As promised, Allods Online has pushed Creation, its first patch of the Immortality expansion, live in the west today, complete with an Olympic-style athletic competition, the Dionic Archipelago, new insignias, new artifact gear, user addon tweaks, Maze rating adjustments, and a number of bug and balancing fixes.
But perhaps the most interesting bit is the addition of a brand-new fresh-start clean server.
“We have launched Equilibrium – the first Allods Online server with triple bonus on killing monsters. Until August 1, we invite you to participate in the server’s grand marathon, where you will also receive awesome prizes for leveling up your character: level 8 Runes, a riding Furnace, and many other valuables.”
This won’t be the first special server to launch for Allods; the Russian import is famous for having launched free-to-play and opening a subscription server in 2013.
Happy closed beta day to Kritika Online! Joining today’s never-ending roster of launches and pre-launches is En Masse’s new action MMO, expected to run in a closed testing phase through June 13th.
“The nonstop action of Kritika Online will be on full display in this closed beta, as players select from 4 character types — the Warrior, the Gunmage, the Rogue, or the Reaper — and rampage through the lavish 3D worlds solo or with friends, defeating bad guys and super-sized level bosses using oversized blades, alchemical superguns, and dazzling acrobatics. In addition to Kritika Online’s over-the-top action, the closed beta gives players their first hands-on look at the game’s deep progression systems and story.”
The game will be free-to-play come its eventual launch but for now is accessible only through founder packs, the cheapest of which is currently on sale for $14.99, though you can put down up to $74.99 (again, it’s a sale) for even more perks. Orrrrrr you could grab a key right here! En Masse granted us a truckton of closed beta keys, so click the Mo button below (and prove you’re not a robot) to take one home yourself!
The second expansion for Final Fantasy XIV
is bringing more than just new abilities; it’s also bringing an extensive set of changes for existing abilities and classes. Yesterday’s live letter
covered the changes in brief, including the various job gauges for each job and the new role-specific actions for tanks, healers, and all three types of DPS. But perhaps you’d prefer to see these things in action? You can do exactly that with the latest job ability trailer and screenshots of the same just below.
The letter also revealed that PvP will be changed to have specific job layouts for PvP, with a small selection of traits and abilities replacing the existing system of PvP ranks and improvements. Players will also have access to jumping potions starting on June 16th, with one potion allowing you to level a specific job to 60 instantly and another allowing you to flag all of the MSQ as cleared up through Heavensward. Both will cost $25, so you can use them to speed your way to being ready for all of the new tricks shown below in Stormblood.
It’s been a year since Overwatch launched, and in that time the game has added new heroes, new maps, and several limited-time events of varying popularity. So naturally, the best way to celebrate the anniversary is with another limited-time event and associated loot boxes. Pop into one of the three new arena maps and look for new sprays, new skins, and new dancing emotes for various characters; you can check below for screenshots and a video showing them off.
If all of this is irrelevant to you as you haven’t picked up the game, good news! You can do that even cheaper. The Game of the Year edition contains all of the bonuses of the Origins Edition released at launch and is going for $39.99 during the anniversary event, while the basic game is now priced at $29.99. (And yes, you can upgrade to the GotY edition later.) The anniversary event lasts until June 12th, while the sales are only active until June 3rd.
update is live in the game today
as promised. The big draw is the faction war for level 40+ characters, along with what My.com has dubbed “Inner Demon Trials,” which are not an existential test but are in fact small-group portal dungeons. Yeah, strange demon portals, what could go wrong?
“The update introduces a full-scale Guild versus Guild tournament, a new ice cold battleground and exciting new trials for adventurers to test themselves in. Situated at the top of the world, the Snowpine Peak Battleground unfolds a new chapter in the faction war between two known races in Nuanor. The feathered Wingar and the furry Ursids are at each other’s throat and it is up to each player to select a faction and jump in to determine the outcome!”
Get caught up with the launch trailer, which we’ve tucked down below.
What would a western MMORPG be like if it didn’t include the classic saloon? A darn poor game, that’s what. Fortunately, Wild West Online confirmed that these taverns will be part of the game, although it’s uncertain what features they will offer.
“Wild West Online is going to have saloons,” the team said on Facebook. “Rootin’ tootin’ saloons. That much we all know. While we have our own ideas that we’re developing and working on for what actually goes on in those saloons, we want to know what the community at large wants to see. Will there be gambling, drinking, music, dames, brawling… what?”
Another small reveal this week was that Wild West Online will ship with three biomes, with more variety and larger maps to come as the game is expanded post-launch. Check out concept art of these saloons and biomes below!
Console geeks assemble! It’s time to throw off the shackles of responsibility, hygiene, and relationships to devote yourself to a straight week or two of non-stop superhero action. It’s OK. We’ll write a permission slip for you that you can give to any concerned parties.
Marvel Heroes Omega, the streamlined console version of the PC MMO, is soft launching today for PlayStation 4. Well, technically it’s an open beta, but since the studio has promised that progress will not be wiped going forward, we’re calling it like we see it. Also, the team is not above taking your money at this point, so it feels like a release to us.
“To celebrate today’s open beta launch for PlayStation 4, all players can also look forward to receiving Daredevil, the Devil of Hell’s Kitchen, as a free playable character. To receive this gift, players must download and install Marvel Heroes Omega and download the free Daredevil pack via the PlayStation®Store on their PlayStation 4 console.”
Xbox One players are just going to have to do a Hulk sulk for a month and wait for their turn on June 20th. Meanwhile, PC players are twiddling their thumbs and waiting for next month’s anniversary event.
Rockstar Games announced last night that it’s delayed Red Dead Redemption 2 to spring 2018 on Xbox One and PlayStation 4, a result of the fact that it’ll be Rockstar’s first rodeo on this generation of consoles and “some extra time is necessary.”
“We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready,” writes the studio.
It’s an interesting time for the game to be making headlines again. Rockstar began teasing the title last autumn, originally setting a fall 2017 date, releasing a trailer, talking up the “online multiplayer experience,” and leaving PC fans to fret they’d been forgotten. In just the past few weeks, it’s seen the rise of a challenger in the previously barren American West MMO subgenre in the form of Wild West Online, which is embracing both its MMO nature and the PC platform.
Take-Two’s stock closed 9% down yesterday; its quarterly earnings report from this morning, however, shows the parent company has little to worry about, thanks to net revenue increasing by 26% over the period.
What’s that up in the header screenshot? Is it Conan Exiles? Nope — it’s Shroud of the Avatar’s Sequanna Colossus map and my favorite kind of biome, and it’s due for “uncloning” and customization post-Release 42, complete with the colossus itself, desert ruins, the requisite oasis, mesas, stone arches, and the bleached skeletons of long-dead behemoths.
Sequanna is spotlighted in the game’s latest newsletter, where Portalarium is also talking up the recently released Bloody Bay, the ongoing May free trial, and the summer telethon slated for next week on May 31st.
Finally, the devs have released a video feature on the truly stunning moondial launching in R42 — the only bummer is it’s a cash-shop item. Check out that video and all the new screenshots down below!
The Elder Scrolls Online’s Morrowind not-an-expansion lands on PC this morning, at least for those of you who preordered to pick up early access and had the foresight to take off work or play hooky or not have exams. Downloading should begin shortly, ZeniMax says — are you playing?
What do you do if you’re a sentient stone head who has been tasked with centuries of guard duty? You probably do a lot of lounging around on a cushy chair, waiting for some Dudley Do Right to wander your way and agree to do your job for you.
Miol sends in this odd Guild Wars 2 shot from the Living Story Season 3 in response to my call for goofy screenshots: “How about a literal talking head? Silly enough?” Well, it’s noggin I like, but noggin I hate, either.
Yeah, I’ll just show myself out. Sorry about that.
This week in MMO crowdfunding, Star Citizen officially broke the $150,000,000 crowdfunding mark, propelled along by gamers sinking large sums of cash into the latest concept ship. As Relay points out, the original Kickstarter year for the game brought in only about $7M; since then, the game has raised between $28M and $36M every year since, with the biggest year to date being 2016. On paper, the game isn’t on pace to break that record in 2017 so far, but the fansite’s estimation that it might pass $200M this year if Squadron 42 launches as planned isn’t unreasonable. (Thanks, i-Spy, Zander, and fastcart!)
Wild West Online also announced that it won’t be seeking Kickstarter funds after all as it’s already received full funding from investors. That means it probably won’t be back in Make My MMO again since it’s not crowdfunding — but take a peek at our exclusive interview on the game from earlier this week all the same.
Meanwhile, Ashes of Creation’s Kickstarter pushed on toward $3M, ROKH’s early access launched as planned, and Crowfall concluded its teaser week with a massive reveal: Classes won’t be racially bound after all, and beta should hit before the end of the year.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.
Imagine you’re a hunter. Imagine that for every deer you kill, you take a part of it home with you and keep it in a jar, like that’s a sane thing to do. And imagine that if you collect enough parts, you can velcro them together to make a loyal deer pet of your very own. Your mind just went to a dark place, didn’t it? Sorry about that.
Well, this totally normal activity is programmed into the feature set of Dark and Light, but instead of your stock deer, you can harvest elementals to make your own companion. We wonder how they feel about that, being sentient magical Frankenstein monsters assembled from murdered relatives.
“Newer explorers should steer clear if they happen across a wild one,” the devs advise in a new dev blog, “but more experienced players can kill elementals and harvest them for powerful magical cores. These cores can be used as crafting reagents for high-level items and spells, or, once enough cores have been collected, they can be used to summon a tamed elemental of your very own.”