MOBA Category

MOBAs are multiplayer online battle arenas, PvP-centric, non-persistent online games that share some but not all mechanics in common with traditional MMORPGs. We formerly categorized MOBAs as “Not So Massively” games. You may also be interested in our Multiplayer category for other multiplayer online games that aren’t fully massive. [Follow the MOBA category’s RSS feed]

Gigantic walks through the process of making a MOBA hero

There’s a reason why MOBAs don’t simply have players piloting featureless gray blobs with names like “Shooty Man” and “Punchy Monster” on their chests. The design of a MOBA hero is important, and the latest development entry on Gigantic‘s official site by designer Carter McBree walks fans through the process with Beckett. How did Beckett go from “Generic Shoot-Person” to the distinct personality she is now? It’s a matter of iterative design and refinement to make each character feel unique and recognizable at a glance.

The entry also covers more about the game’s upgrade system and its evolution away from the original version. At first, the game had two completely separate systems, a “talent” system for independent upgrades and a branching upgrade method for character skills. However, over time it became clear that these two leveling systems were competing with one another and combined to create an uncomfortable amount of bookkeeping for players. Instead, the new revision is meant to marry both systems to work together, with plans to potentially allow you to save your favorite character builds and share them with others. Just like the visual design of heroes, it’s an iterative process.

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Evolve has pretty much gone into maintenance mode

Yesterday, 2K all but announced maintenance mode for Evolve: “No future updates are currently planned, as development on Evolve Stage 2 is complete.”

“Today, Turtle Rock finishes development on the project and has transitioned day-to-day server operation to 2K, as we take the operation of the Evolve franchise fully in-house. Evolve Stage 2 will continue to be free-to-play on PC and players can expect the in-game experience to remain the same, as we continue to experiment with the business model. We’ll also continue to evaluate the possibility of bringing the Stage 2 experience to consoles in the future, though right now our focus is on bringing in new players and maintaining the game’s audience on PC.”

2K has clarified that the Evolve Stage 2 PC servers will stay online “for the foreseeable future” and that it may be brought to console, but in the meantime, only the original is available on that platform.

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The Stream Team: Happy 3rd birthday Path of Exile!

Path of Exile turned three years old this week, and Massively OP’s MJ is diving in to celebrate. How will she celebrate? By having a party in the Labyrinth! There will be dancing, death, and treasure. Did we mention death? Join us live at 7:00 p.m. to wish PoE a happy birthday with us.

What: Path of Exile
Who: MJ Guthrie
When: 7:00 p.m. EDT on Tuesday, October 25th, 2016

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The Stream Team: Looking into a Gigantic new MOBA

Do you think Massively OP’s MJ needs to try out more MOBAs? If so, you are getting your wish today! Gigantic is finishing up a closed beta weekend, and MJ as catching the tail end of it to see what is unique about this game. Will another MOBA actually capture her heart? She may or may not be eager to try to incinerate some enemies in new and glorious ways. Tune in live at 2:00 p.m. as OPTV‘s infamous Stream Team brings you a peek into…

What: Gigantic
Who: MJ Guthrie
When: 2:00 p.m. EDT on Monday, October 24th, 2016

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The MOP Up: Neverwinter brings the thunder to consoles (October 23, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This past week, Storm King’s Thunder arrived on Neverwinter’s console versions after its PC debut. We’ve got that plus stories and videos from Destiny, Riders of IcarusTERA, and more, all waiting for you after the break!

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Paragon shows off the Countess, arriving October 25th

Late October is the time to start having the creepy stuff show up in your game, right? Like a vampire stalking you in the shadows, teleporting up to you and killing your characters midway through a match of Paragon. That’s pretty scary. It’s also going to be very real with the addition of the Countess on October 25th.

The Countess is classified as a burst caster hero, which seems appropriate for a teleporting vampire in a slinky leather catsuit. (You knew she was going to be in a slinky leather catsuit, let’s not pretend otherwise.) If you want to see what she’ll look like in action, check out the video just below.

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Gigantic is taking a pretty chill approach to this weekend’s playtest

Starting tomorrow and carrying on through October 24th is Gigantic’s next playtest, which will have a more casual and relaxed focus for those who get to enjoy it.

“Unlike our previous testing events, this weekend is less focused on testing, and more focused on giving you and your friends the opportunity to try out Gigantic,” the team noted in the patch notes. “That’s all there is to it! THIS time, we’re not looking to flood you with a ton of changes; instead, think of this as an opportunity to jump back in, refresh your understanding of the game, and brush up on your PvP skills.”

While there may not be a “ton” of changes, this test build does have a few new features and adjustments of which players should be aware. Cross-platform play is enabled between the PC and Xbox One users, a personal hero rotation is now in the game, and cowards who abandon matches will be put in a time-out penalty box for a while.

Source: Patch notes

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Brazilian teenager accidentally dies following League of Legends loss

We have had far too many public service announcements on Massively Overpowered in recent months about things not to do around games. For example, you should not threaten a developer over a game. You should not drive a car into a company’s headquarters. And you definitely, definitely should not strangle yourself to death over losing a match in League of Legends. This appears to be the cause of death for 13-year-old Gustavo Detter following a loss with his friends in a match.

Reports indicate that Detter was engaging in a “choking game” on webcam as punishment for supposedly losing his team the game, but he accidentally went too far and passed out. His cousin was notified and he was rushed to the hospital, but died the following day. Brazilian police are investigating the death, with sources reporting that this is not the first time Detter had participated in this “punishment.” So, again, if there’s any ambiguity in your mind… don’t do this. This is awful.

Our condolences to Gustavo Detter’s family and friends in this trying and upsetting time.

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Atlas Reactor pushes out post-launch patch with new hero and Halloween event

Atlas Reactor’s first post-launch content update is here, and boy is it a doozy (in the best of dooziest ways).

The spotlight feature for the October 17th update is the addition of a new freelancer, Su-Ren the Robo-Rishi. “Su-Ren is a melee focused support freelancer whose staff mastery protects her allies and strikes fear into her enemies,” Trion Worlds explained.

The patch also kicked off this year’s Halloween event, the Holo Haunt, which goes live in the game today. Players can earn new skins by completing challenges. Other patch notes include the change to allow free players to enter into custom matches (although they still can’t create them), the ability to pause in custom games, and plenty of adjustments to the UI, chat, and gameplay.

Curious what we thought of this unique MOBA? Check out our launch impressions from earlier this month!

Source: Patch notes

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Gigantic preps closed beta weekend

While it’s been quiet over the past few months, Gigantic is coming out of its shell for this weekend’s closed beta test. The MOBA has plans for a CBT to run from the 20th through the 23rd with streams planned for those who can’t get in to experience it themselves.

Motiga promised that the closed beta weekend is only the beginning of some “fairly big announcements” coming soon for the multiplayer game. In the meantime, the studio put out a state of the game post to prime the community for good news to come.

In the post, Motiga said that it’s working on polishing systems, refining core mechanics, and stamping out server issue bugs. The team is also getting ready to roll out several new heroes in addition to all of the ones seen in the beta thus far.

“We’re working to build a long-term franchise with Gigantic — one that will continue to grow over the years,” Motiga said.

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Video game voice actors to strike on October 21st

Voice acting, increasingly, is a big part of MMOs; while Star Wars: The Old Republic puts it forth as a core feature, games like World of Warcraft and Guild Wars 2 make extensive use of it as well. So it’s important to note that video game voice actors will likely be going on strike starting on October 21st, barring successful last-minute negotiations. This comes about as part of the long-running dissatisfaction with the game industry still paying actors at rates that were applicable 20 years ago when voice acting was seen as far more optional.

The demands of the actors boil down to more or less being treated with the dignity and compensation that voice acting in a big-budget triple-A game would command if it were any other sort of production with actors. A plethora of big-name publishers are included in the strike, including Activision, Electronic Arts, Disney, and WB Games. Unless some of the demands are met before the 21st, expect games to get a bit more silent for a while… or delayed until the issues are resolved.

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The MOP Up: Aima gets a death sentence (October 16, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we heard the sad news that Korean action MMO Aima will be shutting its doors next month. We’ve got that plus stories and videos from Elder Scrolls OnlineConan Exiles, Aion, and more, all waiting for you after the break!

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