Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Are rank-and-file devs benefiting from MMO publisher ‘money-grabs’? Camelot Unchained’s Mark Jacobs weighs in

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Last week, Massively OP's Eliot Lefebvre wrote a (fantastic) Soapbox editorial arguing that Star Wars Battlefront II (and its concomitant monetization dust-up) is merely...

Marvel Heroes: Former dev says Disney’s not the bad guy, Xbox One grants automatic refunds

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Still reeling from the abrupt early sunset of Marvel Heroes yesterday? Same here. If you want a little closure, maybe check out Kinda Funny...
THE CLAMPS!

Path of Exile’s War for the Atlas expansion opens December 8

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It may feel as if Path of Exile just came out with its The Fall of Oriath expansion, but that was last August. The time...
Please, please tell me that the kidney thing isn't real. I am actually faintly afraid now.

Going clubbing with Trion in Trove’s new update

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When you are invited to go to a club with Trove's devs, you'd best get ready for fun time! Of course, I mean a...
Consoled.

Hands on: Having a blast in SMITE’s new adventure, Shadows Over Hercopolis

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Although I have tried, the MOBA side of SMITE isn't quite for me (yet). I'm just not terribly comfortable in the various lane modes...
There's nothing about deriving joy from your waifu being gay.

BlizzCon gamers react to, reflect on Overwatch toxicity

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Toxicity in online gaming is easily one of the biggest stories of the year, particularly in Overwatch, where Blizzard has been focusing its anti-toxicity...

BlizzCon 2017: World of Warcraft’s classic server will be a ‘massive effort’

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In the process of picking yourself up off of the floor following Friday's announcement of World of Warcraft Classic at BlizzCon 2017? As your...

Secret World Legends teases season two, participates in Extra Life

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Saying that revenue from Secret World Legends has "exceeded expectations," Funcom opened up to Venture Beat about what's coming next for the supernatural MMO. "Season...

Brian Green on Meridian 59: ‘It was its own special thing for the time’

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Veteran MMO developer Brian Green is perhaps best known for his stewardship over Meridian 59, one of the oldest and long-running online RPGs in...
But at least you never compromised.

Chronicles of Elyria picks up former Revival lead developer

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Has enough time gone by to start erasing memories of Revival, that ambitious but troubled horror MMO that was canceled back in March 2016?...

Frontier Expo 2017: Science, history, and gaming make for a great first con

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This past weekend was not the first time I have attended a developer's convention, but Frontier Expo 2017 was one of only a very few...
Everyone comes to our house.

Massively OP Podcast Episode 139: Catching up with Legends of Aria

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Justin and Bree are joined by Legends of Aria's Derek Brinkmann to chat about alpha; then they discuss Guild Wars 2's waypoint sales, SWTOR's merges, the WoW expansion, and Shroud of the Avatar's delay, with a mailbag question on lockbox gambling.

Frontier Expo 2017: Elite Dangerous goes ‘Beyond’ with big plans for 2018

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When I spoke to Elite Dangerous' devs at this year's Frontier Expo 2017, the company's first fan expo, they admitted that communication went dark...

Exclusive Guild Wars 2 interview on Path of Fire’s launch and philosophy

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Spurred on by my excitement for Guild Wars 2's second expansion, Path of Fire, I reached out to ArenaNet shortly before release to secure a post-launch...
GO LEFT YOU IDIOT

Brad McQuaid: MMO devs are ‘making the very, very early foundations of the Holodeck’

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Pantheon and MMOs like it are bringing our dream future one step closer (or at least, Lt. Barclay's dream future), Brad McQuaid suggests in a new interview...

Crowfall clarifies Kickstarter ‘proof-of-concept’ statements

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The folks at Procedural Worlds have a new interview-slash-testimonial from Crowfall Lead Environment Artist Jon O'Neal, in which he talks up that company's enviromental...

Guild Wars 2’s Mike O’Brien on classic Guild Wars, PvE-PvP ratios, and building social MMOs

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Forbes has a new interview out this week with ArenaNet President Mike O'Brien all about the Guild Wars franchise, beginning with something most people...

Camelot Unchained’s Mark Jacobs on guilds, groups, and the social systems that make an MMORPG go ’round

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Over the weekend, the studio behind crowdfunded RvR MMORPG Camelot Unchained released a hefty chunk of its ongoing beta one document, revealing extensive insight into...

AdventureQuest 3D survives Hurricane Irma, embraces Talk Like a Pirate Day

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You're probably well aware that today is that holiest of geek holidays, Talk Like a Pirate Day. AdventureQuest 3D is certainly not ignoring it;...

PAX West 2017: ARK Survival Evolved on optimization, the Aberration expansion, and future development

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This past summer, ARK: Survival Evolved finally officially launched, ending its stint as an early access game just three days before PAX West, then promptly announced...

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