We don’t see a lot of Champions Online pics come through here, probably because of the game’s small population. That’s a shame because if nothing else, Champions has a vibrant art style and is almost never lacking in interesting sights.
One such sight is the image of a teddy whaling on bad guys. We have reader Michelle to thank for this one: “Here is my toon fighting thugs while transmogrified into a teddy bear during the Christmas event in Champions Online 2012. I had so much fun with these temp powers during this event and have so many screenshots of my toon doing things as a teddy bear.”
The Bay of Betrayal is another piece of content being added in WildStar‘s next patch, and it adds in a few more new ideas to the usual Adventure gameplay. Story-wise, it’s a chance for players to face down the Ascendancy and take on its leader, Calidor Antevian, by bypassing other hopeful Ascendancy acolytes and meeting the big guy himself. In order to do that, players will be granted special technopathic abilities for the adventure, allowing them to siphon power from generators and interact with Eldan tech in special ways.
That isn’t the only way that the Adventure deviates from normal, however; players will also be introduced to an adaptive difficulty system, with the acolytes becoming more or less challenging depending on the medals that the group has already earned. Loot rewards include some unique gear and some low-end Veteran rewards, but players can expect a hard rush in order to get the very best loot out of the encounter.
The prison island of Alcatraz is the hot new destination of Defiance players following yesterday’s patch. If you’re a curious looky loo or a former player pondering a return, then we’ve got a closer look at the update to satisfy your curiosity.
A recent dev diary expands upon the Alcatraz patch’s key features, while fan site Defiance Data has a great guide covering all of the new features and changes. The patch includes the titular player hub, four-player expeditions, the ability to self-revive, a higher EGO cap, and more types of loot. With the third season of the TV show on the horizon, it will be interesting to see how the game and series continue to tie together.
We’ve got pictures and a video from Alcatraz below, so take a gander and then excuse us for using the word “gander!”
It’s been a long tradition (from before my tenure) to use a black-and-white version of the first picture of the week for the header here at One Shots. It’s interesting to me to see how much a screenshot changes when the color is stripped from it; sometimes it becomes more interesting and sometimes you lose the lustre that color imbues.
This is my roundabout way of saying that today’s EverQuest II picture goes from being so-so to vibrant when you transition into the colorized version. Reader The Lurker says that he took this on during a sunrise ride: “Here I am heading to Qeynos early in the morning and taking a shortcut over the fields. Hopefully no angry farmer will see it and give chase — it’s a gamble!”
So what does it look like when our Massively OP interns get finished coloring inside of the lines? Let’s find out!
If you thought Path of Exile’s
previous three content updates would be hard acts to follow, you clearly haven’t heard enough about the upcoming Act IV The Awakening
. Slated for a June release, this expansion makes such a huge impact on the game that it will have its own closed beta test! Along with additional story, new mobs and legendary bosses, brand-new areas, powerful new skills, and plenty of unique gear, Act IV includes a slew of user interface improvements, a complete rebalancing of the core game, and what may be the most shocking announcement for players of this popular OARPG
: a modifiable passive tree. On top of that, PoE
will launch internationally with localization for Chinese, Russian, and Thai players.
Oh yes, Act IV will be the hard act to follow.
With such major changes coming, we beamed in for a remote press demo hosted by Grinding Gear Games’ Chris Wilson, who is both producer and lead designer for PoE, to get the details on what players can expect once those closed beta doors open on April 20th.
Guild Wars 2 makes me tick because the creatives at ArenaNet have laid such a unique and amazingly vast world at my character’s feet, filled with a plethora of different colours, sights, sounds, and peoples. As a ravenous explorer, I adore how diverse the scenery is in Tyria: My wanders can take me to such diverse environments, from the snowy tundra of the Shiverpeaks, indelibly marked by the ravages of the mountain’s inhabiting Elder Ice Dragon Jormag, to the seared planes of war-torn Ascalon, huge expanses of barren wasteland sporadically dotted with the last remnants of the lush environs that once comprised the area. Sometimes beautifully picturesque, other times realistically gritty, and even sometimes truly touching, every little crevice of Tyria holds something interesting to see.
Devotees of the scenic route are rewarded for their exploits with vistas, strategically positioned interactive spots that provide the MMO rambler a visual treat in the form of sweeping panoramic views of the surrounding region. Players usually enjoy the challenge of reaching some of the more out-of-the-way locations, even if I always curse profusely at my not-so-dexterous fingers when solving some jump puzzles. For this edition of Flameseeker Chronicles, I’d like to round up a list of my personal favourite vistas in no particular order. Ranking them seems quite impossible and subjective, but this is a rundown of those that I’ve oohed and aahed at most. I’d love to hear your list of top vistas. Whether it’s the challenge of reaching them, the view you find when you get there, or the lore of the zone, let me know in the comments which vistas are your favourite and why.
DC Universe Online released its 13th power set today. Munitions “allows players to master over-the-top explosives, powerful ballistics, and large weapons,” according to a Daybreak press release. The set features two power trees, one each for DCUO’s damage and controller roles.
The set is free for members. Alternatively, you can purchase it in the cash shop. Don’t forget about the release trailer after the break!
When I’m perusing my One Shots mail folder seeking that special picture that will make the headlines, I’m not looking for anything in particular. I just know it when I see it. It’ll make me drool with eye candy envy, it’ll tell an interesting story, or (in this case) it makes me laugh.
Reader Siphaed spent his time well in ArcheAge, apparently: “Before my self-exile from the game, I had become a majorly wanted criminal for… applying true justice (killing same-faction bots and uprooting illegal farms found in the hillsides of the world). Apparently my actions were not favored by the local player jury, and they claimed my actions to be criminal. So after busting out of jail I decided to hold a protest in the city center water fountain. Keep rowing on!”
For a means of transportation, it’s certainly not the worst I’ve ever seen. So what else do our fair readers have to show us this week?
Fish and chips is a dish of English origin consisting of battered fish and french fries, preferably served with tartar sauce for the fish and ketchup for the fries. It’s tasty. Fish ‘N’ Ships, on the other hand, is an update for Trove that you should most definitely not attempt to eat, even ignoring that updates are a metaphysical concept not suited for consumption. Glad we got that cleared up.
That having been said, the update adds all the nautical bits of joy you could ask for: ships, a treasure island biome, a pirate captain class, and the ability to sit around and fish. Exactly what it says on the tin, in other words. Check out a full trailer and new images for the update just past the break, and if you can load the game up now, get ready for some nautical antics.
After more than a year of continuations, Final Fantasy XIV
is wrapping up all of its stories today. Patch 2.55 has just gone live
, bringing with it the last portion of the main scenario quest, the conclusion to the ongoing postmoogle sidequests, and several changes to keep players happy and entertained until the expansion launch in June. It also brings with it a long-requested change to the music played while you’re riding the magitek armor mount, which most series fans will immediately recognize.
In more significant changes, the patch removes the weekly lockout on the final turns of the Binding Coil of Bahamut, adds Encrypted Tomestones to the potential weekly rewards from World of Darkness, and removes weekly loot caps on the World of Darkness as well. Players can log in and start experiencing all of the content now, although they might want to wait a little bit and not rush – after all, it’s going to have to hold you over for two and a half months.
The video and gallery are below.
Have you ever gotten married? In game, I mean. Well, if you haven’t screenshotted it, it didn’t happen. Fortunately this Final Fantasy XIV couple saw fit to capture the moment of wedded bliss between a bear-man and a child-woman.
“With Final Fantasy XIV now offering weddings, here’s a shot of my wife and me celebrating our in-game nuptials,” reader Phubarrh said. “We particularly love the range of expressions and emotes offered by the game.”
From soaring heights to creepy revelations, we’ve got a great selection of MMO player screenshots for you in One Shots this week!
Have you longed for a Rowsdower companion of your very own as you venture about in WildStar? Did you hate the game’s costume system with a passion? Do you just like anything that lets you customize your character more extensively? All three needs are getting addressed in the game’s next major patch, and a new development post on the patch outlines how the minipets will work as well as how the new holo-wardrobe will function.
The patch contains 54 companion pets obtained through a variety of means, from vendors to random drops. Like most games with non-combat pets, WildStar offers no benefit from having your pet at your side, but you can summon it anywhere. The holo-wardrobe, meanwhile, is closer to the system already used in Guild Wars 2, with account-wide appearance unlocks and a revised dye selection menu to make coloring your outfit easier and more intuitive. Take a look at all of the changes on the official post and skim the new pics below.
Sometimes we start silly, and sometimes we start weird, but today we’re going to start somber and reflective. Reader Becca made a discovery that touched upon the passing of real-life players, which I’ll let her explain.
“I recently joined a new guild in EverQuest II and was checking out its wonderfully decorated hall,” she sent in. “I came across a cemetery — which is fairly common in guild halls — except when I clicked on the player written book, I found it was actually an area dedicated to some of their members who had passed. It was incredibly touching as I also lost a gaming friend last year and a ‘feelsful’ reminder of the wonderful communities we have in MMOs.”
Enjoy your brief trip to a western MMO because from here on out it’s going to be all eastern titles, all the time. Well, at least for this week.