MOBA Category

MOBAs are multiplayer online battle arenas, PvP-centric, non-persistent online games that share some but not all mechanics in common with traditional MMORPGs. We formerly categorized MOBAs as “Not So Massively” games. You may also be interested in our Multiplayer category for other multiplayer online games that aren’t fully massive. [Follow the MOBA category’s RSS feed]

Enter to win a Black Death Steam key from Small Impact and MOP

Indie survival sandbox The Black Death has a big patch going live this afternoon, complete with three new and updated pillage areas, the improved combat system, more gore (hah!), the new maul weapon, custom server settings, and the titular relic system:

“These all new, one-of-a-kind items are the finest, most exotic equipment available in The Black Death. But when we say one-of-a-kind, we mean it – There will only be one of these relics available on each server. When you’re close to an item, it’ll show up on your compass – even if someone else is carrying it.”

Wanna check it all out in person? We have a giveaway for that! Small Impact has granted MOP 10 Steam keys for the game, which’ll allow 10 of our readers to pop in and try out the early access for free. Read on to enter to win, plus check out the patch’s screenshots and trailer!

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SMITE’s Bear Goddess Artio reveal, Hand of the Gods’ Mayan pantheon, and Paladins’ Jenos

Hi-Rez is busy doing all the things, with hoopla in all three of its modern games today. (Sorry, Global Agenda and Tribes.)

Over in SMITE, the studio is getting ready to reveal Artio, the Bear Goddess, on its afternoon livestream, along with the next phase of Project Olympus, the MOBA’s far-reaching overhaul patch series that began implementation earlier this summer.

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SuperData June 2017: ROBLOX, GTAV, and PlayerUnknown’s Battlegrounds are making bank

SuperData’s global digital games revenue summary for June 2017 is out, and it’s a strange melange of huge shifts and no changes at all.

On the PC front, there’s been movement at the bottom of the list, as PlayerUnknown’s Battlegrounds and ROBLOX (seriously) have kicked CSGO and New Westward Journey Online II to the curb and knocked World of Tanks and Overwatch down a few pegs. World of Warcraft remains at #6, thanks to last month’s recombination of east and west. It’s a weird saga.

On consoles, however, Overwatch inched up a place and Grand Theft Auto V surged to take the top spot, in spite of its messy modder confrontations this summer. “Despite negative press over community-created-mods decisions, Grand Theft Auto Online experienced its most successful month this June on the back of [its] newest DLC,” SuperData says.

The mobile category has seen a huge shakeup as well, as Honour of Kings leaped from 10th place to 1st, pushing down Clash of Clans and Clash Royale — the firm estimates Honour of Kings made over $150 million in June. Pokemon Go remains noticeably absent from the top 10 lists this summer, but SuperData gives it a nod anyway.

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‘Strategic hero shooter’ Gigantic officially launches on PC and Xbox One

Make room in your gaming schedule because Perfect World’s Gigantic is now out with a vengeance. The glowy MOBA PWE rescued after delays and multiple financial and staffing difficulties and redubbed a “strategic hero shooter” officially launched today on multiple platforms, including Xbox One, Steam, and Windows 10.

The release is accompanied by a huge day one patch that includes Ramsay, the game’s 19th hero, who swings a massive blade. That’s just the beginning, too: The team plans to release an additional hero every month of live operation. Players can also enjoy the text chat feature, grab special skins through various partner sites, and buy one of the new packages.

We’ve got the launch trailer and a look back at Gigantic’s development and our coverage to date after the break!

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Master X Master kicks off the ranked preseason

Listen, we need to have a talk about your MOBA dedication. You’ve been taking too much time off, seeing the sun too often, and slacking on your team practice time. It’s time to get serious about your Master X Master skills because the ranked preseason began today.

Wait, preseason? What’s that about? As Season One approaches for the game’s competitive scene, there is a four week lead-up during which players can get used to the ranked environment and become eligible for ranked Titan Ruins matches. To accomplish the latter, you’ll need to be level 40 and have unlocked at least 12 characters.

The preseason period isn’t only for fun and practice; there are several rewards to be attained for those who climb up to the grand master rank. Even if you aren’t that good, you can still get a free rare token to buy special skins if you complete five matches.

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Analyst Michael Pachter’s Overwatch League skepticism and other business tidbits

Everyone’s favorite gaming industry analyst Michael Pachter announced that his firm Wedbush is “skeptical that the Overwatch League will achieve much success,” noting that Blizzard’s multiplayer online shooter is “difficult to watch,” too expensive to buy, and unapproachable compared to other games. It gets worse: He also argues that “investors are overly optimistic” given the huge expense for running teams in a league like this one, the fact that Amazon got to Twitch first, and the likelihood that Blizzard will eventually collide with antitrust law (and the lack of relevant international law).

“The major sports leagues in the US are allowed to ‘collude’ with one another to some extent in order to limit player salaries; it is not clear that OWL will be subject to such an exemption, suggesting to us that a determined owner with a large pocketbook may be able to capture the world’s best players by guaranteeing large salaries.”

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SMITE: Project Olympus, summer events, and Twi’lek Jedi

It’s summer in SMITE, and that means Twi’leks with lightsabers! Wait. No. Yes? Yes. Freya’s Ordo Aurora skin is live today, and it’s not hard to guess her inspiration.

It also means a boatload of other stuff, including the kickoff of the summer festivities (it’s beach-themed, this year); new skins for Da Ji, Kuzenbo, Cupid, Cernunnos, and Cu Chulainn; and the first inklings of Project Olympus, a series of overhaul patches first announced last week during DreamHack Valencia. This particular arm of the project includes beta testing for DirectX 11 and the 64-bit client, a high-res texture pack, prestige levels, and a new set of lootboxes called triumphant chests. As for the “Summer of SMITE,”

“It’s time for another summer road trip through the Battleground of the Gods! We’ll be releasing new Summer of SMITE content over the next several patches. Every time you buy a Skin, you’ll get to pick your favorite souvenir from our in-game shop. Then complete two specific Quests to unlock your bonus item forever! There are seven keepsakes to claim, plus an ultimate reward only available when you collect all eight Skins: one honey of a Limited Skin, only available during Summer of SMITE 2017!”

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Cloud Pirates update 1.5 adds new content and changes its ranking system

Ah, there’s nothing like the smell of a fresh new patch. It’s full of new things to do, new stuff to explore, and new mechanics to enjoy. Cloud Pirates is still a rather young game, but you can still enjoy the freshness of update 1.5 with its new map, new treasure maps, a new moving control point capture gameplay mode, and the new First Mate feature to help newer players get into the game. That’s all good stuff.

The update also brings along changes to the way the game’s ranking system works. Players will now gain or lose ranking based on how their performances compare with what the system expects, with failure to meet expectations resulting in no change, drastically failing resulting in a rating loss, and meeting or exceeding expectations improving ratings. Players can also check their contributions to the team, so it’s easy to tell at a glance where they’ll need to improve. It’s another sort of freshness, albeit the sort that will take a little getting used to.

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Multiple countries will boycott the Asian Indoor and Martial Arts Games over e-sports concerns

Back in April, we wrote about how the Olympic Council of Asia and Alisports of China was aiming to bring e-sports to the Asian Games, reportedly the second-largest sporting event in the world, right behind The Olympics itself. In support of the move, the council cited the addition of e-sports to the Asian Indoor and Martial Arts Games (AIMAG) in September as a “demonstration” sport featuring multiple games, including Dota 2, Starcraft II, and Hearthstone.

That may be in jeopardy now, however. SuperData reported this week that multiple countries have now backed out of the e-sports section of the AIMAG competitions. South Korea’s e-sports division quit the event in May, followed by Australia in June and Thailand earlier in July. Thailand, we should note, blocked participation in part over health concerns and “fears related to gaming addiction,” but South Korea and Australia raised objections over the exit of the well-recognized International Esport Federation and the formation of a relatively unregulated Asian Esports Federation in its place, as well as objections over the recruitment process for teams, which appears to blur national lines.

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Paragon introduces its new character, Zinx

The lack of humanoid cat-people in certain games is a failing that urgently needs to be addressed by developers, so it’s a good thing that Paragon is adding Zinx to the mix. It’s also a good thing that Paragon decided to introduce Zinx with a trailer to remind you of old grindhouse trailers, even if you mostly remember those from archives and references to the originals.

What can Zinx actually do? Well, wreck people, obviously. This is a MOBA; she’s not going to be showing up because she’s a mathematical whiz unless that translates to shooting people. But you can check out the trailer for her just below, so you can draw your own conclusions about whether or not she’s the anthropomorphic feline you’ve been waiting for; she’ll be available on July 18th.

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DreamHack Valencia: SMITE’s Project Olympus, Hand of the Gods’ open beta, Paladin’s Jenos

Hi-Rez took the floor of DreamHack Valencia in Spain today for announcements across its stable of games.

First, the renamed online TCG Hand of the Gods: SMITE Tactics has kicked off its open beta, meaning it’s accessible for everyone now. It’s also launched a 70-card Venus Competitor’s Pack that includes a crossover Aphrodite skin in SMITE.

For SMITE itself, the team announced Project Olympus, a “new initiative intended to improve core game features and further polish” the MOBA over the next three updates. Expect “major” engine upgrades, improved 64-bit client support, HUD and controller improvements for console, better in-game tutorials, and post-level-30 prestige levels.

Paladins introduced new support toon Jenos, the Ascended, and revealed the Splitstone Quarry map.

During the event, SMITE and Paladins players will be going head to head in multiple competitions with a combined prize pool of over $200,000.

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Gigantic highlights the backstabbing fun of Tripp

Every game needs one character who slinks around in the shadows and stabs people in the back, and in Gigantic that character is Tripp. Of course, there’s more to Tripp than just being a hooded lady killing people, as she also has a whole lot of lightning elemental powers to boost her higher. You can check out her ability overview and gameplay highlights in the new video focused around her, although it’s hiding down below the cut. (Stealth types are like that, they always hide.)

Not that you always have to have Tripp sitting in stealth; while she can turn invisible at will, complete with either an AoE stun or a movement increase when invisible, she’s also able to slide across the battlefield, throw daggers to mark targets, and ultimately dive to an enemy and deal high amounts of damage. Check out all of her kit in the video along with an overview of how to put those abilities together, and keep your eyes open if you know she’s on the battlefield.

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Riot Games files a lawsuit against the developer of an alleged League of Legends clone

Once upon a time, a studio named Riot Games made a game called League of Legends, which was essentially a Warcraft III map given some slight adjustments and a new coat of paint to avoid copyright infringement. Now, that studio is very successful because LoL made roughly all of the money ever printed, and it’s suing another developer on the basis of that studio skipping the “slight adjustments and new coat of paint” phase of the plan.

You can check out a trailer for Mobile Legends below, and… well, that does look similar, but it’s really up to the courts whether it’s similar enough to shut down the operation. It’s developed by Shanghai Moontown Technology and has already been removed and re-submitted from Google Play under a slightly different name. Time will tell if the lawsuit moves forward or not.

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