break.
Move over, Twitch; your competition just arrived.
YouTube just launched its own streaming platform called, simply, YouTube Gaming. This subsite organizes both gaming videos and livestreams, and is available on the PC, iOS, and Android. The service supports 60 fps streams and a DVR mode for playback and will automatically archive videos.
Since YouTube is drawing off of its enormous bank of gaming videos, the new service already has thousands upon thousands of entries to peruse. Google made a play to buy Twitch last year but was outbid by Amazon, so creating its own livestream service with YouTube was a logical reaction. It remains to be seen if YouTube Gaming can challenge the Twitch streaming empire for supremacy or merely settle for second place.
On a side note, let us know in the comments if you’d prefer Massively Overpowered to be streaming through YouTube instead of Twitch!
Healers are the often unsung heroes of any MMO raid, spending hours staring at health bars while the rest of the group gets to enjoy the fireworks with the boss. Now there’s a mobile game that seeks to replicate the experience of juggling an entire raid’s health bars: Little Healer.
“For the last few months I’ve been working on a game that can fix my itch to play [World of Warcraft],” game developer Voley explained. “We went for a healer gameplay as the most rewarding and interesting.”
Little Healer is a free mobile game for iOS and Android that gives players a small array of spells and tasks them with keeping a raid on its feet during a succession of boss battles. While the actual battle isn’t shown, it is quite interesting how different fight patterns emerge through damage and debuffs. Give it a try, but be warned: This is one extremely tough game.
Just as MMO healers have been telling you for years.
There’s now nothing standing between you and PUG raid success in World of Warcraft’s Hellfire Citadel, except perhaps gear, skill, and ill-timed AFKs.
Blizzard announced yesterday that the final wing of Hellfire Citadel, the Black Gate, is now open for business on the raid finder. Hellfire Citadel opened for business on June 23rd and has been gradually unlocking difficulties and raid finder options over the course of the summer.
The Black Gate features the big showdown with the raid’s penultimate champion, Archimonde. Call him “Archie” and you will get your butt handed to you.
Getting chummy with your fellow Star Citizen space pilots has taken one step closer to becoming an in-game reality today, as RSI announced that it has commenced testing of the upcoming social module.
The social module allows players to interact with each other via global chat and emotions in the ArcCorp station. The module will be rolled out in several phases, so while all of the current characters use the default FPS looks, eventually players will be able to choose their own clothes.
“The social milestones are more about laying groundwork and testing base functionality — network functionality and performance, in particular,” Director Tony Zurovec said in a community Q&A. It was revealed that there will be a few more large updates to the social module as the year goes on, including more customization options, maps, and larger instance capacity.
The studio has an NDA of sorts in place right now, as it’s asked players not to share videos and pictures from the module yet. So if you’re curious, you can instead check out the social module demo video from Gamescom after the break!
Once upon a time, Star Trek Online
gave players a “party amplifier” that spawned a disco ball and other effects on command. Then a gremlin got into the system recently and caused the amplifier to stick around forever
if a character committed suicide.
This, as you might imagine, was not good, even if the devs thought it was pretty funny. Before too long, the nonstop partying got out of control as players used the amplifiers to troll others and cause performance issues. Eventually, the good humor of the devs turned to pleas to cut it out already.
“If it means anything to those of you doing so, please stop with the party balls,” Cryptic’s Jeremy Randall tweeted. “You’ve had your fun. It will be patched this week.”
During my few weeks trial of Final Fantasy XIV, I came to two solid conclusions. First, the game was awfully pretty and detailed — pure screenshot material. And second, I could not stand the art style at all. Seriously, it gave me hives.
When it comes to an MMO’s looks, one can acknowledge a crowd-pleasing aesthetic while still finding it personally repulsive or attractive. I’ve seen similar responses for, say, WildStar, as friends have noted that it’s certainly colorful and well-designed, but for them it’s too busy and stylized to be enjoyable.
Have you ever found yourself shying away from an MMO based on its art design? Do you ever say, “If it only looked different, I’d totally play that!”?
Many WildStar fans, past and present, are digging into the sumptuous buffet of the free-to-play patch on the test server for a better idea of what to expect when the transition hits this fall. Light Falls Gracefully’s Mercury has a lengthy writeup of her observations and experiences approaching the game from the perspective of a new player.
Her conclusion? It’s looking promising so far: “Based on the first 10 levels of the free-to-play PTR beta, I like what I’m seeing in terms of the way new players are being treated. Keep it up and we’ll still be playing WildStar years from now.”
In this week’s tour around the MMO blogosphere, we’ll return to the days of Asheron’s Call PvP, talk about the problems with ArcheAge, evaluate World of Warcraft’s expansion announcement, and more!
Diablo III players, your journey is not yet complete. Today, Blizzard released the game’s 2.3.0 patch, giving adventurers more territory to explore and goals to reach.
A new map is open with the patch, the Ruins of Sescheron. This icy wasteland not only gives more fodder for your mighty hand of destruction but also adds a story surrounding a mystery of the absent barbarians who used to live there.
Players will want to venture into the Ruins since it’s the only place in the game to obtain Kanai’s Cube, a sort of successor to Diablo II’s Horadric Cube. Kanai’s Cube allows for further item customization and ways to extract and forge legendaries.
Patch 2.3.0 also contains a new season journey which will kick in when Season 4 begins and updates to Diablo III’s adventure mode.
What is John Smedley up to? That’s the question of the hour, as Bree and Justin speculate on the news that the former Daybreak president has started up his own company. Other topics in today’s show include BIG NUMBERS from two MMOs, a prison server that you must pay for, and a superhero game that’s letting you walk on the bad side.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.