Here comes another MMO emerging from early access! We’re talking about Korean sandbox import Tree of Life, which hit beta last year following a transition to factional PvP and a big graphics overhaul. Developers NeoBricks and OddoneGames, who’ve said they sold 34K copies of the game during its first few months in the wild, are plotting a final beta from August 10th to 16th, at which point the servers will be partially wiped and launched on the 17th.
The announcement comports with last month’s note that the test phase would come to an end in “early August 2017” when the game is fully released on Steam. The plan is to implement the new Clay 2 engine, redesigned UI, and PvP update for launch. A more recent FAQ tells players that the relic war will be removed from the final version, the UI will see a new compass, and the team might consider world bosses. As for PvE servers,
“The idea of PvE/PvP servers is interesting but we do not consider it. In the world of ToL, the 3 factions are contesting but PvP should not be the essential feature. We are designing the game so that you can enjoy it even without active PvP (We have looked at the Community Feedback and have been discussing about PvP and concluded to remove the Relic war in the official version).”
Over the summer, I put up some of NASA’s fun faux retro travel posters
advertising space paleofuture in my kid’s room. I love this style of art, so I have no idea how I missed it that Neverwinter
has gotten in on the trend, but it has: six posters “advertising” some of the locations and icons from the Tomb of Annihilation expansion
We’ve included the posterized versions here in the preview gallery, but the official site has them cropped and proportioned for multiple desktop and mobile resolutions, so head on over there and let them do the hard work for you.
And PC players, make sure you enter our Neverwinter giveaway — it ends tonight!
So remember back in May when Studio Wildcard intimated it’d be holding off on new ARK: Survival Evolved creatures after that May patch so that it could shore up the existing game ahead of the launch? That resolution lasted all of two months. On Friday, the studio posted a bunch of new bits in its community newsletter, including a new creature: the otter. At least it’s adorable?
A week ago, Wildcard announced a three-week delay for the launch of the game (to August 29th), so presumably the devs had some time to kill. With otters. OK, and also with the extra August patch it teased last week.
“There has been a lot of questions regarding what will happen to the development of ARK. Whether there will be additional content added to the base game, in the vein of; new friends to tame, new engrams to learn, items to craft, QOL, gameplay, and optimisation improvements… the answer to all that is yes! We will be continuing to work on the base game, as well as plans for future content in the form of free updates, and DLC (paid and free).”
Anyone a little excited about Guild Wars 2 these days? Probably not, but on the off-chance that there’s a glimmer of hype and hope alive, here’s a reminder that there’s some stuff that was put out for the game and other stuff that’s coming for the game. Deserty-stuff.
“I don’t want to spoil much about the latest Guild Wars 2 episode, so here is just a shot from inside of Divinity’s Reach palace temple, where it begins!” Miol submitted.
I wish I could un-spoil myself from that screenshot, because now I know the game’s design plans for the next seven years, all from the subtle clues that are contained in those stained glass windows. How I wish I could erase that knowledge and experience it as a wide-eyed child would!
It’s still not a sure thing that Red Dead Redemption 2 is coming to PC.
During its recent earnings call, Rockstar parent company Take Two heaped praise on the PC platform, calling it a vibrant and big digital market with plenty of potential for “engagement with a consumer” – “the PC market as a company is very important and very exciting and something we focus on.” But when pressed for a statement from an investor on the status of a possible PC version of RDR2, CEO Strauss Zelnick deferred comment to the studios, meaning Rockstar itself.
“Any updates about any of our titles will come from our labels,” he said.
Read Dead Redemption 2 was announced last October with a fall 2017 date and promises about the “online multiplayer experience.” But just ahead of its last investor call — and on the heels of the announcement of potential rival Wild West Online — Rockstar announced a delay of RDR2 to spring 2018 on Xbox One and PlayStation 4 to give it more time to cook (and causing a dip in Take-Two’s stock).
The good news for both companies this time is that Grand Theft Auto Online is in the middle of a surprise record year and best quarter ever.
Just because they aren’t known for wearing shirts doesn’t mean that barbarians mind a little cold now and then.
Rugged and bloodthirsty player fighters will be forging into new territory later this month, as Conan Exiles is planning to release The Frozen North for the survival sandbox. Funcom announced that the expansion is coming out on August 16th, the same day that the game will go live on Xbox One. And as a reminder, this particular expansion is free for all owners of the game.
The Frozen North will greatly expand the game’s territory by 70%, adding icy biomes, rain, and snow. Players will explore this land while fighting new enemies, making a best friend of the god Ymir, brewing up strong drinks, cooking tasty meals, and — most important to the barbarian culture — taking care of honeybees.
Yesterday, ArenaNet formally revealed Path of Fire
, Guild Wars 2’s
second expansion in five years. This standalone, campaign-like expansion won’t introduce a new class, but it will roll out a new elite specialization for all nine of the existing classes, just as Heart of Thorns
did. It’ll also add mounts that we’ll be using to romp around parts of the nostalgia-laced Elona desert from Nightfall.
Since the stream, the studio has released videos of damn near everything. Let’s dig in.
If you missed the stream this morning
or just want all the goodies in one place, here’s what we know about Guild Wars 2’s Path of Fire
- It’s called Path of Fire! It launches on September 22nd, and everyone, even non-players, is invited to a preview weekend
this next weekend. (Just roll a F2P base account now.) Yes, you’ll get to play with a mount during that preview.
- You’ll be able to buy this expansion standalone, even if you don’t have HOT. It’ll run $29.99 by itself or $49.99 as a bundle with HOT. You can prepurchase already on the official site, and yep, there are lots of goodies included if you buy the upgraded $59.99 and $79.99 packages. A level 80 upgrade is included with all boxes, but if you want an extra character slot, you’ll need the higher packages. (Current consensus among commenters is that the price is fair and the upgrades are worth it.)
- Lore-wise, the expansion picks up right where season 3 just ended, with no gap in the plot and a heavy focus on Balthazar as the villain. “Seamless” is the word they used.
- The location of the expansion is the Crystal Desert and parts of Elona (Vabbi, and so forth) from Guild Wars 1 Nightfall. It’ll be nostalgia, but still accessible for newcomers.
The Secret World’s
transformation is now complete: Secret World Legends
is live on Steam
, just five weeks after launching on Funcom’s own turf
. Are you playing?
The Shroud of the Avatar team is sitting pretty on top of this past week’s Release 44, but there is always more to be done to get the game ready for launch. This week’s newsletter shares a little how the update improved the looks of its Crayola-pack dragons, but mostly the attention was given to how insanely busy the team will be promoting the MMO in August and September. Appearances at Syndcon, Gamescom, PAX Dev, and Dragon*Con are all on the calendar, as is the 45th major build, which should come out on August 31st.
The team also informed the community that another test of its free trial program is set to run from August 9th through the 30th, so you’ll be able to play for free for most of the month if you so desire.
In a press release this afternoon, Portalarium announced that it and Travian — a company you’ll remember as the European publisher for Crowfall — will also publish the game beyond Europe and North America, pushing into South and Central America, the Middle East, and North Africa. Russian publishing will be handled by Black Sun as previously reported. Calling the game “selectively multiplayer,” the companies say it’s reached the “story complete” stage and reaffirm that the “full commercial release” is still coming later in 2017.
Warning: This column will contain GRAPHIC and EXPLICIT references to film auteur Michael Bay. You may find yourself cutting away in excitement every two seconds and subject to unnecessary explosions and pixelated cleavage. Try to remain calm.
Siphaed had “super fun” in Citadel: Forged With Fire lately and wanted to share a vista from his new house. But what’s the best part? “Explosions!” he wrote. “Michael Bay would be jealous of the graphical fidelity of Citadel. And yet still aesthetically pleasing to the eye.”
Now that we’ve gotten our gratuitous Michael Bay reference out of the way, let us push forward and try to forget the man who single-handedly ruined two 1980s franchises. We are not bitter.
Goodies from this week’s ChinaJoy are already trickling back to us. Notably, Snail Games has posted a new trailer and screenshots for ARK Park, its VR-based ARK: Survival Evolved spinoff.
“The new trailer revealed a first look of the tower defense combat system in ARK Park,” Snail relates. “After players collect enough resources, unlock engrams and forge their weapons, they can head out to defend the attacks of raging dinosaurs. Players enter the world, first arriving at the Space Station, where they will customize their avatar and choose between single and multi-player experiences. They’ll participate in a multiplayer tour, so they can share the visceral gameplay and the thrill of witnessing dinosaurs up-close and personal.”
The PR reiterates that the game is still coming by the end of the year on the Vive, Rift, and PSVR.
Indie survival sandbox The Black Death has a big patch going live this afternoon, complete with three new and updated pillage areas, the improved combat system, more gore (hah!), the new maul weapon, custom server settings, and the titular relic system:
“These all new, one-of-a-kind items are the finest, most exotic equipment available in The Black Death. But when we say one-of-a-kind, we mean it – There will only be one of these relics available on each server. When you’re close to an item, it’ll show up on your compass – even if someone else is carrying it.”
Wanna check it all out in person? We have a giveaway for that! Small Impact has granted MOP 10 Steam keys for the game, which’ll allow 10 of our readers to pop in and try out the early access for free. Read on to enter to win, plus check out the patch’s screenshots and trailer!