What: DC Universe Online
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, May 18th, 2018
MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]
What: DC Universe Online
There are only a handful of games you can celebrate launching by releasing an actual airship into the sky, but Worlds Adrift is one of them. And fortunately for the lighter-than-air flight crowd, that’s exactly what the studio did. Of course, it’s just an early access launch, but hey. Points along the way.
More beta news? I guess, all right.
- There are hints of more details coming about Amazon’s New World. Which is good, because boy, sometimes the beta field is thin upon the ground.
- Speaking of things getting thin upon the ground… yeah, if you had invested in long-term stocks in Just Survive, you may want to unload those investments. There’s another patch coming, but removing all paid lockboxes doesn’t scream “and good news to come.”
- Do you want to drive cars around? The Crew 2 will let you do just that when its closed beta starts up on May 31st. There are probably other mechanics, but… cars.
- The subscription plans for Bless Online have been adjusted and unveiled, but you shouldn’t call them subscriptions. Call them something else, like… happiness payments! Something light and airy, you get the idea.
- Last but not least, let’s just enjoy some stats from the Defiance 2050 closed beta. Stats are fun.
There are no stats included below in our testing list, but there is relevant and important information you can analyze, so that’s a good thing. Why not duck below and check it out? Of course, if you notice something that we missed, please do let us know down in the comments, whether it’s a changed test state or just something that soft launched without us noticing.
It’s been 16 years since Final Fantasy XI initially launched in Japan, which is a really long time. If the game were a person, it could learn to drive a car now. Producer Akihiko Matsui took the opportunity to thank players with an open letter as well as hinting about the plans for the next year; there’s a promise of more content to explore the theme of “playing with friends” and reunions, noting how many players truly enjoyed being able to interact with friends in-game historically.
Of course, the game is also celebrating with some anniversary goodies; players who log in during the game’s seven-week course starting on May 20th will be able to pick up an Echad Ring, a Red Crab mount, a special clock, and a Kupofried cipher. Players who already have any of the above will get vouchers usable for other items, so even veterans will get something worthwhile out of the event.
If you’re curious to see how the game actually plays 16 years in… keep your eyes peeled as we kick off Choose My Adventure in Vana’diel.
Next week’s Seeds of Vengeance update for EverQuest II should give the population plenty to do as the game heads into the summer months. Daybreak continued to expand upong the patch’s offerings with a look at new expert dungeons and fast travel options.
GU106 will add expert and expert event dungeons to all Planes of Prophecy instances. You know the drill: higher challenge equals better rewards. The patch also includes an Elixir of the Expert to boost a character’s stats for such dungeons even if they’re somewhat underleveled.
The devs are also helping players zip around the game: “Druzzil Ro has removed the restrictions from the teleportation platforms in Plane of Magic, and opened two new pathways to Metetherial Plains and Amphitheater of Song. Fast travelling from one location to another is as simple as stepping on your closest teleportation platform and choosing your destination.”
CCP explained what these unique packets of space-time contain and what players can do in them when the Into the Abyss expansion lands: “Abyssal Deadspace is a new type of encounter in EVE focused around short session solo gameplay, with some very ‘EVE‘ type opportunities for interaction. As a player you are making a series of strategic decisions that are different each session. You build up mastery between sessions by learning the patterns in the abyss. If you do well you will be rewarded, if not; you die.”
Eager to watch — or even participate in — the next big Guild Wars 2 tournament? Then you’ll want to stay tuned to the Unity Gaming Organization 5v5 Conquest Tournament that’s kicking off this weekend.
UGO’s tournament is back from last year and prizes players who can adjust to the most recent meta for the MMO. Players can sign up for the tournament through this Saturday and tune in to watch others compete for a growing prize pool, gems, and in-game gold. In fact, the organization is asking fans to contribute gold and money to boost these rewards.
The North American tournie will take place on Sunday, May 20th, while the European version is coming a little later on June 3rd. Both can be viewed live on Twitch.
There’s gold in them thar Wild West Online hills! Massively OP’s MJ has a map that will show her where she can mine some gold and she’s not afraid to use it. It’s also a good time to talk about this western’s proposed changes to make PvE more possible with being caught up in PvP. Tune in live at 3:00 p.m. to see if MJ survives the gold rush. If she strikes it rich, she might even spend some time at the roulette wheel.
What: Wild West Online
Who: MJ Guthrie
When: 3:00 p.m. EDT on Friday, May 18th, 2018
Be sure to give the hedge maze a go while there; you can even use this handy-dandy downloadable map created by prominent blogger @BrandywineFred to find your way through and make the most of your Spring Festival time.
WildStar’s residential renovation event, first introduced back in summer 2017, is making a return for another short-lived run. Considering how many players feel that the housing system is WildStar’s greatest strength, there are sure to be quite a few people interested in participating.
The gist of the event is that players are given certain tasks to complete in their housing instances. Successful tasks earn tokens, which can then be turned in for limited-time rewards.
This time around, there are new rewards to chase: “Do your part to aid in the production of Sara’s broadcast by completing a series of home improvement tasks and she’ll reward you with Home Renovation Guides which you can turn in for the Exo-Lab and Shrine décor sets — two bundles of fantastic collectibles previously offered as part of the Sim Chase collection.”
The event is scheduled from May 18th through the 25th.
There will be two sorts of reactions to the idea of sharing patch notes from the future for Crowfall. One group of people will be adamant that you can’t share something from the future, that as soon as you share it that’s part of the present even if it pertains to the future. The other group will just be excited to hear about the stuff in patch 5.6 which only a small group of players get to test right now. These two forces will struggle eternally, if “eternally” means “not at all.” But the patch notes are here! In video form!
The video covers things like race and class powers, keybindings (you can now use ESDF instead of WASD if you haven’t developed years of reflexes for one and refuse to change), the command skill tree, and other options. It also covers even minor things like the changes to Sprint and Jump to make them immediate client-side powers so that the abilities feel less delayed; the team is looking into other powers to ensure that you feel like things happen when they ought to rather than “in a quarter-second.” Check out the full video just below.
Among the nicer new quality-of-life inclusions are the option to warp directly to a boss arena when a seal is initiated (no more accidentally locking out a party member), a plethora of new instruments for Bards to enjoy, and additional functionality for the glamour dresser. You can also drop more aquariums into your living space, thankfully. Go ahead and put on a pot of coffee to start reading through the exhaustive list of changes; there’s a lot here to get in your head before the patch arrives on Tuesday.
This week’s episode of Star Citizen’s Around the Verse is all about shopping, and I mean the fun kind of shopping where you spend pretend money in a video game, not the kind where you spend real money on a video game. The episode deep-dives the in-game shopping kiosk, which has to feel immersive as the player is using it as well as informative without being information-overload. The team says base functionality is already there, as a branch of other types of kiosks, but of course, it’ll continue iterating the item kiosks into their own unique experience.
Meanwhile, Star Citizen fansite Relay has a provocative piece out on whether or not the game is pay-to-win. In recognizing the term’s definition isn’t widely agreed upon, author CommanderLlama settles for simply examining “how much wealth inequality from the real world are the developers allowing to leak into the game world” and whether “the real-money-paying player [is] in an advantaged position compared to the non-paying player.” Ultimately, he concludes, while Star Citizen isn “somewhere on the pay-to-win spectrum, it isn’t “an egregious example yet” in spite of the fact that the game would’ve been untenable without the ship funding model. “But the final structure is also non-existent, so we can’t exactly place it,” he concludes.
Forget hulking wooly mammoths, swooping dragons, and motorcycle sidecars: The most desirable World of Warcraft mount yet is coming in Battle for Azeroth — and it has a mighty hefty price tag attached.
The Reins of the Mighty Caravan Brutosaur may only be a ground mount, but it’s still going to be the chase item for many players. First of all, it’s a huge dinosaur, and that’s makes the inner five-year-old in all of us happy. But second, the brutosaur mount contains both an auctioneer and a merchant. That’s right: You’ll be able to summon your own auctioneer anywhere in the world.
Such functionality won’t come cheap, however. The mount will cost both Alliance and Horde players 5,000,000 gold to obtain. That cost can be defrayed a bit by maxing out your reputation with certain factions, taking it from 5M to 4M if you play the patience game.