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The softer, gentler side of MMORPG life. [Follow this category’s RSS feed]

Obviously silly dances are already universal.

Wisdom of Nym: The little-explained lore bits in Final Fantasy XIV

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This column, in part, is in honor of a random party member who had never realized that the currency you're picking up in dungeons...

Fight or Kite: Griefing! What is it good for? Absolutely nothing.

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Here we are at the very first Fight or Kite of the New Year and of the decade. With it, let’s discuss something that...

The Daily Grind: What was the most innovative MMO of 2019?

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Many years ago, we used to give an award for the most innovative MMO. It fell by the wayside as we expanded our awards...
Not so close.

Global Chat: How fast should combat be in MMOs?

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The speed of combat engagements in MMORPGs -- as rare as they may be -- was the topic du jour on a couple of...

John Smedley and Scott Hartsman put out a call to help a former EverQuest II dev

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This story crossed our desk with some signal boosting from John Smedley and Scott Hartsman this weekend: A little less than a year ago, former...

One Shots: Worse homes and gardens

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Probably the only thing that is holding me back from embracing a career as a lifelong mega-villain is that I can't conform to the...
won't you let me live

The Daily Grind: What ‘dormant’ MMO do you think would benefit the most from some patches?

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There are live games, there are games that have shut down, there are games in maintenance mode... and then there are dormant MMOs. Dormant...
wheeeee

WRUP: How to use all the social media sites edition

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Twitter: You have two options here. The first is that you can go around incessantly correcting people for things you think are errors based...

The Daily Grind: Capes or backpacks in MMOs?

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2019 was a huge, huge year for MMORPGs. I'm mainly talking about how both Dungeons and Dragons Online and Guild Wars 2 got capes...
Sheewax.

Betawatch: Magic Legends is our Magic MMORPG except in how it’s not

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The first few days after the end of the year are a bad time for betas, but we came roaring back this week with Magic:...

Destiny 2’s launching a charity campaign to help victims of the Australian brushfires

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Bungie is joining CCP Games on the short list (so far) of games studios using their titles to help with the Australian brushfire crisis....
Contains some monsters.

Final Fantasy XI adjusts Beastmasters and Ambuscade for January

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All right, Beastmasters of Vana'diel, it's time to start this year off right with adjustments. Yes, the latest Final Fantasy XI update doesn't just bring...

MassivelyOP’s complete 2019 awards debrief and annual recap

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As we did in 2014, 2015, 2016, 2017, and 2018, today I'm going to recap our annual awards and other meta articles from the end of...

The Daily Grind: What MMOs are you no longer anticipating in 2020?

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Every year, we dish out our "most anticipated" award, and you know what? It's almost never the same game twice, and sadly it's not...
Paws for impact.

Massively Overthinking: The best MMOs of the decade

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A few years back, we did a cheeky Massively Overthinking about our five favorite MMORPGs of all time. It was quite a potent list...

RuneScape shares player-made activity pets, addresses a Treasure Hunter exploit, and celebrates 19 years

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Oh man, I was almost scared that there wouldn't be a metric ton of things coming out of RuneScape this week, but my worst...

World of Warcraft server blades that were sold for charity arrive to players with various signs of damage

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In a rather unfortunate turn of philanthropic events, the World of Warcraft server blades that were being sold to support Pencils of Promise have...
I didn't say zorp.

Magic: Legends starts showing off with two classes and two worlds

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All right, you've seen some more footage, you've got some idea of how the game is going to be... now, if you're done with...
Sir.

The Elder Scrolls Online has finally started the Undaunted event

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All right. Are we ready? Are we finally ready for this event? The Elder Scrolls Online has been trying to get the Undaunted event rolling properly...
Years and years.

Star Trek Online devs talk about 2019 content updates and vague 2020 plans in a podcast

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Right before the folks at Star Trek Online took their holiday break, there was time to speak with the Priority One podcast about how...

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