Who: MJ Guthrie
When: 4:00 p.m. EST on Monday, November 6th, 2017
MOBAs are multiplayer online battle arenas, PvP-centric, non-persistent online games that share some but not all mechanics in common with traditional MMORPGs. We formerly categorized MOBAs as “Not So Massively” games. You may also be interested in our Multiplayer category for other multiplayer online games that aren’t fully massive. [Follow the MOBA category’s RSS feed]
If you’d thought the past Trials of King Hercules gave SMITE a bit of MMO flavor before, the new Shadows Over Hercopolis does even more so! It’s an action RPG adventure with a number of new mechanics, and it is a blast! I got to play this adventure over the weekend with Hi-Rez’s Isiah Turner, community manager, and Gabe Mughelli, public relations manager. And I can’t wait to dive in again.
Last week, the Entertainment Software Association, the video game trade association you probably know best from its stewardship of E3, released a contentious statement praising the tax reform proposal currently before congress, claiming the bill will “energize tech sector innovation and economic opportunity. For the $30.4 billion US video game industry, which employs more than 220,000 people all across the United States, the pro-growth policies introduced will incentivize greater US investment and more high-quality American jobs.”
And while the large gaming publishers repped by the ESA might be comfy with that position, it didn’t go over well with actual game developers, including some MMO devs, who reacted loudly on twitter (twice) in rejecting the ESA’s position as being representative of or beneficial to workers.
“20 year game industry veteran here,” Riot’s Greg Street wrote (you’ll remember him from his tenure at Blizzard). “You don’t represent my views. Like at all.”
Last night, we reported on multiple employees and former employees’ allusions to the closure of Motiga Games, the studio behind MOBA Gigantic. “Today marks the end of Motiga and my time with an absolutely amazing team,” wrote former audio lead Dan Crislip. “If anyone is hiring, we’re all looking!”
Perfect World has now responded to Massively OP with a statement on what’s going on – in fact, it’s not just Motiga affected, as apparently Runic Games is also shutting down. PWE is distancing itself from the decisions.
“Following the news that Motiga has reduced the staff of its studio, Perfect World Entertainment can confirm that as the publisher of Gigantic, the game will continue to be available on our platforms. A core team of developers remains at Motiga, who will work with us to support the game and its players, including moving full steam ahead with the upcoming November update and future content. We cannot thank everyone enough for their contributions in making Gigantic the outstanding experience it is today.”
“Today marks the end of Motiga and my time with an absolutely amazing team,” wrote now former audio lead Dan Crislip. “If anyone is hiring, we’re all looking!”
It is not clear yet what the future of the game will be and how and whether Perfect World Entertainment, which added the studio and game to its umbrella last year following multiple rounds of layoffs and financial difficulties at Motiga, will continue Gigantic’s development. As of the time of this post tonight, no official statement from either company has been issued.
We have reached out to PWE for a statement and will report back when we have it (we doubt we’ll get it before sun-up on the west coast tomorrow).
Our hearts go out to the entire team.
Yeah, that might seem like a bit of a swerve, but it’s a cute little commercial about how being bad at something new is a necessary first step that everyone goes through. Instead of being overwhelmed because you’re not good, you can enjoy the first moments of being bad and learning more about the game with each progressive moment. It’s a nice dose of positive vibes for the game, and you can check it out just below the cut, even if you’re still not going to play the game that produced the ad.
The PC side of SuperData’s report won’t surprise you, since it trickled out early yesterday: PlayerUnknown’s Battlegrounds pushed up to #4 in global revenue, passing up Crossfire, an Asian online shooter that’s been in the top four for many years. Divinity: Original Sin 2 also entered the list, pushing Dota 2 off and proving, SuperData suggests, that “single-player games still have a draw with consumers.” Pokemon Go, meanwhile, once again dropped out of the mobile top 10.
And! There’s a bunch of new exclusive skins too, but the best one by far is the new Super Chill Bacchus skin.
Don’t forget that The Reaping is live in the game as of yesterday too, so you can get your Halloween on.
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, October 24th, 2017
A hundred winners will be taking home a code for the Desolation skin for Voden, the MOBA’s shooter hero. And 10 winners will also score an unlock for Ezren Ghal, the brand-new caster hero known for “wielding necromantic powers to damage his opponents, collect souls and trade them for powerful abilities,” twisting “the very being of his foes by draining souls in combat, which can be turned against enemies as devastating ability attacks.”
Read on to enter to win!
The research firm’s August global revenue report put PUBG at #5 in terms of global PC revenue, having passed by the recombinated World of Warcraft (though we again note that games like Overwatch are listed on both the PC and console side, and it’s unclear whether that works against it).
Crossfire, you’ll recall, has been listed among the top four games for at least the last three years (here’s September 2016, 2015, and 2014 for reference – and it spent some of that time at #2), so this is quite a feat. That would put PUBG in fourth place in September, even though it’s still in early access.
If you could gather up teenage angst and a childhood twisted by mad science, what would it look like? A better question might be, what would it play like?
We are all gonna find out because Master X Master has added a new playable character to the game called Xero. A natural born trickster, Xero uses his innate talents and some holographic assistance to mess enemies up on the battlefield. Plus, he just oozes rebellion, and you know you want to help him work through it.
In addition to Xero, Update 1.4 turns on MXM’s Halloween content for the first time. This includes daily rewards, special skins, a new game mode, and a re-themed Dredgion. The new mode, by the way, is called Hardpoint Capture: “Hardpoint Capture is a new 4v4 PvP arena, where attack, defense, and a lot of teamwork is crucial to capturing and keeping each point. Show off your skills and earn gold, XP, and Medals in our competitive 4v4 combat scene — available from October 18 to November 15, and accessible 24/7 during that time.”
SMITE’s Chinese population is about to join up with the rest of the global community, thanks to a deal between Tencent and Hi-Rez. MMO Culture is reporting that the merge is scheduled for January 2018, after which the game will be truly global and have one shared rank ladder. Between now and then, no new players can register and veteran SMITErs are going to need to take some action to transfer their account over.
Tencent and Hi-Rez are also working on a possible deal to bring the studio’s Paladins over to China. The closed beta for Paladins has been running in that country for a while now.