Breakaway has a fresh new trailer out for Gamescom today, along with a run-down of all its toons. You’ll recall the game from its slow-cook reveal last fall as one of the new titles Amazon Game Studios is currently building out — this one’s the stream-centric 4v4 online brawler.
“Breakaway is a team battle sport that blends the speed, strategy, and teamwork of sports in a competitive multiplayer action game, and is being developed with constant feedback and input from the community. Amazon Game Studios has partnered closely with Twitch to design the game to be as fun to watch as it is to play, and has added special features to help broadcaster engage their audiences.”
Check out all the new assets from the con, and make sure you’re signed up for the alpha!
Dual Universe today etched a date on its pre-alpha launch: September 30th. “Access to this first playable version of Dual Universe will be limited to Kickstarter and crowdfunding backers that have pledged at Gold Founder level and above, prior September 7th,” says Novaquark’s press release today, which characterizes the sci-fi sandbox as a “highly anticipated disruptive MMO.” The forums further explain that the originally planned alpha is in fact not actually ready, hence the pre-alpha label.
“You probably noticed that we’re calling this first public access Pre-Alpha and not Alpha, as originally intended. Why? Because we are not quite ready yet to switch the game into Alpha, but we still wanted to honor our commitment to our backers. This first public glimpse of the game won’t feature a proper game loop as we originally wanted but, after postponing the release a few months ago, we felt like a new delay was not appropriate. We think any additional delays, even though the game is not in the true Alpha state we had anticipated, would not be in keeping with the spirit of our commitments to our community and backers.
“We decided it would be better to give you access to the game at an even earlier state than to delay again. That it would be better to give you a look at where we are, rather than wait again for where we had hoped to be at this stage.”
As part of its Gamescom presentation today, Blizzard
has just revealed a new “musical animated short” for card battler Hearthstone
. It centers on the backstory Harth Stonebrew’s tavern, and it’s Blizzard, so it’s cute all on its own.
“The Tavern is a warm and welcoming place full of laughter, camaraderie, and good-natured competition, and home to a charming cast of characters assembled from every corner of Azeroth. This includes vibrant and (mostly) friendly folks such as Malto, the kindly old mage; and Sarge, the Tavern’s resident mouse. The personalities in this ethereal inn draw inspiration from the many types of Hearthstone players who enjoy Hearthstone in real life. Whether they’re seasoned pros or just getting into the game like the young protagonist Ava, there’s a place in the Tavern for everyone.”
Expect more shorts and comics coming, Blizz says. We just want to see more singing gobbos. Enjoy!
Don’t fret that your summer’s slipping away; revel in the final days of August here, as EverQuest II delivered a new game update yesterday to keep players busy and happy.
Game Update 104 built upon the foundation that GU103 laid, adding more features such as familiars, proving grounds, and expert raids. The team added 30 additional pets with the patch, some of which can be found in-game while others are only available for purchase through the store.
Another notable change was a big class balance pass: “With GU 104, there [is] a rather large balance pass which adjusts the outgoing damage across most classes, focusing primarily on Assassin, Wizard, and the Warlock class but most classes will experience some increase. Further updates have also been made to abilities for some of the support classes. This is by no means the final balance pass, and there will be lots of changes and improvements coming with the expansion.”
If you’re lucky enough to be in Cologne this week for Gamescom, make sure you make your way over to the Star Citizen booth as it appears at least part of the 3.0 build — which you’ll recall has been severely delayed and is not available for backers just yet — is playable at the con.
If you can’t be there, of course, you can just set up a dedicated rig to stream the next four days of developer shows from the con floor, “leading up to the main event on Friday night, where Chris Roberts will share the latest on Star Citizen’s development (and as always a surprise or two) with a backer-only crowd.” The whole schedule is posted up on the official site.
It might have gotten buried in this massive list, but Black Desert is one of the MMOs that’s slated to receive enhanced treatment by the new Xbox One X. While the console is coming out this fall, Black Desert won’t be available on it until early next year on the platform.
That doesn’t mean you’ll have to wait until then to see how this game performs on the souped-up console. This week at Gamescom, PearlAbyss is showing off Black Desert on the Xbox One X featuring crisp and attractive “true 4K” graphics. Seeing as how the visuals is one of the most-remarked-upon features of the MMO, it seems like a smart move to wow potential players with a huge dose of eye candy.
“We are very excited to reveal the first playable Xbox One X version of Black Desert at Gamescom,” said PearlAbyss CEO Jung Kyungin, “and we are looking forward in welcoming the first adventurers to our console version, which will be playable in crisp, true 4K resolution.”
Black Desert has sold over 1.5 million copies in the North American and European markets to date.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Neverwinter, Elder Scrolls Legends, Elite Dangerous, SWTOR, MapleStory, Hyper Universe, SMITE, Travian Online, Diablo III, Figureheads, Pokemon Go, Heroes and Generals, Rappelz, Ultima Online, Soulworker Online, Black Desert, and Gigantic, all waiting for you after the break!
Just a month ago now, Pokemon Go’s Chicago festival was completely wrecked by connection issues that rendered the game an unplayable trainwreck for thousands of attendees, who booed studio representatives who climbed on-stage live to apologize. A Niantic spokesperson at the time admitted the team was “pretty horrified” about how it all went down, which didn’t stop the company from collecting almost $6M in sales on just one day of the event. It didn’t stop disgruntled ticket-holders from bringing a class-action lawsuit against Niantic in Illinois, either.
At the time, Massively OP’s POGO expert Andrew Ross argued that Niantic has repeatedly made amateur-hour mistakes in its handling of a globally massive IP over the last year — that Chicago was just one more.
So it may surprise you to know that in spite of the fact that players around the world are not thrilled about the game’s new raid mechanics, the event that heralded those mechanics — Pikachu Outbreak in Yokohama, Japan — hasn’t been a trainwreck at all.
Update: It’s live!
Didn’t get a chance to jump into Guild Wars 2
during last weekend’s Path of Fire
preview weekend? You’re getting another chance today, although this leg of the event will focus on the game’s elite specs as they play in PvP, not the on the first PvE map and mounts.
We anticipate that it’ll launch any minute now based on last week’s start time. The weekend event will be followed up by the launch of PvP season 8.
Massively OP Guild Wars 2 columnist Tina Lauro Pollock deep-dived the expansion last weekend and delivered her thoughts in a special Flameseeker Chronicles yesterday, so tune in to that while you wait, and check out the dev diaries on all the elite specs down below. Will you be testing any out?
Another year of Final Fantasy XIV
is coming to a close as the game celebrates another anniversary on August 27th. But there’s still plenty more to come, and fans can tune in for the game’s next long-running anniversary stream starting on September 1st at 11:00 p.m. EDT, then running for 14 hours straight
. So you may not want to watch the whole thing in one go; it’ll have previews of the upcoming patch 4.1, discussion about the development history for Stormblood
, celebrity guests, and so forth.
Of course, this will likely coincide with another in-game event which we haven’t yet heard about; until we do, you can tide yourself over with another piece of fiction in the ongoing Tales from the Storm series highlighting tales surrounding the events of Stormblood. (As always, be fairly warned that there are spoilers.) Keep your eyes peeled for more information about the anniversary broadcast as August winds down.
One of World of Warcraft’s newer micro-holidays is raising fashion awareness this weekend, as the Trial of Style puts the spotlight on transmog creations by players.
The event, which runs from August 17th through the 21st, tosses five-player groups into private instances where they’ll be showing off for each other. Two of the players will have a limited time to create a transmog outfit according to a specified theme, with the remaining three voting on the results. The themes range from “dark and deadly” to “fun and flirty” to “faction pride.”
Winners — and even the losers — will get tokens that can be spent on (what else?) more cosmetic gear. The micro-holiday also makes use of the barber and transmog services in the game completely free, which turns this into a great time to give yourself a makeover without worrying about cost.
Is there any shame in throwing a birthday party for yourself? Not if you invite everyone and make it hecka fun, we say! Ultima Online has kicked off its 20th anniversary event this week, welcoming everyone to celebrate the 1997 MMORPG and all that it’s accomplished over the past two decades.
The event arc is called The Shattered Obelisk, and it will be rolled out in five parts over the next two months. It should be noted that once the fifth part arrives on September 28th, you won’t be able to access the previous four — so don’t dally!
“The Shattered Obelisk includes activities for group and solo play, challenging quests and puzzles, new areas of the world to explore and a continuation of the saga that is Ultima Online,” the team posted. “Along with the in game features and fiction that are part of Publish 98, we have exciting new fiction that will be posted on UO.com as well as support events held by our event moderators.”
If next Monday is Eclipse Day in North America, is it OK if we deem Tuesday to be Star Wars On A Train Day? Because you know that when Star Wars: The Old Republic’s Update 5.4
arrives on August 22nd, you won’t be able to think over the noise of millions of players shouting “WHEEE!” as they set up shop in a high tech, high velocity mobile housing.
To be sure, Crisis on Umbara will boast more than just a new stronghold on a floating train, but it’s going to be hard to get past that to see the rest. The rest such as the continuation of class build revisions that began back in Game Update 5.3.
On the forums, the team outlined some of the changes that are coming to the Operative’s concealment, the Scoundrel’s scrapper, the Marauder’s carnage, and the Sentinel’s combat disciplines. Unfortunately, all four of these builds are getting nerfed in some capacity, so our sympathies for those adversely affected.