MMORPG Category

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

MMO studios form Justice League-style alliance to combat toxicity

After years of trying to crack the serious issue of negative behavior and toxicity among their individual communities, 30 game studios and industry leaders are teaming up to see if their combined strength can win the day.

League of Legends’ Riot Games, World of Warcraft’s Blizzard Entertainment, EVE Online’s CCP, Fortnite’s Epic Games, and Twitch’s Twitch are among those companies that have formed a “Fair Play Alliance” in an effort to combat bad player behavior. The coalition’s goal is to create a set of behavioral standards that will be shared among the whole community and help up-and-coming developers as they try to break into the e-sports markets.

“As an industry and as a society online, we’re trying to find our way. Having to be a company that steps out and says ‘We’re gonna be the ones to do this’ is kinda scary. This is an opportunity for all of us to say ‘What if we walked together as an industry?’” said Riot Senior Technical Designer Kimberly Voll.

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Trion plans Defiance 2050 closed beta for April – here’s how to sign up

Defiance players itching to give the game’s reinvention as Defiance 2050 a spin are going to get that chance in April.

“We’re thrilled to announce that the Defiance 2050 closed beta test runs April 20 to 22 on Xbox One, PlayStation 4, and PC,” the studio posted. “Team up with players in co-op events to explore this partially terraformed world and accomplish compelling story missions or battle it out against fellow Ark Hunters in fast-paced PvP combat.”

It sounds as if testers will be playing the Assault class specifically during this leg of the beta. Signups are on the official site.

Trion announced the console-friendly reboot back in February; the MMORPG studio has since promised it won’t abandon the original game and can’t support full crossplay but will credit classic Defiance players in the new title.


The Daily Grind: Which MMO has the worst discrepancy in combat pacing?

Back when I played TERA for a feature on Massively-that-was, I found myself playing both a Warrior and a Lancer. Playing as a Warrior meant deftly weaving back and forth, dodging, jumping, and springing all over. Playing as a Lancer meant standing there and, when necessary, poking the target. It was a wildly different amount of work for two classes which at least ostensibly had the same roles.

Obviously, this is not the only case. There was a joke in World of Warcraft that Enhancement Shaman was like frantically playing the piano and Frost Mage was like lazily tooting on a kazoo; you have to constantly be aware of what you’re doing on Red Mage in Final Fantasy XIV but you can sort of just hit abilities as they come up as a Bard. So what do you think, readers? Which MMO has the worst discrepancy in combat pacing? Which game has a few combat options that are constantly in motion, and others that just let you get up and go make a sandwich mid-combat?

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Lord of the Rings Online releases secret goat quest

Leave it to the sly folks at Standing Stone Games to slip a little spring surprise into Lord of the Rings Online.

The studio behind the Middle-earth MMO teased players with the foreknowledge that there would be a special and secret event on March 21st. In quick order, the community rooted it out and discovered that it was a quest that led to the acquisition of a new type of armored goat mount. Cue lots of collaboration between players and servers to solve the puzzle.

The particular quest is called The Secret Stone and requires players to have completed the introduction to Northern Mirkwood. To complete the quest, riddles and codes will need to be solved, but the community has already done the heavy lifting on that if you want the answers.


RIFT Prime jacks up its quest experience, works on lag

Players on RIFT’s relatively new Prime progression server will see one major complaint addressed today: Trion Worlds is tripling the experience rewarded from quests in a hotfix.

Experience and rate of progression has been a sore topic with the community ever since RIFT launched the server two weeks ago. While some felt fine with the deliberately slower pace of progression, others found themselves underleveled and without any quests to fill the gap. So three times the quest XP should help with this going forward.

Players will find that dungeons are a little less lucrative with this hotfix, as the bosses are tougher and the cosmetic and mount drop rate lower. Some bosses have had their damage output nerfed, however.

The hotfix also targeted “back-end adjustments” to help with the occasional appearance of the fearsome lag monster.

Source: Patch notes


Pantheon: Rise of the Fallen’s devs take you spelunking in the pre-alpha

Here’s a neat two-for-one deal for fans of Pantheon: Rise of the Fallen. The developers recently hosted a livestream in which they showed pre-alpha spelunking in Halnir Cave while also discussing the game and its ongoing development.

There were a lot of details to be gleaned from the livestream, including how the improved user interface functions during adventures, a glimpse of the touted perception system, some of the Rogue’s abilities and descriptions, and plenty of examples of loot.

Over the two hours, the dev team covered many topics: hotbars, macros, craftings, light sources, death, the class system, alternative advancement, and so much more. The team said that alpha is not scheduled as of right now as the game is moving through several pre-alpha phases at the present.

Pantheon will be present at PAX East next month with a limited demo that lucky players (and press!) will experience, so stay tuned.

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EverQuest II teases a change to its monthly moonlight enchantments event

Fey mushroom rings are sprouting all over EverQuest II, marking the return of the monthly Moonlight Enchantments event. This one-day-only event comes and goes every 20th and 21st of the month. What’s interesting with this recurrence is that Daybreak is hinting that there might be a change with this event come April.

“Though the rings have appeared as usual this month, we’ve got a peculiar feeling that something new may be involved the next time around,” the studio teased.

Additionally, the studio is running a spring screenshot contest through March 29th. Players who enter a winning submission could win 1,000 Daybreak Cash, which we assume can be used as a down payment on a car or home.

Source: Twitter, EverQuest II. Thanks Katriana!


The Elder Scrolls Online announces Summerset chapter for May 21 for PC and June 5 for console

Maybe you saw it coming, maybe not, but it’s official now as it’s just been announced on the stream: The Elder Scrolls Online’s next expansion/chapter is Summerset, home of the high elves, the first time the franchise has been back to that area since Arena in 1994. Mark June 5th in your calendars, as it’ll release then on all platforms – yes, PC and console simultaneous release. [This appears to have been an error in the press release; the website lists May 21st for PC and June 5th for console.] We’re getting not just Summerset Isle but a new storyline, a new faction, a new skill line, a new crafting skill, and multiple new group dungeons.

“By the decree of Queen Ayrenn, Summerset Isle is now open to foreigners, but a Daedric threat looms over the breathtaking home of the High Elves. Players will travel to the Summerset Isle, gather allies, and unravel a shadowy conspiracy that threatens all of Tamriel. ESO: Summerset is packed with exciting new features and challenges, including:
* A New Zone: Summerset Isle, a uniquely beautiful land that’s an even larger addition than last year’s massive Vvardenfell from ESO: Morrowind
* An Epic Main Story: More of ESO’s award-winning story concludes the Daedric drama that began in 2015’ Orsinium DLC
* The Psijic Order: For the first time in an Elder Scrolls game, join the mysterious Psijic Order and explore their secretive home city of Artaeum
* New Skill Line: Master the magic of the mages of the Psijic Order to gain a new combat skill line and wield powers over time itself
* Jewelry Crafting: ESO’s latest crafting skill allows players to” create powerful gear for their characters
* New Group PvE Challenges: Players can band together to face the challenges of Cloudrest, a new 12-player Trial, new Delves and Bosses, and other content including the Abyssal Geysers.”

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Elder Scrolls Online’s new chapter is about to be revealed on stream – watch here!

Update 4:30 p.m. EDT: It’s Summerset! Full details now here.

It’s the big day: The Elder Scrolls Online is just about to reveal its next big thing. We’ve known since at least December that ESO would do a followup expansion/chapter to Morrowind this year. It’s been almost impossible to avoid the destination amid all the reasoned speculation, datamining, more datamining, and ZeniMax’s own spoiler tweets, but it’ll be fun to watch this one, as unlike Morrowind, this one isn’t as much of a nostalgia trip: It’s somewhere most gamers have never been at all!

“Join us this Wednesday, March 21 at 1:00 PM PDT / 4:00PM EDT to be among the first to learn about the next Chapter for The Elder Scrolls Online. We’ll be streaming live from the Twitch headquarters on, with ZeniMax Online Studios’ own Creative Director, Rich Lambert, so don’t miss out on your chance to see what’s next for ESO!”

Watch along with us below!

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Black Desert harvests a spring event, fixes wheelbarrows, and compensates players for outages

It may not look like it in the real world, but it’s spring, you guys, and Black Desert is going to make sure you remember it’s supposed to be spring by making everything pink pink and more pink. That’s thanks to the Blooming Blossoms event that goes live tomorrow. Just looking at all those pink petals is making my allergies flare up. You’re gonna plant a cherry blossom tree right in your yard, and it’s gonna be pink, and you’re gonna like it. Screw you, winter.

The second part of the Rabam’s Enlightenment skill enhancements are live today as well. Plus, my new favorite patch note: “Movement Speed and related stats will no longer affect how fast a Character will push a cart or wheelbarrow. All Characters will push these objects at the same speed.”

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Blade & Soul’s Fire and Blood patch brings a new raid and skill rebalancing

Ready to kick off some new raiding adventures in Blade & Soul? The newest patch, Fire and Blood, adds the 12-person raid Koldrak’s Lair for players to challenge in a team, and it’s live as of noon today! There’s also a new solo area in the Emperor’s Tomb, tasking players with a variety of quests to build up defenses and have an impact in the world around you. So if you were waiting for just that sort of challenge… well, here you go.

Of course, you might want to take the time to re-acquaint yourself with all of your skills before you take on these new challenges. Extensive rebalancing has taken place for a variety of class skills, with the full patch notes detailing each individual change. Add the option of playing a Lyn gunslinger (with new customization options for Lyn characters to boot), and you’ve got plenty of new stuff to familiarize yourself with before you rush off to the biggest challenges out there.

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The Stream Team: Checking out Chapter VI in SWTOR’s KOTET

Massively OP’s Larry and MJ made it off of Iokath, but the adventure is far from over; just because they survived doesn’t mean they are safe. Vaylin is hatching a plan that could lead to trouble, and you know this pair aims to stop her. Join us live at 2:00 p.m. as the duo starts chapter VI — we hear there might even be a vote flirt in there!

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, March 21st, 2018

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Hyperspace Beacon: So SWTOR’s Update 5.8 happened

Yesterday, Star Wars: The Old Republic launched the delayed Update 5.8: Command Authority to the servers. BioWare now offers its first complete operation since Shadow of Revan. For those keeping score at home, SoR was launched way back in December 2014. We also see some much-needed improvements to the guild questing system that was originally launched with Strongholds expansion earlier in June of 2014, although BioWare has been adding to and improving strongholds since then. And lastly, we are introduced to some of new interactions companions Arcann and Ashara.

It’s only been a day since the launch, but I’ve had a chance to take a long look at most everything BioWare introduced in this expansion. And overall, I’m glad to see an update, but it’s just kind of… there. I have to wonder whether it was really necessary to make the bulk of what was introduced into a major update at all – or the developers could have placed the individual pieces into a much more impactful update. Let me explain what I mean by breaking apart the major pieces.

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