It happened, just as expected. A day after I posted a lengthy column discussing Final Fantasy XIV
‘s last big pre-expansion patch, that patch dropped, and wouldn’t you know it, nearly every single thing that I predicted turned out to be largely wrong, mostly because of carefully constructed misdirection, which is a trick I respect immensely. It made for a more and less
surprising finale, that’s for sure, even as someone who was doing the whole thing on the day that the content game out.
Yes, all of it, on the same day. I was just that tedious.
Obviously, there are several people here who have not gotten through the story just yet, due in no small part to the trial before the conclusion. Since it’s been less than a week, I want to minimize or wholly avoid spoilers in this piece, so I won’t be discussing the details of the story (I’ve got an entire spoiler-heavy podcast to do that), but I will be discussing the Steps of Faith. And even if you don’t like being told the mechanics of something beforehand… well, you should read it anyway.
It’s April 1st, and in the MMO space that means that studios morph into merry tricksters and devious liars. But how will you keep track of all the goings-on today? With this article, of course!
We’ll be endeavoring to collect and link to all of the fun and wacky April Fools’ Day pranks that are going on in MMOs and on studios’ websites. If you know of one that’s not on the list, send us a tip or leave a comment below, as we’ll be updating this post all day.
If you have not jumped into Elder Scrolls Online yet, you should really give it a shot. With its latest update and B2P transition, it’s finally feeling like Skyrim or another Elder Scrolls game — just online.
Of course, I can’t say that ESO is perfect; there are a few things missing. And at times, you can tell that this game was made by a staff that doesn’t necessarily specialize in creating an MMORPG. Fortunately, ESO allows for mods. And while you won’t need to replace character models as you likely did for past Elder Scrolls games, this UI doesn’t exactly cater to MMO players. And so crafty players have designed UI mods to help with everything from item sorting to roleplay. I use a lot of mods myself, but there are three specific sets of mods that I don’t think I could play without — and neither should you.
Update 3.2 for Star Wars: The Old Republic
is, in a lot of ways, my
update. From the beginning of the game, I wanted to visit the planet Ziost. My favorite Star Wars comic book of all time is the Tales of the Jedi series. The part of the series appears to revolve around Gav and Jori Daragon, but the truth is that Tales of the Jedi is about the old Sith Empire. The wintery world of Ziost was the capital planet of the old Sith Empire. I’ve always wanted to know what happened to that world during the time of The Old Republic
, but the writers have been rather silent about it.
As many of you are aware, I’m a big roleplayer in all the MMOs that I play. I like to immerse myself into the world, the lore, and the community of each MMO. That’s probably one of the reasons that I can play only one or two MMOs at the same time. Unfortunately, SWTOR has never been particularly roleplay friendly. It’s always seemed that we roleplayers RP in spite of the mechanics of the game. And now, for the first time in the history of the game, we have been given a tool that is completely designed for roleplayers: the Outfit Designer.
Lord of the Rings Online
is a big, big game that has grown over the years to encompass a wide swath of Middle-earth. One of the first things any fan of the franchise does when getting into the game is see whether the devs have put in the places and details straight from the books or the movies. More often than not, they have.
Today I took a trip through my screenshot folder to jog my memories about places in this game that aren’t heavily visited but are pretty neat to see even so. There are several spots where nary a quest leads you there, but exist to reward the explorer and the dedicated lore-finder. Here are five of them!
All right. The end of last week’s column
did not, in fact, finish starting new in Final Fantasy XIV
. It brought you up to the point where you could no longer really be considered starting
, but there’s so much more to do. So while I could leave it there, I think we should at least learn how to unlock Jobs before the expansion.
So let’s keep rolling on, assuming that you’ve been progressing along in the main story to unlock the other two “intro” dungeons. These three dungeons are all a bit on the tedious and tutorial side, but they at least unlock your low-level roulette (immensely valuable) and start you down the road to understanding the game’s dungeon mechanics. It’s a game of easy enemies and hard bosses, and the next leg of the journey demonstrates exactly how much emphasis is placed upon the boss battles.
Starting out fresh in Final Fantasy XIV
can be pretty intimidating, I freely admit. I find it all old hat at this point, but I’m coming at the game as someone who has leveled every single available class to 50. It would be more surprising if I were still starting out and wondering when I can get my first mount or when I’m allowed to completely ignore the story and just craft forever if that’s more my speed.
The answer to both is largely level 20, for the record.
Let’s assume, then, that you’re starting the game new for the first time. Once you’ve made your character (and your birthdate and starting deity have minimal effect upon your character, so don’t sweat them) and watched the far-too-long opening cutscene, you’re dropped into a quick series of tutorial quests. What do you do from there, where do you go, and how do you make the most out of your time in Final Fantasy XIV when we’re on the cusp of the game’s first expansion?