MMORPG Category

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Chaos Theory: Figuring out The Secret World in 2016

Behind you, it’s totally dark and the way has closed off. There’s simply no going back. Up ahead, everything is in shadows. You creep forward. If only you could see what’s up around the corner; if only you knew what was there, awaiting The Secret World in 2016.

If the answer as to what to expect were as easy and obvious as poking your head around a corner, it wouldn’t be The Secret World, now would it? In a game steeped in mystery, discovery, and revelations, answers are never just handed to you. Knowing exactly what is going to happen in the next 12 months is about as likely as making it through The Cost of Magic perfectly the very first time. But we do have clues! And those clues point us in certain directions. It’s just a matter of piecing them together and solving them. And that, my friends, is very Secret World-y
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Star Trek Online celebrates its sixth anniversary with a time-travel episode and giveaways

Star Trek Online seems to be one of those MMOs that always does its anniversaries justice. As the game hits its sixth birthday this month, it’s kicking off an extended event that includes lots of giveaways and a new episode.

The anniversary event, which begins January 28th and runs through February 24th, will send players to the future for a time-travel episode involving the Temporal Accords. When players are done with that, they can participate in the Omega Particle event, through which they can earn a free tier 6 Krenim Science Vessel.

Cryptic will also be hosting daily giveaways from January 26th through February 1st, so log in at least once during those days to snag a free item or unlock from the store.


Skyforge offers new item packs for the Berserker and the Slayer

The Berserker is Skyforge‘s answer to the ageless question of what sort of class could possibly make carrying a sword which is also a chainsaw seem reasonable. The Slayer is a sneaking, backstabbing killer who hacks through enemies undetected until it’s raining blood. And now you can buy both of them, although that may say certain unflattering things about your priorities and goals in video games. They’re very violent.

To be fair, the new item packs for sale in the game – along with the Deadly Steel bundle pack that includes both – are not mandatory for unlocking these classes. But they do promise instant access to both classes along with special costumes, epic equipment, and resource bonuses. You can also check out a new video just below showing off what the Slayer does in battle (namely, slay things).

Not what you’re looking for? Well, hey, there’s a new update coming in February that promises more rewards for Invasions, a new photo mode, and legendary ancient rings to wear. So that’s something to look forward to.

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Trove extends downtime by 24 hours [Update: It’s back up now!]

The two-day downtime for Trove that was supposed to end today has gotten extended by a full 24 hours as Trion Worlds announced that it needs more time to complete the migration to the new database.

“We wanted to provide you with an update on our progress: right now the data transfer is moving more slowly than we had initially anticipated,” the studio posted. “While the transfer is going well, and we’ve moved a substantial amount of data to the new hardware (fun fact: the number of Trove characters ever made is in the millions.), we are going to need additional time for it to complete and run our internal tests of the new system.”

The game is expected to be back up and running by 9:00 a.m. EST tomorrow.

Update: Trion’s Seraphina Brennan has let us know that the Trove servers are back online now, earlier than expected. Have fun in there!


Here’s how Hero’s Song’s gods and races work according to Smed

How do gods work in Hero’s Song? What races can you play? John Smedley’s just posted a new and lengthy explanation on both to Reddit. In his upcoming OARPG, the gods are “the core of the game,” he says.

You choose which ones you want to be bound to your world (5 total) from 15 different Gods at the start (if you Ascend your character becomes a God and can then be used). You get the choice to pick the 5 Gods, one of which has to be assigned to be the God of Shadows. These choices dramatically impact how the world is formed physically. The Gods have attributes that determine how they impact world creation specifically. For example, if you choose Nae, the Goddess of the Seas – and you decide to up her impact in the world (through UI choices during world creation) you’re going to get a world with a lot more water and islands. If you choose to have Cor, The Mad Smith, God of the Roads and patron of the Dwarves you’re going to get a lot more mountains. The same is true of Silea, the Goddess of the Wild. She happens to be the patron of the 3 different Elvish factions in the game (The High Elves, the Elathi and the Ashen Elves who had their home destroyed by the Dwarves when the Dwarves built the Great Forges. The Gods each have their own attributes which determine how they impact the world, but the real effect is felt with the combination. The Gods were the children of the Lonely God who created all, and their impact cannot be understated.

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Blade & Soul teases upcoming content

As if Blade & Soul players didn’t have enough to keep them occupied this week, what with the launch and all, NCsoft has released a new sneak preview of what’s coming to the game over the next few months.

“And now for a taste of things to come,” a voice growls. This is followed by shots of beautiful panoramas, various monsters, freaked-out characters, menacing villains, and women bending their spines every which way. What could this mean? Your guess is as good as ours!

You can glimpse the future in motion in this teaser trailer after the break!

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Perfect Ten: Ten MMO tropes we don’t need in 2016 (but clearly aren’t going anywhere)

All right, we’ve had just about a month of 2016 now, and I’m writing this on my birthday. Odds are good that I’m going to be writing about MMOs for at least a little while longer now, probably through next week at least. So it would be really wonderful if all of the stuff I’m about to list could make like a tree and go away forever, erasing itself from the face of the Earth.

That will not happen, of course, because we’re about a month into the year and all of this has already happened. Again.

The odds of this year marking an improvement in the listed fields are basically nil. Nonetheless, I’m writing this list just the same, so that you all can hopefully nod in agreement, and perhaps next year we can be rid of all this nonsense. In all likelihood little to nothing is actually going to change in 2017, too, but at least if something does change, I can be happy I stood vaguely near something sort of shifting.

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Crowfall is going to start enforcing its ‘no refund’ Terms of Use policy

The official wording of Crowfall‘s Terms of Use policy has been that pledge packages will not be refunded. You buy a package, it’s yours, end of discussion. The unofficial reality is that the studio has been taking a “no questions asked” policy toward refunds and granting them as requested. While commendable, that plays havoc with the studio’s financing and requires a fair bit of work on the backend, which means that moving forward the team is going to start enforcing that rule.

It’s important to note that the team is aware that things can happen unexpectedly and that an absolute hard-line policy isn’t going to work; it’s also important to note that players can sell pledge packages to others, including packages that are no longer available for purchase otherwise. The team is looking into how that can be done in the most efficient and fair manner, as the official forums are not open for sales posts. This isn’t really a policy change so much as a policy enforcement, but it still bears notice if you were hoping to undo an impulse purchase for the game.


Retro MMO 8BitMMO was hacked; change your passwords

If you’ve ever played retro 2-D MMORPG 8BitMMO, the time has come to change your password. We recommend 256-bit.

Archive Entertainment’s Robby Zinchak told players yesterday that the game’s database had been hacked.

“At around 5AM last night, I detected an attempted attack on the server database. Looking into this issue, I found a potential exploit that may have been used to gain unauthorized read-only access to the database, including potential access to customer information.”

The bug is fixed now, but the hacker had access to some user info.

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The Elder Scrolls Online previews Thieves Guild DLC with a new trailer

The Elder Scrolls Online has been teasing its Thieves Guild DLC for a while now, and today we have a closer look at the lore and the mechanics.

“The Thieves Guild of Abah’s Landing, an organization of pickpockets, burglars, robbers, and thieves, is being hunted by a mercenary guard force known as the Iron Wheel. This relentless organization will stop at nothing to see the guild brought to justice for a high-stakes heist that went horribly wrong. As their newest recruit, you’ll sneak along rooftops, steal from the shadows, and recover lost treasures to help to restore the guild’s reputation.”

ZeniMax says that the update will be divided into DLC and a patch. We’ll be joining the Thieves Guild, questing in a new Hammerfell subzone, trekking through “hours of exciting new story content,” and dying in the new 12-man raid. Check out the brand-new trailer below.

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Firefall’s Razor’s Edge update suffers migration-related delays and downtime

Firefall’s Razor’s Edge update yesterday didn’t exactly go to plan, which you know if you’ve been desperately trying to log in to no avail.

Red 5 Studios Community Manager FadedPez told players yesterday morning that the company was delaying the update as a result of numerous issues, including Steam purchasing errors, blank tooltips, zone chat bugs, and UI problems associated with character migration. Last last night, he explained that migration issues continued, keeping the game and update offline.

For anyone that has tried an advanced battleframe for a trial weekend and did not unlock it permanently, we are granting you that battleframe at the level of progression you left off. If the frame is below 20, it will be bumped up to level 20 and granted an uncommon loadout (which is what we are doing with all advanced battleframes under 20).

We cleared out all the old missions from existing players’ activity logs and everyone will be starting at the NPE in Copacabana, starting with attempting to sync with the Copa SIN tower. Each character only needs to go through this once.

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You’re going to have to purchase World of Warcraft: Legion twice for early access and a physical collector’s edition

Remember all of the absurdity about World of Warcraft‘s collector’s edition with Warlords of Draenor? That was ridiculous. Basically, if you wanted to pre-order the collector’s edition for the physical goodies but also wanted the digital goodies, you had to buy the expansion twice and then ask customer service to disassociate your “extra” key from your account so you could… hand it to someone else. Pretty ridiculous, but at least the developers learned a lesson and wouldn’t do that again for Legion, right?

By “wouldn’t do that again” we of course mean “did exactly that again without a trace of irony.”

Yes, if you want all of the digital goodies for the Collector’s Edition and early access to the Demon Hunter class, you will have to buy the game digitally. If you want that and the physical edition, you’re going to have to buy both and hope that you have a friend in dire need of the expansion code after the fact. Player response to this has been… well, exactly as positive as you’d expect.


The Daily Grind: What MMORPG character creator would you like to play offline?

I haven’t the slightest interest in Black Desert for various reasons that deserve more than a pithy comment here, but boy, that standalone character creator is pretty cool, huh? I always like those. I liked when The Sims 4 released a Sim creation tool before the game came out; I had a huge amount of fun playing with the standalone creator for City of Heroes that came out before that game launched in Korea. I like character creators even if I don’t intend to play the game itself.

They’re pretty rare, though. Final Fantasy XIV has made a habit of including a character creator with its benchmarks for both the relaunch and the first expansion, but very few MMOs launch separate character creation tools officially. Heck, it’s hard to find one released unofficially. I know why World of Warcraft doesn’t have a standalone version of its rather anemic character creator, but at least Wowhead has something similar running on the site. But let’s say you could get a character creator for any game, living or dead, released as a standalone tool. What game would you want it for?

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