Galleries & Screenshots Category

Articles with lots of screenshots or galleries find their way to this category. You might also appreciate our dedicated screenshot gallery. [Follow this category’s RSS feed]

One Shots: Tokyo sunrise

“I’ve been playing The Secret World for about three years now, but even after all this time, I’m still regularly stopped in my tracks by just how beautiful this game is,” Tyler said. “The latest example came as the sun broke over the Tokyo skyline while my Templar alt scaled the side of a building. I just had to pause for a moment and gawk at the majesty of it all.”

I think that beauty in this game is something to be grasped and cherished, especially considering how much disturbing and horrific imagry abounds. So rise above it if you can!

We’ve got a great line-up of community screenshots this week from across the MMO genre. Is your body ready?

Read more

Make My MMO: Star Citizen’s Starfarer, Dragon of Legends’ Kickstarter win (March 26, 2016)

This week in crowdfunded MMO development, Dragon of Legends’ Kickstarter ended successfully, netting over $15,000 US for the OARPG studio; Star Citizen released alpha 2.3, complete with the long-awaited and gorgeous Starfarer; and Shroud of the Avatar previewed the once-glorious kingdom of Valhold.

Meanwhile, we peeked at Grim Dawn’s modding tools, watched as Greed Monger was abandoned (again), saluted Project Gorgon’s flower arranging patch, and considered whether William Shatner should voice all the things and not just Elite: Dangerous.

Don’t forget to drop by our Q&A collection thread for Camelot Unchained’s Mark Jacobs, who’ll be a guest on the Massively OP this week and needs at least a few thousand more questions to tackle. Then read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

Read more

Camelot Unchained’s weekly update focuses on lighting, armor, and clutter

Camelot Unchained is crunching along, this week squeezing in time for another meaty update. “In terms of our biggest achievements this week, our lighting system definitely leads the charge [and] our new patcher is working great,” CSE boss Mark Jacobs writes. “Also, crafting has been moving along nicely. It’s still pretty basic in its UI (/commands etc.), but is not just basic in terms of what you can already do with it.”

We’ve included the new screenshots alongside the latest stream below. The images include several demos of lighting in wooded areas, some heavy Tuatha Dé Danann armor, glow map work, and clutter renders.

Read more

ARK: Survival Evolved studio hit with lawsuit

Kotaku has reported on an ongoing lawsuit lodged by Dungeon Defenders developer Trendy Entertainment against ARK: Survival Evolved’s Studio Wildcard. Trendy has alleged that Jeremy Stieglitz, formerly the controversial creative director at Trendy, played a pivotal role in the development of ARK and in doing so violated his contractual agreements not to poach Trendy’s workers, misappropriate Trendy’s assets, or work for a competing games company.

According to Kotaku, Wildcard denied that Stieglitz was a major figure in the creation of the game; instead, he was merely a consultant now being hired on more permanently. The studio has filed a motion to dismiss the suit, claiming Trendy’s December 15, 2015, accusations are “irrelevant, immaterial, impertinent, and scandalous,” but Wildcard has not otherwise addressed the lawsuit and would not comment for the report.

In April, a Florida circuit court will hear Trendy’s motion for an injunction against Wildcard. “If granted, the injunction could temporarily halt development on ARK: Survival Evolved and even force Wildcard to pull the game from Steam as the lawsuit continues,” writes Kotaku.

Read more

Star Trek Online’s mid-season Temporal Front update arrives next month

PWE and Cryptic announced this afternoon that Star Trek Online’s mid-season update is due to begin on April 12th. It’ll kick off with the Temporal Front featured episode:

“Season 11.5’s new featured episode, Temporal Front, begins at a post-Iconian War convention attended by leaders representing the Federation, Klingon and Romulan factions. What begins as a peaceful summit quickly turns into chaos, as a threat from the future interrupts the meeting to lead an attack on the embassy. Players must now travel through time and space to prevent the Na’Kuhl from destroying the present by invading our past.

Gameplay updates for Season 11.5 introduce both new and revised systems designed to create a more fluid experience for Star Trek Online players. This includes a Skill System Revamp, aimed at making the process of leveling up much more rewarding, and progressing your characters’ skills easier to understand. With this update, skills progression will be presented in a streamlined, easy-to-use interface that includes more detailed descriptions, as well as better explanations for many combat mechanics.”

STO also promises the strategist secondary spec and new Romulan-themed Admiralty assignments, both already previewed. Massively OP’s Eliot Lefebvre spoke to Cryptic at length about the skill system changes as well. Check out the trailer and new images below!

Read more

Blade & Soul’s Silverfrost Mountains patch brings new areas, new dungeons, and a new level cap today

Here’s hoping you didn’t get too comfortable at the level cap for Blade & Soul because it’s going up. Today, even! The massive Silverfrost Mountains patch is bringing a boost in the character level cap to 50 and Hongmoon level 10, giving players the extra edge to pursue Jinsoyun across new areas. The patch also adds several new dungeons to the mix, five Expert and three Heroics, that will test the abilities of players ready for a new tier of challenge.

Players with a more PvP-oriented mindset will want to head over to the Soulstone Plains, where the two PvP factions of the game are sparring over who gets to mine the Soulstones located therein. The result is a constant rolling PvP battle that moves in phases, with one faction winning the right to start operating the mining equipment followed by a need to defend the equipment from prolonged attacks. There’s a lot in the patch, though, so even if you’d rather not fight endless wars over who gets access to a resource temporarily, you’ll have plenty to do.

Read more

Neverwinter’s Portobello’s Campaign game-within-a-game launches March 31

If you enjoyed last year’s Acquisitions, Inc. live D&D event from PAX Prime 2015, then you’re going to love Cryptic’s latest stunt. It’s called Portobello’s Campaign, and it out-metas the meta, as Neverwinter players will be playing a D&D tabletop inside the MMO.

“Portobello DaVinci now joins Respen Durothil with his own ‘marvelous’ game in Neverwinter’s newest event – Portobello’s Campaign. Chris Perkins, principal story designer for Dungeons & Dragons, joins the cast of Neverwinter as adventurers play through an all-new Dungeons & Dragons tabletop experience inspired by the popular Acquisitions Inc. live games presented by Wizards of the Coast and Penny Arcade. This brand-new event will be available for Neverwinter PC on March 31.”

Mind blown! Cryptic says the month-long event will include a new companion and artifact too. Check out the images and trailer below!

Read more

Blade & Soul profiles Silverfrost Mountains dungeons for March 23 launch

Last week, NCsoft announced Silverfrost Mountains, a big update for Blade & Soul that’ll launch, among other things, a new capital city and a total of eight dungeons. Three of those dungeons have since been profiled on the official site, all three being Heroics:

  • Awakened Necropolis requires players to battle undead, demons, and the Scorpion Queen inside a sealed city.
  • Lair of the Frozen Fang takes players north to fight demonic snakes, mini yetis, and the Bladescale Naga King and Tetralisk Queen.
  • And Avalanche Den sees do-gooders taking advantage of snowballs to take out the Angler Yeti and save the villagers.

Read more

MMO Week in Review: Tree of Savior’s new launch plan (March 20, 2016)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

Tree of Savior announced plans this week for a staggered launch: early access in March for a fee, and free-to-play in June. Community uproar caused IMCGAMES to rethink that plan and put the schedule to a vote; the new schedule includes a launch for paying founders on March 29th and a free-to-play server opening on April 28th.

Meanwhile, the MMORPG community turned its attention away from EverQuest Next and toward LandmarkDaybreak’s future, and what it all means for western gamers.

Read on for the very best of this week’s MMO news and opinions.

Read more

One Shots: Impish greetings

First contact with native tribes and species in MMOs hardly ever goes the diplomatic route; usually there’s a lot of stabbing, fire-setting, plundering, and minimal regrets. Take only loot, leave only screenshots — that’s the motto of our readers!

Our headlining picture comes to us today from Kurt, who’s been exploring Black Desert Online with approximately 85% of the other folks on this site. Hungry for a sandbox? Looks like we were!

Anyway, right here is the moment where Kurt decided to make friends: “The screenshot is just me going to say ‘Hi!’ to the local imp tribe. We got along swell right up until I massacred them all.”

Good man, that Kurt.

Read more

Make My MMO: SOTA’s new dude, Sacrament’s Kickstarter (March 19, 2016)

Shroud of the Avatar is about to get a new dude — a new male avatar, that is. Come release 28, SOTA’s art team will unleash him into the world. Portalarium’s latest dispatch also includes a walkthrough and some gorgeous screenshots of Brittany (no relation to Britannia, we’re sure) and the Halls of Artifice.

We welcome two new games to the Make My MMO list this week. As promised, Sacrament’s Kickstarter went live this week; Ferocity Unbound Core Studios seeks $250,000 to make its sandboxy MMO. And Age of Sail MMO Caribbean Conquest hopes to raise $42,000 and change via Kickstarter to continue its development.

Meanwhile, Grim Dawn tuned its difficulty modes, Camelot Unchained got a new alpha patcher, and Pantheon talked up its old-school magic.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

Read more

Nexon’s LawBreakers will be a Steam exclusive, won’t be free-to-play

CliffyB’s Nexon-backed shooter LawBreakers isn’t breaking the law, but it might be breaking hearts over those medial capitals, am I right? At GDC this week, Boss Key Productions revealed that the OFPS will be a Steam exclusive aimed at PC… for now.

The game won’t be free-to-play, either, which MMO players will note is unusual for a Nexon-backed game over here and runs contrary to original launch plans. It’ll be a “digital premium title.” The price is still unknown, but Boss Key vows it “will not have the $60 price point of a traditional box product.” The FAQ reads,

“After careful consideration of how the game has been progressing, we realized free-to-play wasn’t the right fit for what we’re building. Lawbreakers is a competitive game at heart and that means balance is a big priority. Using a digital premium model helps ensure an even playing field by giving fans access to every available role without barriers.”

Read more

Camelot Unchained’s new patcher, Friday Night Fight Nights, and new pics

Camelot Unchained’s weekly update has arrived, and the team is still crunching away. Mark Jacobs delivers news on several ongoing projects:

  • An early alpha version of CU’s new patcher is ready, built partly by backers. It “already blows away what we had created previously,” says Jacobs.
  • Testing of Friday Night Fight Nights has begun! (It began at 11 p.m. EDT last night, in fact.)
  • There’s the usual list of user story card requests and reports from backers and devs, many partly or fully addressed.
  • The devs drew attention to the CUBE building system and the ongoing player gallery there. Move over, Landmark!
  • And CSE has put together a boardgame (in the devs’ spare time, not with company assets) that it hopes to invite backers to play in the near future.

There’s also a ton of new concept art and some screenshots, which we’ve collected right here for your perusal.

Comment

1 66 67 68 69 70 88