Guides Category

Guides to all the things! [Follow this category’s RSS feed]

Monster Hunter World’s Wildspire Waste trailer is faithful to its name

When you’re going into one of the Monster Hunting games, you pretty much know what to expect: big weapons, bigger creatures, biggest battles. And so it looks to be true with everything we’ve seen of the multiplayer Monster Hunter World so far.

This week, Capcom released a new trailer to show off the Wildspire Waste region. It’s hard to soak in the scenery when every last inch of fauna seems hellbent on wiping you out, so it’s natural if your attention is fixed on the large and wily mobs, which include a rock-using dodo and some army ants.

Monster Hunter World is aiming for an early 2018 release on Xbox One and PlayStation 4, with a PC version to follow. As a bonus, the studio also tossed in a “Hunting 101” guide for greenhorns coming into the franchise for the first time. Check them out after the break!

Read more

Here’s your quick guide to SWTOR’s Crisis on Umbara

With Star Wars: The Old Republic Update 5.4 coming out on August 22nd, you may be champing at the bit to get into the new content and earn that awesome moving train stronghold for your very own. But how will you get on board with the Crisis on Umbara flashpoint?

That’s where this short and handy guide from the dev team comes into play. There are a couple of requirements before you can jump into the flashpoint depending on the difficulty mode chosen. Story and master modes can only be run by level 70 players, while you can access the veteran mode as early as level 15.

The huge reward dangling before players for this flashpoint is, of course, the Umbara mobile base stronghold. To earn the key for the house, players have to reap alliance recon data by running the flashpoint (over and over and over). After that, they should head over to their Alliance HQ to purchase the actual stronghold for credits or cartel coins. Data can also be used to buy other rewards, such as a new armor set and mounts.

Source: SWTOR

Comment

Chaos Theory: Guide to Secret World Legends’ Whispering Tide event

Have you met Flappy? If you haven’t yet, you might want to do so very soon else you’ll miss your chance. That dirty bird has made its appearance in Secret World Legends as the star of the much-anticipated The Whispering Tide event, but unlike its Secret World counterpart, this event lasts only two weeks. And like any event, it also brings exclusive loot! But with such a condensed time frame to participate, if you want to get your hands on the loot and the lore you’ve got to jump in ASAP. This guide will help you make the most of your time.

What is The Whispering Tide, and why does it matter? More than just an excuse to get goodies, the appearance of Flappy — technically named Bird of the Zero-Point Pathogen — heralds the imminent opening of the Tokyo portal in Agartha. And sometime after Tokyo comes the next season of story! Veterans of the previous event will be familiar with the Flappy raid, but folks who’ve never played The Secret World are at a disadvantage in knowing what is going on. Even those who’ve participated in the original will find that there are some significant changes to The Whispering Tide. Some of these changes, most notably how the loot is dispersed, are much improved from the TSW version; some aspects, unfortunately, are not.

Read more

Going to Mordor in LOTRO? Take this handy guide with you!

Players in Lord of the Rings Online are quickly discovering that Mordor doesn’t mess around. The new region will kick your butt and hard, until you’re able to claw your way up to better gear and figure out how the light and shadow system works.

Thanks be to the community for coming together to produce an adventurer’s guide for the new expansion. The guide lays out each zone and its associated quests, along with a few helpful tips to get players through the rougher parts.

Also featured in this thread is an explanation of the allegiance system, a link to the location of all of the rare treasure chests, a guide to the shadow and light system, and pointers for gear acquisition. Cheers for the players who spent time putting this together!

Comment

Chaos Theory: To Steam or not to Steam your Secret World Legends account

To Steam or not to Steam, that is the Secret World Legends question — now that the horror game has relaunched on that platform, that is. For those who have never played this game or The Secret World before, that could be an easier question to answer. However, anyone who has a TSW account or who has played SWL already will have to make some decisions as to which platform to utilize going forward. There’s a chance that the choice might also have an time limit on it, though none has been expressly stated, so putting it off too long may become a problem in and of itself.

What are the benefits and drawbacks of each choice, and what is the process to switch if desired? We’ve got some answers right here to help you untangle that web. Speaking of the Steam launch, how has that gone? We’ll discuss that here along with our Secret World Legends Steam/No Steam guide.

Read more

EverQuesting: A guide to EverQuest II’s Tinkerfest 2017

After a few years, it can be difficult for long-time EverQuest II players to get excited over the return of a festival; not only are there many festivals to keep track of, but most have been going on for numerous years. You can feel like you’ve seen and done all there is to one and might give little more than a cursory glance to check for a new item or two. And if little to nothing is done for a festival some year, it only exacerbates the problem. To spark interest and enthusiasm, Daybreak needs to tinker with the event formula each year to add something fresh beyond just a new reward or two. And tinker it did: Tinkerfest 2017 adds a whole new experience atop the regular fare, so even the oldest of veterans have reason to jump in and participate.

So what is new for Tinkerfest? (And what is Tinkerfest if you are new to it?) Here’s a guide to get on on the gnomish goodness before it leaves for another year; departure is set for early Thursday morning, August 3rd, at 2:59 a.m. EDT.

Read more

Albion Online expands its launch rollout

Some MMOs have launch days, but some MMOs are not Albion Online, which is claiming a good chunk of this week to officially release this long-awaited fantasy sandbox. You see, yesterday only admitted legendary pack purchasers, while today allowed in the epic crowd and tomorrow will see veteran founders join in the fun.

This staggered release is probably helping to keep the game more stable than it might have been otherwise. There were some initial login issues, but the team reports that it (mostly) cleared those up quickly. There have been a few other problems, like missing learning points and players being able to farm gear out of their league, but for the most part it looks like things are going relatively smoothly for this launch.

Conspiracy sidebar: Did Jagex announce RuneScape’s mobile adaptation this week to take some of the wind out of the sails of Albion’s release? Your call on that one.

Anyway, check out the launch trailer and eight quick tips for starting out in this game after the break!

Read more

LOTRO’s new light and shadow system looks a lot like the old radiance system

One of Lord of the Rings Online’s more infamous systems was radiance, which heavily penalized players’ stats in certain dungeons unless they had specific gear to counter those negative effects. The near-universal dislike of radiance gear led to its removal and the developers admitting that it didn’t work out so well.

So why bring up radiance today? Because it might be making a comeback in the game under a different name. Dadi’s LOTRO Guides explains one of the new systems coming to the Mordor expansion seems suspiciously similar to the whole radiance concept, except that instead of being limited to dungeons, this will be found on the landscape.

The light and shadow system puts a meter on the UI that shows how much the players are suffering from the Shadow of Mordor. Areas with a higher shadow rating will penalize players’ incoming healing, outgoing damage, and increase the damage of enemy attacks. These shadow effects can be countered by accumulating gear that stacks Light of Eärendil to push back the meter.

Comment

How to find the right MMORPG as a couple

People seemed to quite like my piece last week about how my wife and I wound up married in no small part due to World of Warcraft. Of course, I also alluded in the column to the fact that World of Warcraft was hardly our final destination, and we’re currently playing Final Fantasy XIV quite happily together. We’ve also gone into Final Fantasy XI, City of Heroes, Guild Wars, Fallen Earth, Star Trek Online, Star Wars: The Old Republic… a lot of different games, in other words. And I’m just counting the ones we’ve tried together.

I don’t think that there’s any one surefire way to always find the right game for a couple to enjoy, but I have had a fair amount of experience with it now, and it’s helped that we’ve both spent a lot of time working on finding what works and what doesn’t in this field. So here’s some (hopefully) helpful tips about finding a game that you and your romantic partner of choice can enjoy together.

Read more

Here’s how to build your first Worlds Adrift airship

You might know by now that that Worlds Adrift is an MMO based around sailing airships to floating islands, but did you know that you can and will build your own ship from scratch? It’s a rather daunting process that’s made a little easier thanks to a new video tutorial from the developers, who take players though the process of constructing a vessel from scratch.

The devs said that beginning players should start with relatively small ships for their first effort: “Ships can be in any shape, size, or form. The larger they are, the more resources they will take to be built, the heavier they will be, so everything will be more complicated.”

Here’s one tip for free: You probably don’t want to build a ship out of lead.

Give it a watch after the break and see if your brain doesn’t explode from the possibilities.

Read more

Wisdom of Nym: Currencies in Final Fantasy XIV Stormblood

You know, I was going to talk about the end of the Final Fantasy XIV: Stormblood MSQ this week, but I decided against it. Not because I don’t have things to shout about when it comes to the expansion, nor because I’ve already done a lot of shouting to some pink-haired cat who helped me along through most of it (a creature of mystery, that one), but because I am probably in the minority in being through the whole thing. So let’s give it another week. It hasn’t even been a week since the actual launch at this point.

Instead, I want to talk about some pretty interesting changes that can easily slip under the radar in terms of currencies. I wouldn’t say this stuff is easy to miss, exactly, but it’s easy to not really think about it when you’re knee-deep in going through the game. So let’s talk about currencies, what you can buy, and what implications this has for the game moving forward.

Read more

Chaos Theory: Guide to The Secret World’s Templars faction

It’s Templar Time! After looking at the Illuminati and delving into the Dragon, it’s now time to tie up this trio of guides and talk about the final faction in The Secret World: the Templars. I could fall back on that old adage of “saving the best for last,” but this secret society may not be the best for everyone. That’s the whole reason behind these faction guides — so folks can get a feel for what they may want to play. And with Secret World Legends launching its early access tomorrow, the time to pick is close at hand.

As much as I have been tempted to roll a different faction for SWL, it’s going to be very hard to pass up being a Templar. I can’t deny that it has been my my favorite faction; the philosophy jells better with me, I prefer the deck costumes, and I enjoy the wit of Richard Sonnac’s messages. But what really cemented this society’s place at the top was the final story mission, Virgula Divina. Doing the Illuminati story mission felt like a let down by comparison! If you’ve never visited the playroom, you are truly missing out. Could this become your favorite faction, too? Let’s take a (spoiler-free) look-see at what it has to offer.

Read more

Hyperspace Beacon: A three-step guide to conquering SWTOR’s Nightlife event

Last week, Star Wars: The Old Republic brought back the Nightlife event on Nar Shaddaa. In a nutshell, it’s a gambling event. After all, Nar Shaddaa is an underworld haven, and if mob movies have taught us anything, it’s gambling and casinos go hand-in-hand with the underworld.

The sad thing is that I kind of like this event. It’s not because of the activity of the event; that part is the most boring thing to watch because you’re literally just clicking on terminals. And it can’t be because of the cost; a player can literally go through millions of credits in just a few hours.

It’s because of the prizes. They really are some of the coolest things that you can get without having to touch the cash shop in any way.

I was watching Sechari from the Passionately Casual Podcast hang out with his Twitch chatroom as he was playing through the Nightlife event when I realized that it’s possible that not many people know how to maximize their credits for this event. I’m going to give you the same advice I gave Sechari, in three easy steps.

Read more

1 2 3 12