LOTRO Legendarium: A tale of two progression servers
Truly, this is a momentous week in the history of Lord of the Rings Online, if for nothing else than the addition of two...
Betawatch: Magic Legends gets discarded
The past few weeks we've usually wound up slipping into more depressing beta news toward the end, but this time it's just going front...
Desert Oasis: The key takeaways from Black Desert’s Heidel Ball 2021
It's been a busy two weeks for Black Desert Online. The past week saw another Arena of Arsha event, this time with trial characters. And...
WoW Factor: Why Blizzard’s line about story beats is so frustrating
So the most recent roundup of interviews with World of Warcraft's staff deeply hurt me on a fundamental level. Like, this was the sort...
Massively Overthinking: What’s your favorite MMO house of all time?
You folks know I love MMO housing systems, and in fact, we've been crowning the MMOs with the best housing systems for years. But...
Vague Patch Notes: MMO players are a bad substitute for professional testers
Test servers are, let's face it, kind of a terrible idea that just keeps getting trotted out there in the MMO space. And the...
The Daily Grind: What’s your most nitpicky criticism of an MMO you otherwise like?
As much as I do generally like Star Trek Online, there are problems with the game. Some of these are substantive problems, like how...
Massively on the Go: Pokemon Go’s July events start with Bidoof and ends with a mystery
Pokemon Go’s previously mentioned Bidoof events in June are actually spilling into July with Bidoof Breakout event. While Bidoof will be taking over all levels of...
Perfect Ten: The types of players in every MMO
We have some fun here in Perfect Ten land dealing with lists. That's kind of the whole point. We've done columns about the races...
Choose My Adventure: The long road to starting a Star Wars Galaxies crafting empire
Rome wasn't built in a day, and neither will Wolfy Starflight Concern. The time I spent this week on the Legends rogue server of...
Casually Classic: Why WoW Classic progression should end after Wrath of the Lich King
Considering that we are just in the early months of Burning Crusade Classic, I think it might be both premature and presumptuous to be...
MMO Burnout: Retro-inspired games offer a sense of accomplishment with a side of nostalgia
For someone who absolutely abhors the mere mention of paying a monthly sub for a game, I am totally sold on the Xbox Game...
Wisdom of Nym: Final Fantasy XIV settles in for the long summer progression nap
So, Final Fantasy XIV patch 5.57. Here's the nice thing about it: It convinced me to finish up with one of my more neglected...
One Shots: Skimming the surface
It's great to see some very pretty pictures trickle in from Swords of Legends Online, but that's not going to stop my eye from...
The Daily Grind: What sort of character options do you gravitate toward in a new MMO?
Look, I consider myself a simple person with straightforward tastes. Give me a new MMO and I am going to go for dual-wielding swords....
The Game Archaeologist: Anarchy Online, from launch to now
July 27th 2001. On this date, Funcom pulled the trigger on Anarchy Online, launching it in North America with a planned release in Europe a...
Betawatch: Swords of Legends Online launches on July 9
It is generally poor form to have the same game get the Betawatch header two weeks in a row, but here we are highlighting...
The Soapbox: Abusing MMO community reps over design decisions is not only toxic but futile
Recently, an online video game community rep was run off Twitter by "fans." The CM's fellow game dev shared how upset she was that...
WoW Factor: Would you like to take a survey?
All right. Yes, I know that World of Warcraft is finally releasing its first major patch for Shadowlands on June 29th. That's a thing...
Massively Overthinking: What class is missing from your favorite MMO?
I've been obsessed with Albion Online the last few weeks - it really feels so much like Ultima Online to me. Ultima Online but...