MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]
The meat of Star Conflict’s, er, conflict has been in its sector conquest system, which went live about a year ago. The team has been watching and evaluating the system since then and is currently preparing to upgrade it with new features.
Coming soon to a PvP galaxy near you will be a defense strength meter for locations, limitations placed on the defensive coverage of dreadnoughts, daily tournaments, new star citizens, corporate structures, and seasons with rewards and resets at the end. The changes will take place gradually over five stages.
Speaking of tournaments, Star Conflict Leagues have been in testing for a while now and should be coming soon with ladder seasons. There is a whole list of potential rewards for winners, including currency, unique weapons, and actual t-shirts.
If you need to combine vices to get your jollies, then Final Fantasy XIV
might have just the thing. When the game’s new PvP content arrives, murder and thievery will team up to produce a cutthroat environment in every sense of the word.
The Feast, a PvP mode in which players will try to steal medals from each other, is scheduled to arrive a couple of weeks after the upcoming Patch 3.2. Initially, the Feast will launch with three types of arenas (one 8v8 and two 4v4 bouts), although two more arenas are in the works for a future date. Players will need to be level 60 and have gear item level 150 or greater to participate.
This new PvP challenge isn’t for idle duels; seasons are being scheduled with rewards for those who work their way up the ladder. The first season will commence with Patch 3.25, which should come some time after the Feast launches.
You might not have noticed that the Chinese Lunar New Year was February 8th, but trust us, it was. Some MMOs do mark this holiday with in-game mentions, although it’s far from a universal event. One such game to do so this month is Trove, which has created a Lunar New Year Dragon that players can get on the cheap.
The egg for the dragon is available on the store for free through March 7th. The egg will require some TLC to hatch — not to mention several other in-game reagents — but if players put in the effort, then they will be rewarded with their very own dragon: Selene, the Celestial Storm. Good luck!
Someone actually won The Elder Scrolls Online’s million dollar prize, and it wasn’t you.
ZeniMax CM Jessica Folsom broke everyone’s heart with the news on the official forums earlier today:
Hey everyone! We know you’re eager to find out who won the ESO Million Reasons to Play Giveaway. What we can tell you right now is that we have contacted the winner, and the winner has accepted. We’ll be making an announcement in the coming weeks, both about the Grand Prize Winner and how to find out if you’re a Secondary Prize Winner.
But hey, maybe you might be one of the thousand folks due to win some cash-shop currency.
The studio began the sweepstakes back in December, promising to award $1,000,000 to a randomly selected winner from the pool of folks who logged into the game and filled out a form.
SWTOR keeps adding new chapters to the story, but MassivelyOP’s MJ can’t experience them yet because she still hasn’t made it to the KOTFE expansion. It’s Larry’s job – and yours — to help get her there; Larry adds the muscle while you make the important light and dark side decisions. Today the two finally move off Makeb. Join us live at 3:00 p.m. for the latest edition of Choose My Alignment and be the master of MJ’s destiny.
What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 3:00 p.m. EST on Wednesday, February 17th, 2016
InselGames and HanmaruSoft have today posted a trailer for Trinium Wars’ large-scale PvP gameplay, called Resource War. The Resource War mode plays out on a 24-7 persistent map with up to 1000 players fighting both each other and NPC mobs for control over trinium mines. The mode will be available at some point after launch as it’s intended for level 30 characters.
Trinium Wars was meant to head to Steam early access today, but InselGames has pushed that launch to March 2nd.
If you’ve been assuming that World of Warcraft: Legion will run just fine on your current machine, you might want to take a minute to reassess that thought. According to Blizzard, the system requirements for the upcoming expansion are “much higher” than those for Warlords of Draenor.
How much higher? MMO Champion has a list comparing the previous requirements to the new one, and it’s worth checking out if you’re planning on playing Legion later this year. Is it time to splurge for an upgrade on your rig? Check out the list after the break.
Getting a screenshot right is serious business. Final Fantasy XIV
added its group pose functionality in patch 3.1 to make it that much easier for players to get together and get just the right screenshot, but with patch 3.2 that functionality is being expanded even further. The latest official post on the matter
shows off how players can use this new functionality, starting with the ability to shift the camera focus between the various characters in the shot.
Players can also change the camera pitch and choose between having all subjects face the camera or retain their previous orientations. Pets and minions will now also turn to face the camera, and new adjustments are in place to improve how emotes work with actions such as petting your favorite minion. It’s not new dungeons, but it is the sort of thing that makes screenshots in dungeons that much more satisfying.
If you haven’t heard of RuneScape’s upcoming card game, you’re not alone. Even when it skittered across my desk last fall, it largely escaped my notice and I missed a chance to check out the closed beta (something I quite thoroughly regret now!). The devs have kept Chronicle: RuneScape Legends pretty far under the radar. However, word is getting out now. This new free-to-play CCG opens its beta doors on March 23rd, and soon everyone will have a chance to see what its all about.
And what exactly is it all about? Why should people take notice of yet another CCG/TCG that is coming along amid the horde of others? Besides the obvious tie to RuneScape that fans are sure to appreciate, there’s a unique twist to this game that sets it apart. Think card game meets board game sprinkled with RPG. Even though closed beta has officially ended, I had the chance to play it for a while as well as chat with Senior Producer Mark Killey and Lead Designer James Sweatman at a press event in the UK last week. And I am looking forward to playing Chronicle again when open beta starts!
Reuters reports that former Funcom CEO Trond Arne Aas has been charged by The Norwegian National Authority for Investigation and Prosecution of Economic and Environmental Crime with “market manipulation and insider trading, focusing on a nine-month period in 2011-2012.”
Three additional people are charged with insider trading in relation to Funcom. Lawyers for the accused are maintaining their clients’ innocence.
Trond Arne Aas resigned from his CEO role at Funcom in 2012 on the very same day that The Secret World launched, after which he sold off a significant portion of his stocks, prompting the Norwegian authorities to investigate. In January of 2014, Funcom’s offices were raided by the Norwegian economic crime unit in connection with its securities fraud investigation.
To be clear, we have no specific reason to believe that modern Funcom has any culpability here, but we have reached out to the studio for a statement. (See below for the update and response.)
. With thanks to ZenDadaist.
The release date for Black Desert grows ever closer, and that means that its final round in beta is just about here. The final test period begins on February 18th and runs until February 26th ahead of the game’s March 3rd release date. You can also check out the game’s opening cinematic just below, complete with narration by Tay Zonday.
Beta testers can take part in the game’s Bait Master challenge or a new triathlon challenge, both of which will add account-level rewards when the game launches. You can pre-purchase the game before February 26th to receive access to the headstart launch; the standalone character creator will remain available until February 22nd.
You know those moments when you are dying to get your RuneScape fix but you aren’t anywhere near your computer? When you just need to breathe in the world of Gielinor for a bit but you simply can’t log in for very long? Jagex understands, and there’s a solution on its way: RuneScape will soon join the world of idle gaming. The studio has partnered with Hyper Hippo, the creator of AdVenture Capitalist, to create a clicker game based on the world and lore of RuneScape. This new game is set to launch for the PC on Steam first this spring but will follow on mobile soon after.
What exactly is idle gaming, and how will it all tie back into RuneScape? I sat down and spoke with members of the Jagex and Hyper Hippo development teams to answer those questions.
We’ve all been there: You’re playing your favorite MMO(s) continually until you log in one day and find that the joy of the game has turned to ashes — or at least boredom. You’ve burned out on the repetition and the overexposure of a particular title, and now you can’t find it within yourself to log back in. Perhaps ever.
Welcome to Burnout Country, population you. Some people deal with burnout by lashing out in rage against the MMO that “failed” them. Some people wallow in depression or eschew MMOs altogether for a season. Some people, like myself, will frantically start trying all sorts of other MMOs in the hopes of finding that spark, that fire somewhere else.
When burnout hits, how do you handle it?