Events Category

Get caught up on convention happenings and major events in your favorite MMO. [Follow this category’s RSS feed]

Bethesda is focused on Fallout 4 and Elder Scrolls Online

Elder Scrolls Online will be the Elder Scrolls title of record for the next little while, according to Dualshockers. The publication interviewed Bethesda VP of Marketing Pete Hines at last week’s Gamescom, and Hines intimated that the studio is completely focused on Fallout 4 and ESO, even though the previous installment of its tentpole franchise, 2011’s Skyrim, is nearly four years old.

Since ESO recently launched on consoles and is prepping for a major DLC at the end of August, Dualshockers concludes that it will be “the Elder Scrolls game Bethesda will be talking about for a while.” Hines told the website that it will be a “very long time” before Bethesda will discuss its post-Fallout 4 projects.

Source: Dualshockers

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Gamescom 2015: Blizzard answers more World of Warcraft: Legion questions

Everyone who cares about World of Warcraft wants to know more about Legion, even though the details are likely to remain vague for the next few months. Another interview took place on the Gamescom floor centering around customization options, confirming that among other things players will likely be able to transmog other weapons in place of the artifact weapon that will dominate most of the expansion. There are no plans to allow other customizations for races outside of the elf-only Demon Hunter, however.

Blizzard also hosted its Q&A at the end of the event, but if you’re hoping for extensive new information regarding the expansion you will be sorely disappointed. You can check out the archived stream down below, but the majority of it is taken up with recaps of the central reveals. One bright side that comes out of both sources is the confirmation that players will get an additional character slot in Legion, so you needn’t worry about deleting a character to have one of every class on a given realm.

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Gamescom 2015: Guild Wars 2’s new mastery system details revealed

On the opening day of Gamescom 2015, I crept away from the buzzing hum and dazzling lights of the show floor to sit down with Guild Wars 2 Lead Designer Crystin Cox to discuss Heart of Thorns and the horizontal progression development system we now know as the mastery system. I was treated to a full breakdown of each mastery branch with a live demo, and it was full of great information about the masteries involved and the thought process behind the system’s development. We also hit on specializations, verticality, and the beta weekend during my follow-up questions, so be sure to keep reading for all things HoT.
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The Daily Grind: Did anything from Gamescom excite you?

This year’s Gamescom was pretty interesting from my perspective, and even though I wasn’t able to go in person, I spent a decent amount of time reading up on the various reveals from last week. In terms of MMO industry stuff, the thing that impressed me the most was Star Citizen. Sure, I’ve been a fan of the game since it was announced, but I haven’t been following it all that closely in recent months because frankly I’m just burned out on pre-alpha stuff.

But Cloud Imperium’s presentation was polished and it showed me just enough multicrew and FPS stuff to whet my appetite for the next couple of module releases. What about you, MOP readers? Did anything from Gamescom excite you this year?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Week in Review: Gamescom 2015 (August 9, 2015)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

Blizzard stole Gamescom handily with its possibly rushed but certainly jam-packed reveal of World of Warcraft’s next expansion, called simply Legion. It almost took away the sting of losing Bashiok to NCsoft and dropping to 5.6 million subscribers. But will it be enough to stem the tide?

Read on for the very best of this week’s MMO news and opinions as well as a roundup of all of our Gamescom coverage so far.

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Gamescom 2015: Gigantic announces August CBT start

Go go Gigantic beta! At Gamescom this week, the cell-shaded Gigantic announced that it will be ending its alpha test and transitioning into closed beta by the end of August.

Gigantic will be inviting “hundreds of thousands” of testers into the closed beta program. The CBT will commence on August 28th and continue every weekend thereafter. Gigantic is planning special events and other beta coolness for its tests on both Windows 10 and Xbox One.

And yes, if you want to play it on the PC, you’ll need to upgrade to Windows 10. If you’re not already signed up to get a beta key, you can head over to the shooter MOBA’s website and get your name on the list.

Source: Gigantic

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Gamescom 2015: Star Citizen gets a monthly report and a big Gamescom presentation

It’s a big day for fans of Star Citizen, as Cloud Imperium has put out a typically massive monthly report. Oh, and there’s that little multicrew-themed presentation at Gamescom, too. It’s going on right now, in fact, though it will also be archived for repeat viewing on Star Citizen’s website next week in case you’re stuck at work.

The monthly report rounds up a bunch of stuff that CIG studios around the world were working on in the month of July. It includes everything from engineering to code to design to art milestones, as well as recaps of recent video presentations including Chris Roberts‘ latest Game Commander and 10 for the Chairman episodes. Basically it’s your one-stop shop for the info needed to laugh at Star Citizen’s vaporware comment trolls, so have fun with that!

Sources: Twitch; July report, thanks I-Spy and Mohoc!

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Gamescom 2015: More details on World of Warcraft: Legion

It’s only been a day since the announcement of World of Warcraft: Legion, but fans are already eager to learn more about the expansion. Fan site Icy Veins was able to get a quick interview with the developers that reveals a few more interesting details on the expansion as a whole, from the new Demon Hunter class to mechanics that weren’t discussed during the presentation yesterday.

Artifacts are confirmed to be the only weapons players will get during the expansion, with no weapon drops in Legion; however, each Artifact will have Relic slots that improve the weapon’s stats and DPS. Demon Hunters, as a result, will wind up with just one type of unique weapon being used throughout the expansion, the Glaive. Professions are also being adjusted in depth for the expansion, with the designers acknowledging that Warlords of Draenor underutilized the profession systems. Check out the full interview for more tidbits about the new direction for the game.

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Gamescom 2015: Defiance is getting new baddies, supreme weapons

The fourth and final Trion blurb from today’s Gamescom press release involves Defiance, the sci-fi shooter with Syfy transmedia synergy. An upcoming patch will introduce a new race of enemies, Trion says. These baddies inhabit Silicon Valley’s arkfalls and are called Shrill. They’re also “acidic,” whatever that means!

Defiance will also be getting supreme weapons, which are “a new higher tier of rarity which can be applied to all current and future weapons.”

Source: Trion press release

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Gamescom 2015: Trion talks upcoming ‘significant’ ArcheAge updates

Trion just took an info dump at Gamescom, with “major” updates scheduled for all of the firm’s MMOs. ArcheAge is getting something called Heroes Awaken, which will “feature significant updates and add fresh content to the game.” One such update is the Hero System, though Trion doesn’t say what exactly that entails in its press release. ArcheAge will also get undisclosed housing upgrades, updates to the guild progression grind, and a “reborn” Diamond Shore.

No release timetable for the new content was provided.

Source: Trion press release

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The Daily Grind: Which MMO festival event is your favorite?

Lord of the Rings Online’s summer festival ends this week, and I’m kind of glad. I’ve been partaking, of course, but it’s a grind that I’m only doing because I want a couple of the rewards. To be fair, some of LotRO’s seasonal festivals are quite enjoyable, particularly the Christmas shindig with the theater and the ability to throw snowballs at people.

What about you, MOP festival goers? Do you have a favorite in-game festival event? Which one and why?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Gamescom 2015: The Crew offers up a Wild Run trailer

Are you extreme enough to take part in The Crew‘s next big expansion? Wild Run sends players to The Summit, where apparently extreme racing rules. None of this namby-pamby normal racing on city streets with multi-ton souped-up machines that accelerate like a bullet as soon as you tap the gas pedal.

Sarcasm aside, the expansion will allow players access to a variety of new vehicles, vehicle types, and new customization options for things like dragsters and monster trucks. It also comes with a new graphics engine so that your extreme cars will look extremely pretty. Watch the trailer just below in the most extreme fashion possible.

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Dota 2’s International interrupted by DDoS attacks

If you managed to catch any of Dota 2’s $18 million International 2015 yesterday, you may have seen players sitting around scratching their heads instead of killing each other’s avatars. Valve’s big e-sport event was interrupted by DDoS attacks almost from the outset.

The day’s first match between evil Geniuses and compLexity Gaming was hit with severe lag and paused shortly thereafter, with the delay topping 45 minutes during which announcers confirmed the DDoS shenanigans.

Source: PC Gamer

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