Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Adventure Academy is an ‘educational massively multiplayer online game’ launching May 1

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Adventure Academy is going to mystify the typical gamer: There are no dragons to fight and no lockboxes to fight over. But if you're...

SpatialOS interview suggests tech can handle 20K MMO players in a ‘relatively low-fidelity but seamless world’

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Even SpatialOS seems grim about the outlook for western MMOs. MMO players will recall that Improbable's SpatialOS is a "distributed computing platform for building...

The Survivalist: Surprise! Rend launches today with a $9.99 sale as Frostkeep teases new game

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Earlier today we heard the news of Rend servers consolidating, and that definitely raised a few eyebrows. In fact, we noted, "It’s not exactly...
More yay, but also less.

Final Fantasy XIV’s Naoki Yoshida is taking fan feedback into account for Hrothgar and Viera

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There are a lot of people excited to play Viera and Hrothgar in Final Fantasy XIV: Shadowbringers. There are also a lot of people...
Power whelming. Power with just the right amount of whelm.

EverQuest Next failed to clear its ‘technical hurdle,’ but Daybreak hasn’t given up on a sequel

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Did EverQuest Next fail to come to fruition because it wasn't fun, the studio didn't want it, or its technical challenges were too great...
Someone won.

Epic’s Tim Sweeney on the Epic Games Store, self-publishing, and proper moderation

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Epic Games found itself in a spot of hot water recently when it was discovered that its Epic Games Store was pulling users' Steam...

Tamriel Infinium: A conversation with The Elder Scrolls Online’s Abnur Tharn

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For my first assignment at Massively Overpowered, I wanted to make a statement. No fluff piece or softball interview is good enough for our...
This is... better?

EverQuest’s Holly Longdale discusses Daybreak’s reacquisition thrust

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Is the original EverQuest doing better than it ever has? Probably not; the game has been running for 20 years now. But it has been...

Pokemon Go looks to the future in new interview as it announces Clamperl-focused limited research event

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It's hard to believe that it's been over two years since Pokemon Go launched, starting an international craze that seemingly had everyone out and...

Seek memories in Path of Exile’s newly announced Synthesis league beginning March 8

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Betrayal. Incursion. Prophecy. Breach. Talisman. Nemesis. Ambush. Instead of words of the day, Path of Exile has words of the league. And with so...

Introducing AxE: Alliance vs Empire, Nexon’s next mobile MMO coming west

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It used to be that the idea of playing an MMO on a phone was a pretty farfetched idea. Not so much anymore: Mobile...

Interview: Black Desert’s Pearl Abyss on battle royale design, metrics, cron stones, and future content

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Black Desert has had a wild ride over the last year, as has its home studio, Pearl Abyss. Not only did PA pick up...

Hands-on with Amazon’s New World sandbox – and its distinctively MMO mechanics

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Can a survival sandbox game be an MMORPG? Until recently, the answer has been pretty much a big nope. Mostly that's because the game...
Where am I? No one gets to know.

Interview: Legends of Aria’s dungeon expansion, early access, ganking, housing, and cash shop philosophy

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Indie old-school sandbox MMORPG Legends of Aria has become a household name among MMO players over the last few months, first rolling into early...
Oh, boo-hoo.

EVE Online cracks down on cheaters, again, and contemplates more free-to-play gates

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You'd think that people might think twice about cheating in EVE Online, given that in 2018 alone, the company banned tens of thousands of...

Gamigo is expanding ArcheAge’s team, reducing lockboxes, and evaluating the Gazillion assets

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MMOBomb has an interview up with Gamigo's top brass today that has some interesting nuggets for MMO players wondering about the current state of...

Interview: Astellia’s western team on pay-to-win, themeparks, and dodging early access and battle royale

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Yesterday we covered the news that South Korean born MMORPG Astellia is heading westward in 2019, with its holy trinity classes, solid PvE and...
Taaake ooooon meeee

Crowfall devs dig into optimization issues, campaign balance, and more in new interview

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Are you a Crowfall fan who loves Artcraft's regular Q&A videos but finds that they always leave you wanting more? Then boy are you...

MapleStory 2 interview: The Soul Binder, PvP, music, the western front, and battling pay-to-win

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MapleStory 2 charmed our previewer, our podcasters, even our writers when it came time for picking out the underdog MMO of 2018, thanks in...

Interview: New World’s Rich Lawrence on solving PvP problems and defining the sandbox

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I think it's fair to say that New World is the biggest MMO currently under production in the west, at least among those games...

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