Daybreak Game Company isn’t pulling back on H1Z1’s development, but is instead doubling down on the survival zombie sandbox by adding more team members and resources to build what President John Smedley calls “a massive world.”
Smedley posted an update of H1Z1’s future development on Reddit today, listing several features that will be coming down the pike. These include guard towers, machine gun emplacements, a streamlined building process, professions, and smarter zombie AI. He also hinted at an announcement concerning the Battle Royale team later in June.
“Our goal remains to have a massive world,” Smedley said. “We’re doing that with Forgelight 2, which has been in development for quite a while now. We’ll be able to show stuff to you soon, but needless to say we’re super excited by what we’re seeing.”
Welcome to Marvel Heroics
, my look at the superhero exploits of Marvel Heroes
! Just about half of Massively OP has gotten hooked on this title, so it felt right to devote some space to talking about this OARPG. And what better place to begin than grappling with the leveling game?
While dealing with around 50 heroes, legendary items, omega levels, and prestiging (re-level those characters for added benefits), there is no shortage of leveling to be done here. It might seem like a herculean task at the start — even with one character — but the game is designed to accelerate the process so that subsequent trips up the level ladder go faster and faster.
Here are six tips that I’ve discovered and others have shared with me to make the most of my efforts in leveling my roster of comic book wonders!
One aspiring Guild Wars 2 PvP team will be sitting on the sidelines when the world tournament comes to a conclusion later this year.
ArenaNet has announced that the European team Majestic Capricorns have been disqualified from the event due to misrepresentation and unsportsmanlike play: “After a thorough internal investigation it has become very clear that the players who signed up to play on the roster of ‘Majestic Capricorns’ in the European World Tournament Series Invitational Qualifiers were not the ones who actually participated in the event, violating a number of rules regarding eligibility.”
The disqualified team’s opposition will move on to the series finals instead, and ArenaNet promised to consider additional penalties against those involved in the deception.
You can’t win them all, kid. And while $226,000 is an impressive chunk of money to raise for a game, it wasn’t enough to launch Starfighter Inc. into development.
The spiritual successor to the popular X-Wing space shooter, Starfighter Inc. was attempting to utilize Kickstarter as a fundraising platform to raise a quarter of a million dollars. Even though it had a strong start and was eyeing stretch goals early on, Starfighter still fell thousands short of hitting the mark.
The good news is that Impeller Studios doesn’t look to be giving up on the project, encouraging fans to stay tuned: “We’ll update the front page later today and send an announcement on our partners as well as the roadmap via the newsletter this week.”
Cygnea may roll off the tongue like an ugly medical condition, but in truth it’s a rather gorgeous zone that’s coming to Aion with June 17th’s Upheaval update.
The zone used to be at the bottom of the ocean but is now well above the waves and ready for the onslaught of player tourism. It boasts a heavy aquatic theme, of course, although there are elements of dragons peppered about as well. Because it’s an MMO and that’s sacred MMO law.
You can enjoy a non-stop flythrough of Cygnea after the break, so buckle up!
Tired of survival games yet? Whalebox Studio is truly hoping you aren’t, because it has another contender in the works called Goliath.
Goliath is a multiplayer title that throws players onto an island with hostile giants and kindly dares the smaller fleshlings to live to see another day. Fortunately, players have access to a robotic armor factory that can be used to fashion suits and gadgets for survival. Past saving your own skin, you’ll have the opportunity to side with a faction, explore a dynamic world, and help to conquer territory.
Goliath is currently in a pre-alpha state and is taking player sign-ups on its website. You can watch its announcement trailer after the jump.
There’s good news in store for APB: Reloaded players who have been weathering server merges in North America. The move is done, and while a name for the new NA server hasn’t been decided by the community just yet, at least players can settle down in their new virtual home.
The team said that it’s moving on to work on stabilizing the client: “We’re now focusing on optimizing network performance and minimizing latency spikes that some of our players have been experiencing over the last couple of days.”
There’s also a sneak peek at how the financial district will look once it’s upgraded to the new graphics engine, so check it out!
Everyone knows that if you’re going to head out into deep space to explore strange new worlds, you’d better have a trusty shotgun on hand with which to greet the wildlife. Fortunately, Colonies Online players won’t have to go without solid weaponry with the game’s 0.11 alpha patch.
The patch, which came out late last week, adds shotguns, rifles, and pulse guns to the sci-fi sandbox. Colonies Online also introduced its first edition of the crafting system, as players can now fashion their own weapons and armor with new stations.
Colonies Online challenges players to construct outposts and then battle other players and aliens in a top-down, non-target combat system. The MMO is currently available for $15 through Steam early access, and you can watch the new trailer for it after the break!
If you’re thinking of picking up Wander to enjoy an exploration-heavy, non-combat MMO, you may want to consider waiting until some of its rougher patches are smoothed out.
At least, this is the report from some players and outlets who are testifying to multiple crashes, severe clipping issues, and game-breaking bugs. “It’s perhaps the worst game to launch on the PS4,” The Sixth Axis lamented. “When the game wasn’t crashing, my character was running into invisible walls, or clipping through walls, or floating above the ground, or moonwalking, or any of a number of other wonky behaviors,” blog Dragonchasers said.
On the other hand, some of our Massively OP staff have played the game without encountering the worst of these problems, so your experience may vary. Caveat emptor!
Funcom is drawing a line for The Secret World players who attempt to use Steam keys from “unauthorized resellers” by shutting down accounts linked to those keys. The studio posted both a warning and advice on the forums for those caught up in this mess.
“These unauthorized resellers are retailers that have not been approved by us to sell game keys,” Funcom said. “Generally, they buy keys in bulk through other third parties. While some of them are reputable vendors, others may have utilized fraudulent practices, which will result in Steam or Funcom never receiving payment for purchases.”
Funcom advised players to file a return or dispute the charges from these key sales and to purchase an authorized key to reactivate affected accounts. A similar issue with Steam keys cropped up a couple of weeks ago in Elder Scrolls Online.
Last week, Heroes of the Storm launched. But that was the past, and Blizzard is all about looking ahead to the future. Part of this forward thinking is the preparation of a meaty content expansion for the game called Eternal Conflict.
Eternal Conflict’s keystone features will be a brand-new map, Battlefield of Eternity, as well as an additional character. The map pits two marching immortal characters against each other as players attempt the pave the way for victory. The Butcher will be joining the game from the Diablo franchise as an assassin who gets some oomph from eating his defeated enemies.
Eternal Conflict is heading to the game around the end of the month. You can check out videos of Battlefield of Eternity and The Butcher after the jump!
One of the stranger Final Fantasy tropes is that the more powerful a summoned creature is, the longer it would take for any given game to play its animation. By the time I left the series around Final Fantasy X, summons were getting ridiculously long (like, make yourself lunch and go to the bathroom long). I can only imagine how patient that Reader Jay Bird had to be when he pulled the following whopper out of his pocket.
OK, so it’s a boss, but still. Jay says, “Tonight my Free Company in Final Fantasy XIV took down Twintania, the final boss of the First Coil of Bahamut. This was a huge achievement for us, and afterward we were all treated to this beautiful money shot in front of the head of Bahamut. We must have spent about 20 minutes taking screenshots in there.”
Selfies in front of good-looking corpses — this is why funeral homes don’t allow gamers. But we allow it, so head on in to this week’s collection of player screenies!
It’s not every year that a movie comes along that captures the pop culture zeitgeist so powerfully and so quickly as The Matrix did. I recall lugging a few college friends along to see this back in 1999 — having heard only a few sparse details about it beforehand — and coming out of the theater feeling as if we we’d been electrified. The bold mix of science fiction, martial arts, philosophy, action, and leather ensembles became the smash hit of the year, and a franchise was born.
And while we had great hopes that this would be this generation’s Star Wars, The Matrix ultimately proved to be a lightning-in-a-bottle phenomenon, impossible to recapture once unleashed. Sequels, animated shorts, video games, comic books — none rose to the height of the original film, and eventually the franchise petered out.
During this period, an odd duck of an MMO was born: The Matrix Online. When you think about it, an online virtual world where people log in and fight against programs was a really short hop from the movie series. MxO, as it was abbreviated, was an audacious game with unique features, story-centric gameplay, and a sci-fi bent in a field of fantasy competitors, and while it only lasted four years, it was enough to make a lasting impression for its community. Today, we’re going to revisit the 1s and 0s of The Matrix Online to see just how deep the rabbit hole goes.