In case you missed the Conan Exiles Twitch stream Friday, and you probably did because who stays home on a beautiful May Friday to watch 50 MMO companies doing video game streams, then you can catch the recap video. Funcom’s Joel Bylos, Jens Erik Vaaler, and Nicole Vayo spend quite a bit of time lobbing exploding orbs around, showing off temporary effects (water is on fire at the moment, but eventually it’ll douse existing fires!) and oil bombs that’ll make sieges really interesting.
The team also posted up a new Q&A on Reddit this weekend; Bylos notes that the planned list of pets might be cut down to fit the development timeline, hostile NPC camps are taking a back seat to The Purge, an installer tool for community mods is on the agenda eventually, proper trading isn’t in planning at all, and the climbing system is a “game changing system” that will shift how people build, siege, and explore:
“I think in a couple of days we may be the number one Kickstarted MMORPG ever.”
Dream big, Intrepid Studios! As Ashes of Creation bears down on its crowdfunding home stretch with 10 days to go, the fantasy MMO just crossed the 12,000 backers line (granting exclusive dyes to all backers) and already has $2.23 million in its virtual pockets. Upcoming stretch goals include the Underrealm race ($2.5M), unique mount barding (13,500 backers), and an in-game stock exchange ($3M).
The developers aren’t keeping to themselves during this crazy time. Intrepid team members were on hand this past weekend for an hour-long livestream during which they answered community questions and showed off more Ashes of Creation gameplay. We’ve got that video after the jump (the gameplay starts at the 29-minute mark) as well as a new environmental video from the project!
With the resumption of LawBreakers development chatter last week and the recent NDA-free closed beta round last weekend, you might have guessed that Nexon and Boss Key had more planned, and if so, you were right: The studios announced this morning that LawBreakers is coming to the PlayStation 4, launching “simultaneously” there and on Steam for PC users later in 2017.
“LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities. From the mind of [Cliff] Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.”
We’ve also gotten our first peek at the game’s proposed business model, with a $29.99 sticker price on the base game.
Stationeers, an upcoming multiplayer survival sim, marks Dean Hall’s (DayZ) third attempt to create a space station title. In a recent interview with PC Games N, Hall seems confident that this one will make it across the finish line.
“The other day we set a record of 28 players playing, with excellent bandwidth usage,” he says. “It was fantastic. It was the first time we’d run a playtest with a large number of players that had no major errors, so that’s putting us on the road to release.”
Hall talks about the features that are going into the game, the ones being adjusted, and the ones being left out due to resource limitations. He’s hoping that trading between stations will make its way into the game at some point, but Hall is more concerned with creating a “great core game loop” that was present in other successful early access titles like Prison Architect and Rimworld.
Stationeers is slated to come to Steam early access some time this year.
What is a skill-based, freeform character system doing with classes? While it might seem like an oxymoron, Legends of Aria says that it has good reason for including optional prestige classes in its skill-based MMO, which is that it offers more choice for enhanced playstyles without destroying the game’s balance. To tell the truth, the explanation for all of this seems a little murky after the team’s strongly worded diatribe against classes, but we’ll hope they know what they’re doing.
A new dev blog goes into depth about the “defensively minded” Knight prestige class, including its skills. The Knight has an AoE taunt, can bash opponents with his shield, and can activate a “vanguard” mode to become an unmovable pain-returning champion. Right now the game is limiting players to a single prestige class each, with these classes only sporting three abilities, although this is expected to change.
The Elder Scrolls Online’s Morrowind not-an-expansion lands on PC this morning, at least for those of you who preordered to pick up early access and had the foresight to take off work or play hooky or not have exams. Downloading should begin shortly, ZeniMax says — are you playing?
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from TERA, Rend, Tree of Savior, Dragon Nest, Neverwinter, Armored Warfare, EVE Online, Overwatch, ARK, Wakfu, Destiny, and Pokemon Go, all waiting for you after the break!
This week in MMO crowdfunding, Star Citizen officially broke the $150,000,000 crowdfunding mark, propelled along by gamers sinking large sums of cash into the latest concept ship. As Relay points out, the original Kickstarter year for the game brought in only about $7M; since then, the game has raised between $28M and $36M every year since, with the biggest year to date being 2016. On paper, the game isn’t on pace to break that record in 2017 so far, but the fansite’s estimation that it might pass $200M this year if Squadron 42 launches as planned isn’t unreasonable. (Thanks, i-Spy, Zander, and fastcart!)
Wild West Online also announced that it won’t be seeking Kickstarter funds after all as it’s already received full funding from investors. That means it probably won’t be back in Make My MMO again since it’s not crowdfunding — but take a peek at our exclusive interview on the game from earlier this week all the same.
Meanwhile, Ashes of Creation’s Kickstarter pushed on toward $3M, ROKH’s early access launched as planned, and Crowfall concluded its teaser week with a massive reveal: Classes won’t be racially bound after all, and beta should hit before the end of the year.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.
Camelot Unchained hopes you’re not tired of the words “living world” because its devs are busy making “major inroads into the tech to support” just that.
“At the start of the month, we began working with our portal tech to allow players to teleport between zones, primarily to make testing easier,” City State’s Tyler Rockwell explains. “However, we delayed more expanded testing of that tech” — chiefly to improve seamless zone transitioning and terrain generation.
The art is worth a peek this week as usual too, particularly the icons. CSE says its expects the “styling and overall UI to change and grow throughout testing,” these armor, weapon, and crafting icons for beta one are ready to roll. Check them out, along with the weekly recap video, down below.
Before Albion Online seizes its destiny and launches on July 17th, it is going to have one last hot, sexy fling in testing with a guy named Hector. Well, it’s an update named Hector, but I can’t be the only one who thinks that this “naming patches after your ex-boyfriends” trend is getting a little played out for this sandbox MMO.
Other than slightly wilted flowers and a strong aftershave, what is Hector going to bring when he knocks on your door? The update will remove cities from the Outlands and relocate resources in that region. For players who have stuff in those city banks or plots in those cities, you’re going to want to pack up and get your goods out of there before June 7th.
Get the full development recap after the break and keep your summer spicy!
Did you know that pigs are good for more than just bacon? In ARK, giant hogs are good for healing. That’s right: A heaping helping of healing in a hog. These new critters sound like a good addition to a raiding party, so Massively OP’s MJ is going to go hog wild and try to catch one. Tune in live at 12:00 p.m. to join in the hunt.
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, May 20th, 2017
The teaser week for Crowfall is over, and it turns out the tease was all about decoupling races and classes altogether. No longer will all centaurs belong to the same archetype! Make a centaur everything! Of course, you could conceivably play races other than centaur, but why would you do that? You wouldn’t. You can prove you wouldn’t when the open beta arrives by the end of the year.
We’d like to end there, but the fact of the matter is that we’ve got to talk about things other than centaurs this week. For example, the other items on our list here.
And that’s everything. Unless you count all of the other games we have down below in various stages of testing. You can let us know if one of those games jumped into a later test phase in the comments; it’d be silly, really, but it happens all the time.
Who needs serious battle when you can have whimsical? Paladins has introduced some amusing new weapon skins that shoot sticky suction arrows made of foam. Even better, Massively OP’s MJ has some to give away! There’s Tyra with a REKT Carbine, Viktor with a REKT War Rifle, and Androxus with a REKT Hand Cannon. Tune in live at 7:00 p.m. for your chance to win and shoot a little more fun in your matches.
Who: MJ Guthrie
When: 7:00 p.m. EDT on Friday, May 19th, 2017