MOBA Category

MOBAs are multiplayer online battle arenas, PvP-centric, non-persistent online games that share some but not all mechanics in common with traditional MMORPGs. We formerly categorized MOBAs as “Not So Massively” games. You may also be interested in our Multiplayer category for other multiplayer online games that aren’t fully massive. [Follow the MOBA category’s RSS feed]

Paragon plans major gameplay overhaul, August 16 open beta

Epic has announced that “free open beta” for its gritty MOBA Paragon will begin on August 16th.

Two letters to the community today suggest that radical changes are on the way for the game. “We know we’re lacking in some key areas – few strong hero roles, aberrant roaming deathmatch strategies (‘Deathball’), and most importantly, a lot of the core ‘feeling’ that MOBAs give,” writes Lead Hero Designer Cameron Winston. To that end, Epic aims to remove travel mode, add teleport, alter card power sharing, reduce lane minions, adjust match length, introduce draft mode, and rebalance heroes — much of which is going live in next week’s patch, previewed in the video walkthrough below.

Epic has also posted a reveal trailer for Khaimera, “a melee fighter who specializes in disrupting team fights with close-up encounters.” He goes live later this month.

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Master X Master’s first alpha is locked in for June 21

NCsoft has announced that the first western alpha playtest for its IP-spanning MOBA Master X Master will kick off on June 21st.

“We’ll be focusing the test on a selection of masters and game modes; primarily offering 3v3 and 5v5 PvP game modes, but a selection of PvE stages will also be available to fight your way through,” NCsoft writes. “We’ll also be joining you in the test all weekend as NCSOFT West employees, as well as developers from our Korea offices (and other special guests), will be livestreaming throughout the entire test.”

The studio says players will be able to pick up keys from various media outlets as well as to select newsletter subscribers.

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Paragon’s $60 Essentials Edition will get you into the game right now

Those enviously watching Paragon testers and feeling left out of the fun have an option to get into the game right now, as long as they have a wad of disposable income to fling at Epic Games. A new Essentials Edition for the MOBA has gone on sale, giving any purchasers the privilege of jumping into the beta test right away.

The Essentials Edition, which is going for $60 at many major retailers, includes beta access, in-game currency equivalent to the cost of the pack, five hero master challenges, five skins (including an exclusive wasteland twinblast skin), and five reputation boosts good for three wins apiece.

The launch trailer for the Essentials Edition is below, but be warned: Once you watch it, your life will never be the same again.

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Transform into a greedy dragon with SMITE’s new character Fafnir

Norse mythology’s Fafnir, Lord of Glittering Gold, is live in Hi-Rez’s MOBA SMITE today. If you’re a fan of dwarves, hoarding, and transforming into dragons, Fafnir is your guy. On the battlefield, he’s a high-defense buffing guardian who benefits from racking up gold and whacking opponents with a hammer. In dragon form, though, he’ll find his regular butt-kicking skills are buffed that much more.

Check out the reveal trailer below for a look at both the lore and the gameplay of the new toon.

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The MOP Up: EVE Online phases out DirectX 9 (June 5, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Our headline story this week is that EVE Online is making good on its promise to phase out DirectX 9 support for the game. The team said that it’s aware that the Mac version only uses DirectX 9 and is investigating a solution.

But the news doesn’t stop there. Read on for word on Asta Online’s big update, World of Tanks’ centennial celebration, an Ingress survey, and more!

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Heroes of the Storm turns one year old today

Overwatch may be the darling of Blizzard’s eye right now, but a year ago it was all about the studio’s foray into MOBA gaming. That’s right: Today marks the first anniversary of Heroes of the Storm, so maybe take your eyes off of Tracer for a minute to… wait, she’s in this game too, isn’t she?

To celebrate Heroes of the Storm’s first birthday, Blizzard has turned on the XP faucet for all players. From now through June 14th, XP gains in the game will be increased by 50%, allowing for some extra advancement. The studio also is giving out a first anniversary portal to anyone who logs in during this period.

Since Heroes of the Storm’s launch in 2015, Blizzard has added four new battlegrounds and 15 additional heroes, the most recent of which is Chromie.

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The MOP Up: The future of skins in Paragon (May 29, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week, Epic announced new character Riktor for its MOBA Paragon and explained the thinking behind its tiered skins system. We also caught wind of a massive ban wave in ARG Ingress and peeked into the Warcraft movie’s prequel novel, which is indeed a thing. Read on for the whole run-down!

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SMITE debuts on the PlayStation 4 next week

It’s official: SMITE arrives on the PlayStation 4 on May 31st.

Most recently, Hi-Rez has been touting its 20,000,000 registered players number, a figure sure to increase when the PS4 doors open wide and PlayStation gamers join their PC and Xbox One brothers and sisters next week. Beta testing for the platform began back in March.

Check out the launch trailer and images below!

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Analyst argues game devs are abandoning free-to-play in some genres

Red Fox Insights analyst Jake Parmley has another piece on Gamasutra this week, this one arguing that video game developers are “backing away from free-to-play” — and why.

Parmley suggests that the vast majority of consumers (over 80% in the US and UK groups surveyed) prefer games with one-time fees in spite of the success of F2P games like League of Legends and Hearthstone, which is having an effect elsewhere in the video game market. FPS titles, he argues, are leaning away from F2P, and he cites three examples in our wheelhouse:

  • OverwatchBlizzard launched Overwatch as a B2P title and has said it will consider the data post-launch.
  • LawBreakers – CliffyB announced a move from free-to-play to buy-to-play back at GDC because “a lot of core gamers have a negative reaction when they hear free-to-play because they think they’ll get ripped off.”
  • Atlas ReactorTrion likewise moved from a planned F2P to B2P model, saying its players “really just wanted to be able to just pick up the game and have all the options open to them.”

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Master X Master introduces Innowin and a livestreamed tournament

Master X Master continues its tour of the playable heroes within with the introduction of Innowin, a scout and damage-dealer who prefers that enemies never see her coming. Not because she’s stealthy, mind you, but because she’d rather dispatch her enemies from long range with her personal particle acceleration cannon before said enemies can even consider her presence. You can see her strut her stuff in a new video just below.

But the game isn’t just about watching individual heroes strut around, it’s about seeing the characters act in concert. You’ll be able to see what the game’s PvP side looks like in depth in an upcoming livestream tournament, starting at 8:30 p.m. EDT on Thursday, May 26th. Players will be introduced to the game, then will form teams and take one another on in the Titan Ruins map, giving fans an idea of what the game will look like when it’s open to the public.

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The Vikings invade SMITE today

Hi-Rez MOBA SMITE has big plans this summer — Viking plans. Players who pony up 900 gems (a little over $15) to participate in the Viking Invasion events, which begin today, will unlock quest lines that themselves unlock two Norse-pantheon-themed epic skins for Chaac and Kali as well as other in-game accoutrements like a Viking loading frame and music theme.

“In honor of the SMITE Masters tournament at Dreamhack Jönköping, the vikings have invaded SMITE! Take part with the Viking Invasion Pass, your ticket to Limited items, special quests, and Chaac and Kali reimagined as Norse gods.”

The Viking invasion trailer is below.

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SMITE has officially racked up 20,000,000 players

Mythology MOBA SMITE has now racked up 20,000,000 players — that’s according to Hi-Rez President Stewart Chisam, who announced the milestone on Twitter early this morning.

SMITE is a free-to-play MOBA, so these aren’t exactly box sales, and they’re not active players, either, just registrations. Still, it’s a shiny round number and good news for one of the few major MOBAs online.

Source: Twitter. Thanks, Sorenthaz!

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The MOP Up: Mark Hamill’s new tour of duty (May 22, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week in our roundup, we’ll touch base with Mark Hamill’s “other” science fiction tour of duty, discover Saga of Lucimia’s pillars of gameplay, celebrate Memorial Day in Dark Age of Camelot, and more!
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