Games in our Multiplayer category are multiplayer online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include OARPGs, online shooters, online strategy games, mobile MMOs, and other pseudo-MMOs that optionally provide single-player, offline, or custom-server support. We formerly categorized Multiplayer titles as “Not So Massively” games. You may also be interested in our MOBA category for PvP-centric arena battlers. [Follow the Multiplayer Online Games category’s RSS feed]
EVE Valkryie is aiming to create a high-octane virtual reality experience, and one of the strongest weapons in its arsenal to provide that is its relatively new carrier assault mode.
In a new developer video, CCP talks about the creation and aim of this 20-minute mode. According to the studio, a side that’s losing doesn’t necessarily mean it will end in defeat: “This additional time allows battles to swing to and fro, so the team on the back foot always has a chance to win it back thanks to the clearly defined stages of battle.”
You can watch the full video after the break!
Multitime NBA champion Rick Fox has his sights set on H1Z1 as the next big e-sports field, so much so that he has partnered up with Daybreak in the hopes that the zombie arena will strike it big with viewers and pro teams.
Fox owns Echo Fox, a professional e-sports team that competes in Counter-Strike: Global Offensive and League of Legends. He said that he’s already been in contact with Daybreak about an initiative to bring H1Z1 more legitimacy as a potential esport: “We got a chance last week to go down to Daybreak and really drill deeper into what’s coming down the line in coming months with our partnership. I’m probably most excited — besides the fact I love to play and compete at it on a weekly basis — what it will evolve into.”
So why H1Z1? Fox said that he’s “obsessed” with the idea of a PvP game where multiple teams can compete against each other at the same time, something H1Z1 allows in its battle royale mode.
. Thanks, Eric!
Blizzard is pushing out Overwatch’s competitive play patch tonight — but only on PC. Console players on PS4 and Xbox one will see the update next week. “We know this isn’t an ideal way to deliver new content, so we’re going to continue to refine our patching processes over the next few months in an effort to sync up our release dates across platforms as closely possible,” says the studio.
Bear in mind that this first season of competitive play will be shorter than usual — two months, not three — thanks to its launch date in the middle of summer. The company explains that getting competitive play rewards to player was one reason behind that decision.
“As a result, our inaugural season will include approximately 1.5 months of play rather than the full 2.5 months, ending on August 18 across all platforms,” Blizz writes. “The Fall 2016 season will then begin as scheduled following our standard two-week off-season break.”
Those eagerly awaiting No Man’s Sky must continue to eagerly await a bit longer, as the game’s current delayed release is August 9th in the US and August 10th in Europe. Managing director Sean Murray penned an update to the fans apologizing for the delay recently, noting that the title is the hardest job he’s yet had while also stating that failing to deliver the game in its best state is not an option:
This is the hardest working, most talented team I’ve ever worked with, and I’m so proud of what we’re doing. For all our sakes though, we get one shot to make this game and we can’t mess it up.
Murray goes on to thank players for their understanding the reasons behind the delay even as he apologizes for such a delay being necessary. The development is apparently still on-track and producing a better game, so while you’ll have to wait a bit longer to get the finished product in your hands, hopefully the end result will be better for the wait.
One-minute trailers can give you a tiny taste of a game, but they can never truly give a feel for the game or show how it actually plays. Luckily for Escape from Tarkov fans, Gamespot has nearly 15 minutes of seamless gameplay footage that lets you really experience the alpha action. With nothing but in-game sounds and the first-person view, you feel like you are there — except you can’t pull the trigger yourself! Watch the action unfold in the video below, then check out the gallery of new Factory location images that Battlestate games released.
Multiplayer online TCG Deckbound is one of those rare gems that shines its brightest at an event like E3 rather than most of the other big conventions. The company’s pitches for a Bitcoin-esque digital card game are often met with confusion by gaming journalists. It’s an unusual presentation that could easily be misunderstood by your average gamer, especially if he or she can’t get the hands-on time.
Think of Deckbound less as a game than as a potential future platform: You can play it, but it seems more like a tool for building and exploring games, something probably more interesting to developers than casual gamers. In fact, Deckbound is using the same technology as Bitcoin to generate “cards,” though the data can translate into anything (like digital action figures), so you’re not actually using Bitcoin. Instead, Deckbound LLC is using block chaining technology, which allows players to legally own virtual items as opposed to leasing them as is the industry standard.
The new redwood biome was finally released in ARK: Survival Evolved, and MassivelyOP’s MJ is excited to check it out. It’s a pretty dangerous place, but you build a treehouse. A treehouse! Tune in live at 12:00 p.m. as MJ braves the new terrors to play among the giant trees.
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, June 25th, 2016
It’s important to note that Shroud of the Avatar is not actually going to launch on July 28th. It’s just not going to wipe characters any further. Everything will be completely persistent from that point onward, but that’s different from launch because of reasons. The players are preparing to hold a convention later this year in Baltimore, and there’s a prequel novel available for those of you who just can’t get enough of the game’s lore. There’s also a swanky gated community in the works.
More beta news? Aw, sure, why not; we’re friends:
- Star Citizen has sold a million ships to players, some of which can be flown already and some of which cannot. Some more of those may very well be flyable in the upcoming 2.5 update, but even if they aren’t, a new refund clause will make getting refunds on those ships marginally more difficult. If you’re the sort of person who impulse-buys spaceships, that’s important.
- A big update is on the way to AdventureQuest 3D, including the game’s second dungeon. It also features the first version of crafting, which players are warned is not actually finished yet. Our guess is that everything will just be glued together, which will lead to several difficulties with worn garments.
- Remember Firefly Online? Development for that might be offline. Who knows? No one does at the moment. It’s kind of the Firefly story in a nutshell, that.
- If you’re a player who really enjoys working in groups, you might be looking forward to Saga of Lucimia‘s group focus. Of course, you can also look forward to having to manually assemble every single group, because that’s how the developers roll.
- Last but not least, if you’re eagerly looking forward to early access for Conan Exiles, you’ll have to wait a bit longer. The early access period is being bumped from September of this year to some time in 2017.
The list of games below here is a list that will bring you endless joy, or perhaps it will just refresh your memory about titles that are in testing which you had forgotten about. Has a naughty game opened a cash shop while still claiming to be in beta? Let us know about that down in the comments.
MassivelyOP’s MJ is all about peeking in and checking out new games, and what’s newer than the first alpha weekend
of NCsoft’s upcoming Master X Master
action MOBA? She’s heading in to get a good look at what this title has to offer so far. And she’s not going along: DC (Death Counter) will be accompanying her! There will be PvE, 3v3, and 5v5 matches to experience. Tune in live at 7:00 as OPTV
‘s infamous Stream Team
brings you a first peek at…
What: Master X Master
Who: MJ Guthrie
When: 7:00 p.m. EDT on Friday, June 24th, 2016
Heads-up for any out there who thought that Fragmented’s enemy mobs were timid push-overs: Those days are over.
A new build for The Repopulation survival spin-off has given a motivational speech for these NPCs, and as such the AI has become a lot more aggressive toward players. These mobs will chase players for longer and have an easier time navigating obstacles during said chase.
Another priority for the patch was to fix some issues with structures. Players now have the option to move some of their houses, and new buildings won’t be seeing the scaling issues that older ones have suffered.
There’s a lot of smaller fixes and tweaks with Build 16.6.4, so check out the patch notes before you dive back into this survival shooter!
hasn’t had the best year, what with two rounds of layoffs
, the loss of a community manager
, and a major delay
. The gorgeous hybrid MOBA’s outlook brightened considerably back in May, however, with the announcement that MMO publisher Perfect World had picked up the title
to push it the rest of the way to the finish line. And now Motiga
and PWE are running a big stress test
for the game kicking off in just a week on June 30th.
Those of you who remember when Gigantic was planned as a Windows 10 exclusive should definitely pay attention to this next bit because PWE is ensuring you can play this thing on everything but your toaster:
“We’re planning on running this stress test via Arc, for Windows 7/8/10 64 bit, and Xbox Live, for Xbox One and Windows 10 players, to give both PC and console players a chance to participate. As a quick reminder and as a result of the partnership between Perfect World Entertainment and Motiga, PC players can play on any Windows 64-bit OS! If you are interested in participating in the stress test, make sure that you sign up at GoGigantic.com or here on Arc. Our team will be selecting a group of players to participate and distribute codes on June 29 to allow players to pre-load the stress test build in order to jump in right when the servers go live!”
We know that Overwatch has been more than the talk of the town, as the game almost effortlessly shot past 10 million units sold since its launch. What might not be common knowledge is that this isn’t just contained to the west.
MMO Culture is reporting the Korea has gone bananas for Overwatch, with the popularity of the multiplayer shooter overcoming the previous long-time chart-topping champ, League of Legends. According to the site, one in three PC bang customers are doing nothing but playing Overwatch.
This is, of course, all part of Blizzard’s master plan to rule the world. The invasion can’t be far behind, people!
has a release date: August 2nd.
The studio announced today that its top-down MMO shooter will land on PC, Xbox One, and PlayStation 4 simultaneously with the previously announced box cost of $19.99 (it’s $44.99 for a three-pack).
Massively OP’s Andrew Ross spoke with PWE at E3 last week for insight on the game’s business model:
“Livelock is using a very good business model that non-fans of the company may appreciate: buy-to-play. For $20, you get a singleplayer game with a campaign that your friends or match-made strangers can play with you. There aren’t any updates or current plans for DLC, but it’s something that could happen. There are no in-game power-ups or skins to buy, either; you just play. It sounds quite fair, and I have to admit that if more games used a similar model (especially with a bonus for multiple copies as Livelock will have), I’d probably be much poorer.”