MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]
Although Pokemon Go isn’t advertised as an MMO, both experts and players have noted it does present some interesting similarities: Both have tons of players on servers where player locations are tracked. Both games task players with interacting with AI and (in simple ways) other players. And the game worlds in both are directly impacted by player action (remember, Pokemon Go is based on the Ingress map that was sourced out to the players).
Being an MMORPG site, we’ve talked about socialization and how it relates in particular to our genre. However, much like other modern MMOs, PoGo can lead to the sort of “alone together” situation that seems to eternally threaten our genre’s relevance — indeed, its existence.
If candy corn elementals are your thing, get ready for the return of Guild Wars 2’s annual Halloween festivities. ArenaNet posted the date this morning:
“Beginning on October 18, the annual Shadow of the Mad King event returns with ghoulish capers, spooky fights, and holiday fun! Get ready for another year of tricks, treats, and terrible jokes as the pumpkin-headed former ruler of the Thorn dynasty graces Lion’s Arch with his presence. Collect candy corn, play all of your favorite Halloween activities, and earn sweet new rewards. Keep an eye out for ArenaNet staff members in Lion’s Arch from 2:00 PM to 3:00 PM Pacific Time (UTC-7) on October 18!”
The studio is promising the Clock Tower jumping puzzle, the “a-mazing Labyrinth,” candy corn, and “much more.”
Incidentally, October 18th is also when Mad King’s Day begins in classic Guild Wars. Maybe give that a peek too, especially if you want to hear jokes that always… slay the audience.
You know what I usually hate? Superhero fight discussions. Any fight discussion, really. Asking “who would win in a fight between Superman and the Hulk” always has the same two answers: whoever the writers want to win, and neither of them because people have more fun discussing it than actually reading about it. At the best of times, you’re looking for proof that your personal favorite is going to be marked as the winner.
Not that this stops us. The fact of the matter is that we like having competitions. We like seeing two competitors enter into a match where only one leaves. And thus, this feature, a bit of tongue-in-cheek fun examining two different MMOs and asking which one has the edge on the whole.
This first time out, we’re taking on two big titles: World of Warcraft and Final Fantasy XIV. The former has been the top dog in the MMO sphere for over a decade, ruthlessly crushing all competition, while the latter has quietly risen from a terrible original release to being a pretty big name in the MMO sphere. I’ve seen former WoW players call it the better game, and I myself have even named it as a worthy heir to WoW’s best-loved expansion. But is it the better game? As the sixth expansion for WoW is out in full force, which game has the edge all down the line?
In celebration of the anniversary of Star Citizen’s original Kickstarter (and maybe as a wee apology for the delay of Squadron 42 announced at CitizenCon over the weekend), Cloud Imperium has announced a promotion for backers:
What might be brewing in the secret laboratories of Daybreak Game Company? That’s the question of the week, as the studio is recruiting talent for a mystery title.
On Daybreak’s career page, the studio has several job postings for an “unannounced title.” Some of the positions available include a lead designer, product manager, senior designer, and senior environment artist.
According to some of the job descriptions, the game looks to be a free-to-play multi-platform FPS title: “The Daybreak Games San Diego Studio is looking for a game designer to join a development team working on an unannounced, multi-platform project. Ideal candidates will have previous experience developing first-person shooter games, with a focus on the design, creation, and maintenance of core game systems.”
Could this be a brand-new game, an expansion, or something related to PlanetSide 2? Give us your thoughts in the comments!
Gaming research firm Quantic Foundry posted a new blog last week revealing the results of its surveys cross-referencing gender, age, and playstyle in video games. Among the 1266 gamers polled, the data are clear: The most popular playstyle is “cautious long-range.” Men and women responded more or less the same except on the “rushing in” playstyle category, which was embraced significantly more by men (as well as by younger players).
For me, which playstyle I follow depends a ton on the game. I prefer stealthy ranged pew-pew in The Elder Scrolls Online, for example, but I dislike casters so much in Guild Wars 2 that I’m a rusher-inner there for sure (give me a charge/leap in button and I’m good to go). I also think I’ve become slightly more impatient and more rushy as I’ve grown up — I was so much more timid when I first got into MMORPGs as a kid. Maybe I’m just now approaching equilibrium.
Do Quantic’s data match your own personal gaming experiences? Does your MMO playstyle track with your age and gender in line with these stats?
One of the last things Massively OP’s MJ needs to do to be ready for Marvel Heroes’
Cosmic Trial on Storm is to acquire the Pirate Deadpool team up. She could use her The Deadpool Kid, but who wouldn’t want a pirate? So today she’s going to earn the achievement that will unlock this team up. Tune in live at 9:00 p.m. for a walk through for getting a Pirate Deadpool of your own!
What: Marvel Heroes
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, October 10th, 2016
Nexon is continuing its assault on the mobile games market with a planned release of a half-dozen titles this fall in Korea and China. With so many games coming out at the same time, the studio is making an event of it, calling it Nexon Mobile Day.
Some of the titles have roots in Nexon’s MMORPG lineup, such as MapleStory M, Elsword Slash, and Dungeon & Fighter: Spirit. There’s also a quiz game, a fantasy kingdom builder, and an incredibly cute PvP game called Arena Masters.
Nexon has been doggedly pursuing the mobile field with projects this year such as Oz: Broken Kingdom, Heroes of Incredible Tales, Durango, and the Final Fantasy XI conversion. You can get a glimpse of each of the six titles in the Nexon Mobile Day trailer below!
Still following the adventures of bespectackled Asuran gal Vikki and her not-really-a-pink-moa Momo
? Guild Wars 2’s
writers have delivered another installment of her story today, inspired by a panel at MomoCon. Today’s edition follows Vikki and she and Momo are unwittingly separated and have to prevail upon the kindness of the tengu for aid.
This piece marks the third in the series; don’t forget to get caught up on the first and second to give you proper context. And just let me feebly point out once again that most of the lore we get in MMOs is terrible, but this is just the opposite. Read.
“largest zone yet” might also be one of its more unusual areas in terms of navigation and interaction. As the name implies, the Sea of Moving Ice is mostly a water-covered region, and since swimming and hypothermia don’t mix, Neverwinter
is going to allow players to earn their own sailboats
that will assist in exploration.
“As you progress through the zone, you’ll gain access to your very own khyek, a personal maneuverable boat that allows you to venture across the open sea,” Cryptic said. “There are several tiers of khyeks you can find in the zone that improve in speed and appearance with each tier. These vessels cannot be summoned beyond the Sea of Moving Ice.”
The sailboats — sorry, “khyeks” — have another purpose as well: to allow players to engage in some hearty deep-sea fishing. By fishing in the zone, players can haul up catches that can be exchanged for reputation, complete collections, or enhance various weapons. There are also treasure maps to be found, although these sound rare and difficult to complete.
Skyforge’s simplification with Ascension continues. First it was operations, then currencies. Next up is Pantheons, which have gotten a once-over to both simplify them and to provide more benefits and boosts to commanders and regular players alike. The size of the bonus will depend on the Pantheon rank. What kind of bonus? For one, a top ranking Pantheon will add 10% to the damage and health points of each of its members.
As for simplification, Pantheons only have one stat now: rank. Players don’t have to spend any time managing the Pantheon Stronghold, collecting extra resources, distributing energy, or working with obelisks anymore. Instead, as a Pantheon’s rank increases, its capacity, access to the academy, and participation in Pantheon tournaments are unlocked. Pantheons can also establish a coat-of-arms and increase standing stat bonuses. To rank up a Pantheon, members will gather construction resources by completing Directives and by participating in competitive activities, then be able to vote on the upgrade once enough is accumulated for each rank.
World of Warcraft has decided on its primary competition: Any other video game featuring fishing. Sure, there may be some other game that’s out now which also purports to be worldwide and focusing almost exclusively on angling with a title to match, but does that game feature a new assortment of colorful fishing bobbers? Those have been mined out for patch 7.1 on the game’s test servers, and you can check those out in the video just below.
Other additions for the patch include new recipes for several professions (including more cosmetic glyphs for Inscription), a new Blood of Sargeras trader who offers various resources, and new visuals for the basic campfire. Check out all of the new bobbers just below, though, if your bit draw is more visual flair when you’re sitting on the dock in the bay.
It would have been all too easy for gamers to have missed it amidst the One Tamriel launch hubbub this week, but The Elder Scrolls Online did indeed announce a huge sweepstakes that will send five people (five pairs, in fact) to one of five vacation destinations selected to match up with a location in Tamriel.
- Kenya and Tanzania (Elsweyr)
- The Swiss Alps (Skyrim)
- Peru (Black Marsh)
- Morocco (Hammerfell)
- New Zealand (Summerset Isles)
As part of the “Trip of a Lifetime” festivities, ZeniMax has highlighted two of the destinations today. The nine-day “Skyrim” trip to Switzerland, the studio says, will see the winners off to “explore endless hiking trails, […] splash around in the shallows of crystal-blue alpine lakes, […] be welcomed by the denizens of charming Swiss villages nestled in the foothills of the Alps, and [… s]ample fine wines in one of Europe’s oldest vineyards.” If you pick Elsweyr, however, you’ll be going on safari for 13 days in Kenya and Tanzania, visiting six wildlife areas, observing conservation efforts, and checking out Lake Nakuru and Ngorongoro Crater.
Are you all signed up? Which one will you pick if you win?