Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

GDC 2018: Funcom’s Tor Egil Andersen on Conan Exiles’ early access, launch, and beyond

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My initial impressions of Conan Exiles, written just about a year ago, weren't exactly glowing. While I know not every game I play needs to appeal...
Surprised pikachu dot jpeg.

GDC 2018: The Legends of Aria devs talk closed beta, gankbox PvP, and the MMORPG genre

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One thing I love about GDC compared to other conventions I cover is how many actual developers I get to talk to, especially without...

GDC 2018: Hands-on with Trion’s ‘reimagined’ Defiance 2050

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Before my GDC interview with Producer Matt “Destromathe” Pettit last week, I was really frustrated with the news about Defiance 2050. I wasn't a huge fan...

A sneak peek of South Africa in Secret World Legends’ Season 2

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The things I do for you! You know that story is everything to me, and in order to bring you more information, I allowed...

GDC 2018: In the crow’s nest with Ship of Heroes’ CEO Casey McGeever

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Let me be upfront: I've never gotten into a superhero MMO. I love comics; outside of work, it's probably the only fiction I willingly...

Shroud of the Avatar: Partying with Portalarium, countering pay-to-win, and the state of the game

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The day is finally arriving: Shroud of the Avatar is formally launching next week. It's been a long journey. The path to this new old-school...

Bless Online interview: On soft launch, monetization, classes – and no lockboxes

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Earlier today, we posted up Bless Online's new trailer and big news: That's it's launching on Steam early access as a buy-to-play title this coming...

GDC 2018: Rend is looking to ‘WoW’ the survival genre

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I'm already old and bitter when it comes to survival games. I've killed zombies, dinosaurs, infected bears, maybe even infected dinosaurs, and people. Lots of...

GDC 2018: Hearthstone’s Witchwood goes monster hunting

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Massively OP is at GDC 2018 this year, and like Hearthstone, we're kicking things off with a bang: with monster hunting! No, not the dino-esque...

Preview: Trove’s Heroes expansion is super – and launching on March 27

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If you were ever of the opinion that one thing the voxel world Trove needed was a superhero, then you are getting your wish!...

Guild Wars 2: The first forum chat covers boss difficulty, instance chaining, and season rewards

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ArenaNet is trying something new for Guild Wars 2 this season: In addition to its episodic AMAs on Reddit, it's opened up a temporary...

Interview: ArcheAge 4.5 Legends Return launches April 5th with dragon taming and fresh start servers

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If I were to tell you that ArcheAge's next big update is launching next month, you'd tell me that it's too soon. And we'd...

Guild Chat Special Edition: Interviewing Guild Wars 2 guild POOF

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Welcome along to Guild Chat, the column through which we examine all things guild-related and solve problems faced by fellow members of the Massively...

Guild Wars 1 programmer answers fan questions, affirms the game’s continued existence

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Do you have any burning questions about Guild Wars? No, not Guild Wars 2 -- the original, the one that has long fallen out...

The stream Team: An exclusive exploration of Ship of Heroes

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Back in January, Massively OP's MJ got to tour Ship of Heroes while chatting with Heroic Games’ Founder Casey McGeever and Lead Developer Matt...

Interviewing an Asheron’s Call Shard Slayer: On griefing, doxxing, losing mates, and winning MMOs

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Last month, I put together an article and pair of videos discussing Asheron's Call's Shard of the Herald event to celebrate the game's first deathiverary....

Conan Exiles isn’t going the lockbox and battle royale route – for now

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Are you a little sick and tired of lockboxes everywhere and all of these games desperately trying to jump onto the battle royale bandwagon?...

Path of Exile: Gotta catch ’em all in the new Bestiary League and update 3.2.0, coming March 2

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With a new Path of Exile challenge league every three months, you might wonder whether Grinding Gear Games can keep coming up with new themes...
Three-point landing! Sort of.

Bless Online looks ahead to new races, housing, and a possible console edition

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Six months. Six months is the countdown timer from the start of Bless Online's early access to the game's official launch, according to developer...

Camelot Unchained’s beta will launch on the 4th of July; we interview Mark Jacobs

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You can go ahead and order extra sparklers because you're going to need 'em this July 4th. That's the auspicious day that Camelot Unchained's...

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