In this edition of Flameseeker Chronicles, I’ll explain my 2018 goals. Some of my goals are far more ambitious than others, while a few on my list are simply continuations of goals I set for myself year-on-year. I never truly aim to complete my entire list, but it does serve as a fantastic point of reference for times when I feel a little directionless or restless and need some inspiration. Don’t forget to share your goals with me in the comments; who knows, perhaps some of your goals would be added to my list too!
Tina Lauro Pollock
Tina is the purveyor of Massively Overpowered's MMO Mechanics and Guild Chat columns, and is the newly installed writer of the long-running Flameseeker Chronicles for Guild Wars 2. She is hard at work on her first video game, the indie space 4X game Predestination.
Welcome along to another edition of Guild Chat, the column through which we join forces to solve a particular guild-related issue for one Massively Overpowered reader in need. This time, we have a submission from reader Dan, who has recently decided that his small casual guild needs some officers after some of his real-life friends volunteered to take up the role. Dan’s question lies in the best way to select those officers and he wonders whether selecting his friends will make the guild seem quite cliquish and impenetrable for the new members, or whether having real-world people he can trust in the role makes things any easier. I’m sure many guild leaders can look back on the early days and sympathise with this dilemma, so I’m happy to provide an answer to this common problem here within Guild Chat.
Read below for Dan’s full submission and to see my reasoning on the matter at hand, and don’t forget to keep scrolling and leave your thoughts in the comments section.
Welcome along to another edition of Guild Chat, the column through which I join forces with the Massively Overpowered readership in order to tackle some guild-related issue. Our reader in need this time is K, who wants to know whether he should join a new guild with his current leader after his guild ceased fielding raids. Although K has been offered a spot on the new guild’s training raids, which should suit his experience, he is worried about the ability gap and the risk of not fitting in.
Provide your thoughts in the comments and read below for his full submission and my response.
In this edition of Flameseeker Chronicles, I’ll look back on my old predictions and appraise them retrospectively, and I’ll also set new ones for 2018. This article will be spoilerific by nature if you’re not caught up with current developments, so skip for a while it if you’re behind.
There’s no more perfect time to reflect on the last twelve months than when you’re ringing in the new year, so that’s precisely what I plan on doing in this edition of Guild Chat. More readers in need have been helped than ever before by both my musings on the topic at hand and the useful perspectives offered in the comments, and some of the submissions have really stretched my MMO agony aunt credentials! It’s been a whirlwind of officer meltdowns, guild fragmentations, adapting to new content types, and deciding when and how best to leave an unsuitable guild, and I’m very glad I have the MOP community with me to weigh in on these issues too.
In this edition of Guild Chat, I’ll take a look at some of my favourite 2017 entries and will showcase the brilliant ways in which MOP readers have enhanced the article with their insightful comments, adding new perspectives or simply approaching the submitter in a way that makes the advice make sense. Here’s to a wonderful 2018!
In this edition of Flameseeker Chronicles, I’ll revisit the milestones that made it a great year for GW2 and the content spawned from them, hopefully finishing my reminiscing with a solid picture of how the year refined the game and what direction ArenaNet might take in 2018. This will be a useful rundown for those of you who might have missed some entries along the way and wish to get to the good bits while enjoying any festive time off you have. Enjoy my musings and have a very happy holiday season!
I cannot quite believe that we’re saying goodbye to 2017 and ringing in 2018 so quickly: It certainly doesn’t feel as though an entire year has passed since I last looked back on the progress of the column and delved into the comments section to see how the topics at hand were debated there. MMO Mechanics is my favourite column to write, though I didn’t visit it quite as often this year since Guild Chat received quite a few submissions, and what makes it so fantastic is the way the comments section extends the topic beyond my offerings for a more rounded look at the topic at hand.
With mulled wine in hand and festive decor all around me, I’ve curled up on my couch to craft another look back at a year of conversation: In this edition of MMO Mechanics, I’ll recap my thoughts on the main topics I covered this year and will highlight the comments that stood out to me because of how they furthered the conversation. This should be a great column snapshot for you if you’ve missed some editions along the way, and I also love having a chance to highlight the commenters that make the column great. Be sure to check and see if your comments are featured!
In this week’s Flameseeker Chronicles, I’ll discuss each of the new raid bosses briefly and will outline the premise of the encounter mechanics. I won’t spend long outlining very detailed tips and tactics at this stage since I haven’t been hands-on with everything myself yet, though I will furnish you with some tactics guides as I get more experience post-holidays if there’s demand for them. Note that there will be spoilers for those who haven’t tried the content themselves yet, so bear that in mind before reading on. I’ll avoid totally spoilerific images and will hide big lore points behind tags.
In this edition of Flameseeker Chronicles, I’ll share with you the main story points of the episode and will discuss my highs and lows throughout. Please note that, although major spoilers will be hidden by tags where possible, this article is best enjoyed after you’ve played the content for yourself due to significant spoilers throughout.
Welcome along to another advice-filled edition of Guild Chat, the column through which the Massively OP commenters can help solve the guild drama of their fellow readers while also reading my take on the scenario at hand. This time, reader B is wondering how best to deal with burnout and the usual peer pressure to keep playing his MMO of choice. While he used to absolutely enjoy playing and has not needed to take a break before, recently B has been reluctant to log in and the daily grind is becoming more of a chore than a hobby, To complicate matters, B fills a vital role in the content his guild plays and is worried that taking a break — or perhaps leaving the game entirely — will mean his friends have to stop playing too.
Read below for B’s full submission and my response to his situation below, and don’t forget to leave him your personal advice in the comments section.
In this edition of Flameseeker Chronicles, I’ll wrap up my PoF story impressions and will conclude with some hopes for today’s season launch. This will be a lengthy one, fair reader, so get comfortable for a bumper read! As ever, there will be significant spoilers throughout for anyone who has
been living under a rock not finished the PoF story and has missed the new season hype.
Recently it has been ArenaNet under fire for the particular way randomisation factors into purchasing Guild Wars 2 mount adoption licence skins. A unique combination of a highly requested and anticipated extension of a likewise highly requested and successful new game feature and the employment of lootbox mechanics has caused quite a stir in the game community, despite the fact that Guild Wars 2’s Black Lion Chests already employ RNG lootbox mechanics. In this article, I’m going to discuss why the skins were such an issue in the first place, evaluate ArenaNet’s response to the player outrage the skins caused, and ponder on the reasons why studios rely on lootbox mechanics in the first place.