Dauntless goes on the hunt for the fiery Embermane

As a co-op monster hunting title, Dauntless will not be wasting players' time with stomping out rat infestations or scavenging for boar livers. Instead, the game will be throwing adventurers into the deep end of the monster pool with truly large and terrifying opponents, such as Embermane.

Phoenix Labs wrote up a short lore piece on this fiery behemoth, which looks like the unholy combination of a rhino, cat, and bonfire: "What I could see of the creature was like an enormous cat, covered in leathery hide with a spiked frill and a single huge horn on its snout. It slipped back into the trees with a roar that shook the air itself and disoriented us all. The behemoth seemed to be everywhere and nowhere all at once."

Dauntless is being made by former BioWare and Blizzard developers and should be coming to the PC in the first half of 2017. The title will be on display at PAX East in March.

Source: Dauntless

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The Stream Team: Collecting all the things in Conan Exiles

Now that Massively OP's MJ found the perfect spot to build, she needs to gather all the materials! She needs tons of stone as well as wood and fiber to build her room with a view on the cliff side. And then there's her secret stash hideaway to construct. Of course, all those resources are guarded by plenty of vicious critters all vying for the chance to to help bump up the Death Counter. Join us live at 8:00 p.m. to see how far MJ can get in her grand architectural designs.

What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EST on Monday, February 20th, 2017

Enjoy the show!

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Team fantasy title Skara polishes alpha client

Team-based fantasy brawler Skara recently kicked off its open alpha test on Steam and has been working to shore up the game ever since. This past weekend saw the first significant post-alpha launch patch for Skara, in which the team fixed bugs, polished animations, made improvements in the tutorial, and added new heroes.

"Since the release of our open alpha build, we have been working hard on polishing every aspect of our game," the team wrote. "We still have many known bugs that we are solving right now but we are sure that this new patch will improve your game experience."

Get a feel for Skara's style and all of the changes with Patch 0.7.2 in the open alpha video below.

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Shroud of the Avatar previews clockwork critters and virtue shrine system

Hope you like clockwork critters because Shroud of the Avatar is about to get a slew of them. The game's latest newsletter shows off such beasties as the clockwork attack cat, clockwork attack raven, and the assassin automaton, all part of the clockwork menagerie that'll be inflicted on players in K'rul thanks to those craft kobolds.

Of note to fans of Old Britannia and the original Ultima games is the upcoming town blessing system, which is basically a clone of Richard Garriott's classic virtue shrine system. Each shrine -- I mean, devotional -- is based on one of the core virtues and principles and grants a buff accordingly. For example, the Justice devotional reduces your fizzle chance and buffs your cooking skill. Good food is justice.

There's much more to the newsletter, including another look at the gloriously crumbly and moss-drenched Rhun ruins and some gorgeous screenshots, which we've tucked below.

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Revelation Online shows off the many paths to wings

You don't want to walk in Revelation Online; you want to fly away. (Just like a dragonfly.) Fortunately, the game gives you wings pretty early on, so you can explore the world from the air as you wish. The most recent preview on the official site shows several of the diverse wings available to players in the game, ensuring that players of all styles can soar through the air with the greatest of ease.

Wings are available from dungeons as drops, but wings can also be crafted by breaking down unwanted sets of wings. You can also earn specific sets by crafting a new set from several reputation items. In short, you needn't worry that you'll suffer from a paucity of wing options, from insect-like dragonfly wings to billowing energy in vague wing shapes. Check out the full dispatch for more information on how to take to the skies.

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Life is Feudal launches a new phase of beta

The MMO version of Life is Feudal is expected to kick off another round of beta today, says a new post on Bitbox's official site: "[The] second test run of LiF:ММО CBT (wave #1) will start on February 20th and we’re planning on it being held for two weeks." It is expected to launch late this year.

Confused by all the Life is Feudal versions floating around? Don't be. The game was originally planned as an MMO back in 2014, but funding issues caused the studio to scale back to a "pocket" version of the game called Life is Feudal: Your Own, more like a survival sandbox than an MMO. A year ago, however, the company turned its attention back to the MMO, along the way launching a city builder called Life is Feudal: Forest Village. The team has also been working on a mobile app that includes minigames and guild chat.

LiF:MMO began internal beta last summer, followed by player testing last December.

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Funcom is now region-locking Conan Exiles' official servers

If you're a fan of playing survival sandboxes with your friends around the world, better scrape together some pennies to invest in a private server: Conan Exiles has implemented region locks.

"We have decided to East/West region lock the official servers for three reasons," Community Manager Jens Erik told Steam players at the tail end of last week. "The language barrier and the different playstyles is proving jarring for a lot of players. Also, the vastly different time zones between regions made offline raiding an unavoidable issue for a lot of players who would wake up to all their stuff being completely ruined."

The locks appear to affect both PvP and PvE servers, in spite of the fact that PvE servers aren't subject to the same timezone exploitation issues.

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Idea Fabrik will have The Repopulation back online in the next few weeks

Idea Fabrik is forging onward in its plan to re-start The Repopulation game servers, forum posts from the last couple of weeks suggest. The company told fans that it's been working on transferring data to Steam.

"Once the transfers are complete, we're still going to have the usual spin-up time and make sure that there isn't any data/bit-rot, making sure that everything is working correctly, etc.," Community Manager Christopher Riley told backers a week ago in response to questions about when the test server would resume service. "So as of this post it should be about 2 weeks after the transfers."

Another post indicates that "a few" of the 10-man team in fact worked on The Repopulation prior to its ownership transfer.

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The MOP Up: Hearthstone gets ready to banish dozens of cards (February 19, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Overwatch, League of LegendsEVE OnlineMabinogi DuelSpace EngineersIngressEternal CrusadeElder Scrolls OnlineFinal BladeHearthstoneGod Eater OnlineDrakensang Online, and EVE Valkyrie, all waiting for you after the break!

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Hyper Universe recruits the scandalous Succubus

Angelic or devilish? With Hyper Universe's newest character, you can have both.

Nexon's upcoming 2-D MOBA recently added the Succubus to the champion roster in Korea. If you can get past her large... tracts of land, the Succubus has plenty of other abilities to offer in play. She can buff and debuff with her whip, shield allies with a bubble shield, and even temporarily charm everyone in range to be her slave. And if you don't care for her darker look, there is always the option to purchase an angelic skin as an alternative.

Hyper Universe should be coming to the west some time in 2017. See what the Succubus has to offer after the jump (besides a profile picture that makes it look as though she's trying to bazooka barf).

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Make My MMO: Smed's new studio, Camelot's beta, and Elite's Holo-Me (February 18, 2017)

This week in MMO crowfunding, we did a retrospective on why crowdfunded MMOARPG Hero's Song failed. It's almost as if Justin knew (cue spooky music) because two days later, Hero's Song's John Smedley and most of the Pixelmage team showed up at Amazon, announcing a new studio and a new game for the shopping giant's games division. In other words, don't expect Smed back on Kickstarter any time soon.

Meanwhile, Star Citizen's alpha 2.6.1 went live, we poked around TUG's status, Elite Dangerous demoed its upcoming "Holo-Me" character creator, The Exiled prepped for next week's launch, Ruin of the Reckless entered its backer test phase, and Camelot Unchained hinted at beta.

Read on for more on what's up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we've got our eye on.

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AdventureQuest 3D cranks it up with its open beta trailer

It has been a while since AdventureQuest 3D kicked off its open beta phase -- since last October, to be more specific -- but the team wants to keep excitement high for this cross-platform MMO. After presumably considering a massive publicity stunt involving cloud writing, Mount Rushmore, and legendary crooner Wayne Newton, the dev team decided instead to produce an open beta trailer. Which is pretty good too, even if it lacks a certain danke schoen.

Are you prepared for what awaits you after the break? Trust us, you are not, but go ahead and look anyway.

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Project Gorgon previews its Orc community dungeon

The largest and toughest dungeon in Project Gorgon to date is getting ready for its online debut. The team gave a sneak peek at Gazluk Keep, an Orc-themed dungeon intended for a group of a half-dozen players who are level 65 or higher.

So what makes this type of dungeon special? The devs said that Gazluk Keep is loosely based on EverQuest II's community (public) dungeons. "This dungeon will be REALLY large, with a lot of branches and offshoots, so that two or three groups can wander through it. Groups will occasionally run into each other at crossroads, but they shouldn't get in each others' way too much," the team said.

This dungeon is being designed for repeat visits and has an eye for the daily life and habits of Orcs. While it won't be puzzle-heavy, the devs do promise a secret or two for the clever player to discover.

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